Player Matchup

Kumbhakarna
Kumbhakarna
Gooeybots
Kumbhakarna
Level 106
God Stats
1W - 0L
1,293 SR
Queue Stats
26W - 22L
1,736 Elo+
Party 1
Fenrir
Fenrir
Kamizolo
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 94L
1,558 Elo+
Solo
Tyr
Tyr
Kerins
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,752 Elo+
Party 1
Scylla
Scylla
eyeballey
Scylla
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,646 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXKlimboXx
Ah Muzen Cab
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,459 SR
1,638 Elo+

VS

Team Averages
Level 138
1,486 SR
1,539 Elo+
Tiamat
Tiamat
Ayrshi
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Queadria
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ryszardzislaw
Artio
Level 148
God Stats
0W - 2L
1,295 SR
Queue Stats
102W - 96L
1,533 Elo+
Party 2
Ymir
Ymir
Taurom
Ymir
Level 147
God Stats
1W - 2L
1,637 SR
Queue Stats
62W - 48L
1,630 Elo+
Solo
Nemesis
Nemesis
eJikeee
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 143L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gooeybots
Kumbhakarna
20
3 / 4 / 23
12,238
720
11,414
24,721
30,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Kamizolo
Fenrir
18
4 / 6 / 13
11,969
704
13,368
15,265
14,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Kerins
Tyr
19
5 / 5 / 21
12,137
714
15,821
22,316
32,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
eyeballey
Scylla
20
6 / 3 / 24
13,423
790
28,399
14,938
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
xXKlimboXx
Ah Muzen Cab
20
19 / 4 / 16
15,482
911
51,064
17,595
9,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ayrshi
Tiamat
18
2 / 7 / 13
11,415
671
26,313
17,032
16,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Queadria
Chernobog
18
3 / 8 / 11
10,458
615
16,013
19,413
11,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 6 / 13
12,847
756
11,724
41,951
33,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
Taurom
Ymir
19
7 / 7 / 8
12,241
720
10,279
29,833
35,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
eJikeee
Nemesis
19
6 / 9 / 9
12,387
729
16,871
24,973
19,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
76
37
Kills
22
22
Deaths
37
97
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ayrshi
Tiamat
2
7
13
1.21
W
Kumbhakarna
Gooeybots
Kumbhakarna
3
4
23
3.63
W
Fenrir
Kamizolo
Fenrir
4
6
13
1.75
W
Tyr
Kerins
Tyr
5
5
21
3.1
L
Chernobog
Queadria
Chernobog
3
8
11
1.06
L
4
6
13
1.75
L
Ymir
Taurom
Ymir
7
7
8
1.57
L
Nemesis
eJikeee
Nemesis
6
9
9
1.17
W
Scylla
eyeballey
Scylla
6
3
24
6
W
Ah Muzen Cab
xXKlimboXx
Ah Muzen Cab
19
4
16
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,066
Damage
81,200
94,835
Taken
133,202
93,629
Mitigated
116,437
41,103
Healing
47,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ayrshi
Tiamat
26,313
1,371
1,785
2,602
17,032
16,280
0
6,509
10,523
43,774
0
W
Kumbhakarna
Gooeybots
Kumbhakarna
11,414
327
4,862
3,760
24,721
30,675
296
11,627
13,094
25,295
0
W
Fenrir
Kamizolo
Fenrir
13,368
3,613
1,217
2,303
15,265
14,446
112
8,475
6,790
0
21,235
W
Tyr
Kerins
Tyr
15,821
1,407
4,458
8,936
22,316
32,874
56
10,961
11,355
0
27,811
L
Chernobog
Queadria
Chernobog
16,013
8,751
1,525
3,066
19,413
11,780
56
6,455
12,958
0
33,834
L
11,724
369
5,030
19,946
41,951
33,760
0
8,257
33,694
30,124
0
L
Ymir
Taurom
Ymir
10,279
680
2,358
3,834
29,833
35,195
0
8,988
20,845
23,556
0
L
Nemesis
eJikeee
Nemesis
16,871
6,265
1,137
6,611
24,973
19,422
0
9,604
15,369
0
27,424
W
Scylla
eyeballey
Scylla
28,399
5,710
2,524
5,370
14,938
6,619
1,648
7,193
7,745
51,368
0
W
Ah Muzen Cab
xXKlimboXx
Ah Muzen Cab
51,064
28,212
394
7,279
17,595
9,015
4,913
10,060
7,535
0
90,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,249
Gold Earned
59,348
189
Minions Killed
194
0
Camps Cleared
0
1,567,436
Distance Traveled
1,330,108
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,415
671
46
3
0
273,121
2
W
Kumbhakarna
12,238
720
20
1
0
328,820
0
W
Fenrir
11,969
704
18
1
0
319,357
3
W
Tyr
12,137
714
17
1
0
335,873
0
L
Chernobog
10,458
615
55
3
0
234,093
1
L
Artio
12,847
756
23
1
0
311,283
1
L
Ymir
12,241
720
38
2
0
233,054
1
L
Nemesis
12,387
729
32
2
0
278,557
2
W
Scylla
13,423
790
67
4
0
312,823
0
W
Ah Muzen Cab
15,482
911
67
4
0
270,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role