Player Matchup

Nemesis
Nemesis
MedeVaitkys
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,217 Elo+
Solo
Loki
Loki
Tomiko-ha
Loki
Level 65
God Stats
27W - 29L
1,492 SR
Queue Stats
315W - 305L
1,440 Elo+
Party 1
Izanami
Izanami
annarevenge02
Izanami
Level 7
God Stats
6W - 7L
1,143 SR
Queue Stats
78W - 83L
1,049 Elo+
Party 1
Aphrodite
Aphrodite
coastal_wind
Aphrodite
Level 129
God Stats
6W - 12L
1,315 SR
Queue Stats
243W - 257L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
xJustNecroo-
Nu Wa
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 110L
1,500 Elo+
Party 1
Team Averages
Level 43
1,390 SR
1,332 Elo+

VS

Team Averages
Level 21
1,433 SR
1,310 Elo+
Pele
Pele
Athena NTRZ
Pele
Level 29
God Stats
61W - 84L
1,378 SR
Queue Stats
171W - 291L
1,173 Elo+
Solo
Baron Samedi
Baron Samedi
SkitteryBand228
Baron Samedi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,407 Elo+
Solo
Cthulhu
Cthulhu
TheMalacus
Cthulhu
Level 22
God Stats
17W - 11L
1,433 SR
Queue Stats
73W - 71L
1,308 Elo+
Solo
Neith
Neith
davidelrizos
Neith
Level 25
God Stats
24W - 29L
1,461 SR
Queue Stats
35W - 43L
1,363 Elo+
Solo
Agni
Agni
domo97
Agni
Level 23
God Stats
5W - 4L
1,395 SR
Queue Stats
55W - 55L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MedeVaitkys
Nemesis
12
1 / 11 / 4
8,725
364
1,935
15,859
5,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
18
7 / 5 / 4
11,706
488
16,136
19,170
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
14
1 / 8 / 4
9,095
379
4,621
18,303
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
coastal_wind
Aphrodite
15
5 / 7 / 6
10,253
427
11,066
22,810
21,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 12 / 2
10,363
432
9,777
17,825
6,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 6
13,072
545
10,637
19,146
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SkitteryBand228
Baron Samedi
18
10 / 7 / 13
13,158
548
11,810
17,291
17,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
TheMalacus
Cthulhu
20
5 / 1 / 7
13,598
567
11,051
21,079
22,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 2 / 12
13,877
578
21,832
14,295
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
domo97
Agni
18
9 / 4 / 12
13,252
552
14,222
14,324
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
17
Kills
42
43
Deaths
18
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
12
4
6
3.75
L
Nemesis
MedeVaitkys
Nemesis
1
11
4
0.27
W
Baron Samedi
SkitteryBand228
Baron Samedi
10
7
13
2.36
W
Cthulhu
TheMalacus
Cthulhu
5
1
7
8.5
L
Loki
7
5
4
1.8
L
Izanami
1
8
4
0.38
L
Aphrodite
coastal_wind
Aphrodite
5
7
6
1.14
W
6
2
12
6
W
Agni
domo97
Agni
9
4
12
3.75
L
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,535
Damage
69,552
93,967
Taken
86,135
47,936
Mitigated
58,865
22,296
Healing
27,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,637
4,184
0
2,296
19,146
7,654
2,230
2,022
17,118
0
78,151
L
Nemesis
MedeVaitkys
Nemesis
1,935
464
0
3,771
15,859
5,591
663
5,240
10,253
0
34,532
W
Baron Samedi
SkitteryBand228
Baron Samedi
11,810
2,027
825
2,588
17,291
17,670
542
7,374
9,641
35,250
0
W
Cthulhu
TheMalacus
Cthulhu
11,051
1,127
1,950
7,040
21,079
22,305
802
5,900
15,125
87,306
0
L
Loki
16,136
6,340
0
374
19,170
7,876
770
7,535
11,269
0
77,504
L
Izanami
4,621
3,589
0
2,395
18,303
6,811
183
4,827
13,352
0
44,313
L
Aphrodite
coastal_wind
Aphrodite
11,066
1,577
4,537
8,785
22,810
21,089
124
9,664
12,844
42,727
0
W
21,832
12,322
0
7,581
14,295
6,010
4,641
6,104
7,909
0
119,736
W
Agni
domo97
Agni
14,222
1,010
312
5,379
14,324
5,226
1,947
4,058
10,134
64,974
0
L
9,777
2,438
0
2,434
17,825
6,569
780
8,590
9,166
49,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
66,957
400
Minions Killed
545
0
Camps Cleared
0
1,810,003
Distance Traveled
2,109,856
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,072
545
89
4
0
444,911
0
L
Nemesis
8,725
364
48
2
0
298,083
0
W
Baron Samedi
13,158
548
32
1
0
400,952
0
W
Cthulhu
13,598
567
159
7
0
403,384
0
L
Loki
11,706
488
103
4
0
451,826
7
L
Izanami
9,095
379
92
4
0
381,829
1
L
Aphrodite
10,253
427
68
3
0
374,868
2
W
Neith
13,877
578
167
7
0
440,407
5
W
Agni
13,252
552
98
4
0
420,202
2
L
Nu Wa
10,363
432
89
4
0
303,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role