Player Matchup

Sol
Sol
Gold I
Juventara
Sol
Gold I
Level 158
God Stats
5W - 5L
1,679 SR
Queue Stats
98W - 96L
1,754 MMR
Solo
Scylla
Scylla
Platinum V
Shoib
Scylla
Platinum V
Level 146
God Stats
10W - 11L
1,582 SR
Queue Stats
807W - 803L
1,786 MMR
Party 1
Athena
Athena
Platinum V
ThēLaw
Athena
Platinum V
Level 157
God Stats
15W - 9L
1,681 SR
Queue Stats
257W - 253L
1,681 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Tichey786
Guan Yu
Gold IV
Level 144
God Stats
10W - 11L
1,527 SR
Queue Stats
387W - 377L
1,545 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
Zyrxanoth
Sun Wukong
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,594 SR
1,653 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,502 SR
1,644 MMR
Ra
Ra
Platinum V
DJHentaiDaddy
Ra
Platinum V
Level 157
God Stats
14W - 17L
1,588 SR
Queue Stats
235W - 218L
1,710 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Dragaku
Ratatoskr
Gold III
Level 125
God Stats
8W - 10L
1,423 SR
Queue Stats
134W - 139L
1,696 MMR
Solo
Cernunnos
Cernunnos
Gold III
Reliqum
Cernunnos
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,698 MMR
Party 2
Sobek
Sobek
Gold V
sergiioocg11
Sobek
Gold V
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 19L
1,619 MMR
Party 2
King Arthur
King Arthur
Platinum V
xSupp
King Arthur
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,651
603
4,595
10,795
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Shoib
Scylla
15
3 / 5 / 3
8,991
562
10,770
8,632
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ThēLaw
Athena
14
3 / 0 / 6
8,549
534
5,490
8,351
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Tichey786
Guan Yu
13
2 / 2 / 8
8,768
548
5,133
12,958
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Zyrxanoth
Sun Wukong
15
4 / 1 / 7
9,330
583
14,127
15,933
11,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TsukuyomiSetTiamatApolloGilgamesh

VS

Bans
DanzaburouNemesisThanatosTyrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,227
514
8,664
9,284
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Dragaku
Ratatoskr
13
3 / 3 / 1
8,061
504
4,339
12,859
4,431
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Reliqum
Cernunnos
14
1 / 2 / 1
8,483
530
6,832
8,071
2,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 3
8,078
505
6,961
16,557
11,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
xSupp
King Arthur
11
0 / 4 / 1
6,547
409
2,690
9,852
4,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
8
8
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Ratatoskr
Dragaku
Ratatoskr
3
3
1
1.17
W
3
0
1
3.5
L
Cernunnos
Reliqum
Cernunnos
1
2
1
0.75
W
Scylla
Shoib
Scylla
3
5
3
0.9
W
Athena
ThēLaw
Athena
3
0
6
6
W
Guan Yu
Tichey786
Guan Yu
2
2
8
3
W
Sun Wukong
Zyrxanoth
Sun Wukong
4
1
7
7.5
L
2
2
3
1.75
L
King Arthur
xSupp
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,115
Damage
29,486
56,669
Taken
56,623
32,827
Mitigated
26,892
26,862
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,664
453
1,818
3,661
9,284
3,548
0
5,125
3,875
60,732
0
L
Ratatoskr
Dragaku
Ratatoskr
4,339
1,542
0
4,442
12,859
4,431
0
4,554
8,221
0
46,200
W
4,595
1,619
0
6,640
10,795
3,430
932
2,361
8,434
73,219
0
L
Cernunnos
Reliqum
Cernunnos
6,832
3,055
0
3,499
8,071
2,839
0
2,681
5,360
0
59,367
W
Scylla
Shoib
Scylla
10,770
1,391
0
613
8,632
2,927
0
4,003
4,629
56,784
0
W
Athena
ThēLaw
Athena
5,490
1,303
0
4,728
8,351
4,113
0
1,390
6,961
48,613
0
W
Guan Yu
Tichey786
Guan Yu
5,133
708
1,934
6,258
12,958
10,525
52
3,532
9,426
0
30,936
W
Sun Wukong
Zyrxanoth
Sun Wukong
14,127
3,192
0
6,689
15,933
11,832
296
4,339
11,594
0
64,750
L
6,961
782
0
5,631
16,557
11,568
0
7,494
8,821
22,327
0
L
King Arthur
xSupp
King Arthur
2,690
156
0
2,480
9,852
4,506
0
361
9,491
0
31,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
39,396
522
Minions Killed
458
0
Camps Cleared
0
1,650,624
Distance Traveled
1,440,836
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,227
514
140
9
0
321,806
10
L
Ratatoskr
8,061
504
102
6
0
326,836
5
W
Sol
9,651
603
140
9
0
311,951
7
L
Cernunnos
8,483
530
120
8
0
255,992
5
W
Scylla
8,991
562
104
7
0
288,547
3
W
Athena
8,549
534
101
6
0
380,297
6
W
Guan Yu
8,768
548
59
4
0
334,938
1
W
Sun Wukong
9,330
583
118
7
0
334,891
4
L
Sobek
8,078
505
32
2
0
322,672
3
L
King Arthur
6,547
409
64
4
0
213,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role