Player Matchup

Medusa
Medusa
AzirusU
Medusa
Level 29
God Stats
5W - 1L
1,490 SR
Queue Stats
145W - 208L
1,416 Elo+
Party 2
The Morrigan
The Morrigan
Eevee5689
The Morrigan
Level 153
God Stats
4W - 1L
1,587 SR
Queue Stats
86W - 84L
1,519 Elo+
Party 3
Bastet
Bastet
falceo
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Party 3
Jormungandr
Jormungandr
soulize1
Jormungandr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 77L
1,420 Elo+
Party 2
Zeus
Zeus
xXETHANXx117
Zeus
Level 106
God Stats
17W - 10L
1,612 SR
Queue Stats
215W - 188L
1,532 Elo+
Solo
Team Averages
Level 79
1,538 SR
1,424 Elo+

VS

Team Averages
Level 56
1,445 SR
1,401 Elo+
Danzaburou
Danzaburou
GuArDiAn1911
Danzaburou
Level 41
God Stats
6W - 14L
1,395 SR
Queue Stats
127W - 124L
1,437 Elo+
Party 1
Bellona
Bellona
Jbird95
Bellona
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
519W - 575L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
Jenku
Ah Puch
Level 97
God Stats
13W - 18L
1,482 SR
Queue Stats
478W - 535L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
NT-grid
Gilgamesh
Level 36
God Stats
6W - 19L
1,346 SR
Queue Stats
21W - 37L
1,339 Elo+
Solo
Pele
Pele
gamergirleirene
Pele
Level 36
God Stats
13W - 24L
1,501 SR
Queue Stats
140W - 188L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AzirusU
Medusa
12
3 / 1 / 1
7,919
566
4,204
4,296
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Eevee5689
The Morrigan
15
3 / 1 / 3
8,818
630
5,293
5,817
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
falceo
Bastet
12
2 / 2 / 2
7,188
513
1,908
9,053
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
soulize1
Jormungandr
9
1 / 3 / 0
6,122
437
811
9,291
3,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 4 / 4
8,604
615
10,118
11,166
4,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuArDiAn1911
Danzaburou
10
2 / 2 / 0
6,274
448
5,219
5,957
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Jbird95
Bellona
14
4 / 2 / 1
8,272
591
5,521
9,018
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Jenku
Ah Puch
12
1 / 4 / 2
6,996
500
4,358
8,716
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NT-grid
Gilgamesh
2
0 / 2 / 0
4,246
303
443
1,322
277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

10
1 / 4 / 2
6,248
446
1,865
8,694
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
8
11
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
AzirusU
Medusa
3
1
1
3.5
W
The Morrigan
Eevee5689
The Morrigan
3
1
3
4.5
L
Danzaburou
GuArDiAn1911
Danzaburou
2
2
0
1
L
Bellona
Jbird95
Bellona
4
2
1
2.25
L
Ah Puch
Jenku
Ah Puch
1
4
2
0.5
L
Gilgamesh
NT-grid
Gilgamesh
0
2
0
0
W
Bastet
falceo
Bastet
2
2
2
1.5
L
1
4
2
0.5
W
Jormungandr
soulize1
Jormungandr
1
3
0
0.33
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
17,406
39,623
Taken
33,707
15,095
Mitigated
13,952
10,314
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AzirusU
Medusa
4,204
2,195
0
0
4,296
1,449
2,680
0
4,296
0
39,012
W
The Morrigan
Eevee5689
The Morrigan
5,293
818
0
1,821
5,817
2,616
126
1,778
4,039
57,466
250
L
Danzaburou
GuArDiAn1911
Danzaburou
5,219
1,957
0
1,340
5,957
2,043
0
1,939
3,968
0
25,383
L
Bellona
Jbird95
Bellona
5,521
1,683
0
1,892
9,018
6,267
160
5,434
3,540
0
39,146
L
Ah Puch
Jenku
Ah Puch
4,358
538
0
2,643
8,716
2,760
0
5,130
3,242
41,550
0
L
Gilgamesh
NT-grid
Gilgamesh
443
221
0
0
1,322
277
0
208
1,114
0
1,006
W
Bastet
falceo
Bastet
1,908
818
0
3,800
9,053
2,666
0
153
8,900
0
33,801
L
1,865
267
0
898
8,694
2,605
0
2,781
5,871
0
35,120
W
Jormungandr
soulize1
Jormungandr
811
385
0
523
9,291
3,644
74
0
9,291
18,989
0
W
10,118
1,196
84
4,086
11,166
4,720
808
2,427
8,739
49,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
32,036
411
Minions Killed
269
0
Camps Cleared
0
1,226,705
Distance Traveled
872,035
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,919
566
83
6
0
217,834
0
W
The Morrigan
8,818
630
148
11
0
270,665
3
L
Danzaburou
6,274
448
42
3
0
153,243
2
L
Bellona
8,272
591
90
6
0
226,561
3
L
Ah Puch
6,996
500
72
5
0
212,934
7
L
Gilgamesh
4,246
303
1
0
0
45,455
0
W
Bastet
7,188
513
60
4
0
265,623
0
L
Pele
6,248
446
64
5
0
233,842
6
W
Jormungandr
6,122
437
28
2
0
237,757
0
W
Zeus
8,604
615
92
7
0
234,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role