Player Matchup

Hades
Hades
Asyunder
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,304 Elo+
Solo
Nemesis
Nemesis
Behyu
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
EricAwesomenesss
Ymir
Level 28
God Stats
20W - 14L
1,569 SR
Queue Stats
118W - 109L
1,432 Elo+
Solo
Medusa
Medusa
ExoticalCarnage
Medusa
Level 43
God Stats
3W - 6L
1,461 SR
Queue Stats
245W - 237L
1,485 Elo+
Party 2
Bellona
Bellona
NoctisLovesLuna
Bellona
Level 6
God Stats
9W - 10L
1,276 SR
Queue Stats
18W - 22L
1,379 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,420 Elo+

VS

Team Averages
Level 24
1,554 SR
1,477 Elo+
Sobek
Sobek
BigPeenBoi16
Sobek
Level 28
God Stats
7W - 4L
1,570 SR
Queue Stats
68W - 56L
1,390 Elo+
Solo
Arachne
Arachne
KILLERPANDA961
Arachne
Level 25
God Stats
46W - 43L
1,635 SR
Queue Stats
375W - 485L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
Merrr213
Baron Samedi
Level 32
God Stats
25W - 21L
1,586 SR
Queue Stats
210W - 281L
1,493 Elo+
Party 1
King Arthur
King Arthur
Postmates
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,601 Elo+
Solo
Anhur
Anhur
adriangab
Anhur
Level 27
God Stats
3W - 2L
1,482 SR
Queue Stats
17W - 21L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Asyunder
Hades
6
0 / 8 / 2
4,142
377
2,145
8,526
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Behyu
Nemesis
7
1 / 6 / 1
5,361
487
1,290
7,165
1,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 4 / 2
6,291
572
4,995
9,796
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 4 / 3
5,751
523
9,267
7,055
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 3
6,125
557
5,642
8,772
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,681
516
4,336
9,080
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
9 / 2 / 5
7,025
639
7,051
7,573
3,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Merrr213
Baron Samedi
11
8 / 1 / 5
7,056
641
9,017
5,783
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Postmates
King Arthur
10
2 / 3 / 5
6,229
566
3,666
6,326
2,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
adriangab
Anhur
10
6 / 1 / 5
6,266
570
7,201
6,954
2,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
26
26
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
Asyunder
Hades
0
8
2
0.13
L
Nemesis
Behyu
Nemesis
1
6
1
0.25
W
1
2
6
2
L
3
4
2
1
L
2
4
3
0.88
W
9
2
5
5.75
W
Baron Samedi
Merrr213
Baron Samedi
8
1
5
10.5
L
3
4
3
1.13
W
King Arthur
Postmates
King Arthur
2
3
5
1.5
W
Anhur
adriangab
Anhur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
31,271
41,314
Taken
35,716
14,617
Mitigated
17,162
6,097
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Asyunder
Hades
2,145
613
56
375
8,526
2,996
0
6,029
2,497
6,916
0
L
Nemesis
Behyu
Nemesis
1,290
640
0
810
7,165
1,521
0
1,062
6,103
0
14,900
W
4,336
761
270
4,241
9,080
5,811
279
1,529
7,551
17,466
0
L
4,995
1,328
0
1,010
9,796
3,254
0
2,812
6,984
11,718
0
L
9,267
4,021
0
1,380
7,055
1,725
0
1,223
5,832
0
32,386
W
7,051
6,116
329
2,300
7,573
3,955
140
1,273
6,300
0
25,755
W
Baron Samedi
Merrr213
Baron Samedi
9,017
238
512
2,893
5,783
2,895
431
1,542
4,241
33,240
0
L
5,642
1,843
0
2,466
8,772
5,121
0
2,227
6,545
0
24,648
W
King Arthur
Postmates
King Arthur
3,666
544
0
920
6,326
2,371
585
1,086
5,240
0
24,481
W
Anhur
adriangab
Anhur
7,201
4,402
0
2,401
6,954
2,130
666
1,710
5,244
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
32,257
188
Minions Killed
198
0
Camps Cleared
0
933,042
Distance Traveled
1,035,839
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,142
377
11
1
0
174,620
0
L
Nemesis
5,361
487
34
3
0
205,234
3
W
Sobek
5,681
516
24
2
0
221,218
3
L
Ymir
6,291
572
20
2
0
191,803
3
L
Medusa
5,751
523
60
5
0
180,315
1
W
Arachne
7,025
639
39
4
0
222,722
0
W
Baron Samedi
7,056
641
47
4
0
187,493
4
L
Bellona
6,125
557
63
6
0
181,070
1
W
King Arthur
6,229
566
43
4
0
216,515
3
W
Anhur
6,266
570
45
4
0
187,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role