Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bounce Toxic
Kukulkan
Level 123
God Stats
2W - 6L
1,259 SR
Queue Stats
266W - 264L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Super-Jacob5000
Tsukuyomi
Level 121
God Stats
17W - 10L
1,724 SR
Queue Stats
320W - 263L
1,501 Elo+
Party 1
Sol
Sol
Yukkikoo
Sol
Level 160
God Stats
1W - 1L
1,276 SR
Queue Stats
154W - 128L
1,530 Elo+
Party 1
Eset
Eset
i-Asteria
Eset
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Team Averages
Level 134
1,452 SR
1,483 Elo+

VS

Team Averages
Level 107
1,508 SR
1,464 Elo+
Xing Tian
Xing Tian
ExecutedJoko
Xing Tian
Level 160
God Stats
6W - 3L
1,527 SR
Queue Stats
837W - 895L
1,438 Elo+
Solo
Cerberus
Cerberus
Fruits and Vegi
Cerberus
Level 61
God Stats
3W - 2L
1,636 SR
Queue Stats
149W - 146L
1,442 Elo+
Solo
Artemis
Artemis
J--Ball
Artemis
Level 107
God Stats
3W - 1L
1,761 SR
Queue Stats
129W - 122L
1,501 Elo+
Solo
Persephone
Persephone
Lord_Darknraul
Persephone
Level 121
God Stats
15W - 15L
1,491 SR
Queue Stats
1,049W - 1,081L
1,419 Elo+
Solo
Arachne
Arachne
MichaelMoo
Arachne
Level 86
God Stats
0W - 7L
1,124 SR
Queue Stats
199W - 180L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 6 / 15
12,806
753
10,712
15,488
5,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Bounce Toxic
Kukulkan
20
10 / 4 / 15
13,653
803
22,279
11,719
5,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Super-Jacob5000
Tsukuyomi
20
12 / 5 / 13
13,708
806
25,993
17,887
7,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 5 / 14
11,390
670
9,547
14,424
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
19
5 / 6 / 12
12,145
714
15,632
15,827
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ExecutedJoko
Xing Tian
19
2 / 6 / 13
11,602
682
8,277
21,812
29,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
19
6 / 7 / 14
11,511
677
14,207
23,987
23,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
J--Ball
Artemis
17
2 / 9 / 11
10,073
593
14,439
16,226
7,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Lord_Darknraul
Persephone
19
4 / 7 / 11
12,401
729
16,376
17,150
7,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MichaelMoo
Arachne
20
12 / 6 / 8
12,228
719
10,239
15,237
7,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
83
35
Kills
26
26
Deaths
35
69
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
6
15
2.25
W
Kukulkan
Bounce Toxic
Kukulkan
10
4
15
4.38
L
Xing Tian
ExecutedJoko
Xing Tian
2
6
13
1.42
L
Cerberus
6
7
14
1.86
L
Artemis
J--Ball
Artemis
2
9
11
0.83
L
Persephone
Lord_Darknraul
Persephone
4
7
11
1.36
L
Arachne
MichaelMoo
Arachne
12
6
8
2.67
W
Tsukuyomi
Super-Jacob5000
Tsukuyomi
12
5
13
3.7
W
2
5
14
1.8
W
Eset
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,163
Damage
63,538
75,345
Taken
94,412
31,310
Mitigated
75,332
28,316
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,712
1,092
1,100
3,904
15,488
5,812
2,177
6,519
8,969
36,158
0
W
Kukulkan
Bounce Toxic
Kukulkan
22,279
868
782
1,536
11,719
5,922
784
6,774
4,945
47,635
0
L
Xing Tian
ExecutedJoko
Xing Tian
8,277
344
537
2,219
21,812
29,651
113
13,412
8,400
25,916
0
L
Cerberus
14,207
547
1,717
6,426
23,987
23,820
0
11,395
12,592
28,880
0
L
Artemis
J--Ball
Artemis
14,439
5,017
1,987
1,528
16,226
7,220
0
11,123
5,103
0
28,609
L
Persephone
Lord_Darknraul
Persephone
16,376
98
2,120
3,105
17,150
7,430
32
10,379
6,764
42,508
0
L
Arachne
MichaelMoo
Arachne
10,239
5,278
1,512
3,491
15,237
7,211
0
11,762
3,475
0
14,758
W
Tsukuyomi
Super-Jacob5000
Tsukuyomi
25,993
7,987
3,036
6,083
17,887
7,934
2,758
9,847
8,040
0
42,482
W
9,547
1,153
1,493
5,280
14,424
5,185
644
8,493
5,931
22,646
369
W
Eset
15,632
137
1,104
3,998
15,827
6,457
237
7,227
8,600
31,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,702
Gold Earned
57,815
234
Minions Killed
160
0
Camps Cleared
0
1,494,173
Distance Traveled
1,368,964
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,806
753
85
5
0
268,961
0
W
Kukulkan
13,653
803
58
3
0
317,500
1
L
Xing Tian
11,602
682
26
2
0
246,260
3
L
Cerberus
11,511
677
43
3
0
301,027
0
L
Artemis
10,073
593
25
1
0
249,319
0
L
Persephone
12,401
729
61
4
0
295,016
1
L
Arachne
12,228
719
5
0
0
277,342
2
W
Tsukuyomi
13,708
806
30
2
0
328,966
1
W
Sol
11,390
670
32
2
0
289,389
0
W
Eset
12,145
714
29
2
0
289,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role