Player Matchup

Kumbhakarna
Kumbhakarna
Aman2702
Kumbhakarna
Level 128
God Stats
3W - 4L
1,583 SR
Queue Stats
262W - 256L
1,604 Elo+
Solo
Ganesha
Ganesha
AsmaaA
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BloodHunter
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,737 Elo+
Solo
He Bo
He Bo
FUNBAAG
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KingZack
Chronos
Level 133
God Stats
2W - 1L
1,805 SR
Queue Stats
264W - 252L
1,602 Elo+
Solo
Team Averages
Level 135
1,577 SR
1,589 Elo+

VS

Team Averages
Level 155
1,471 SR
1,559 Elo+
Vamana
Vamana
BeAzrael
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ForcingYourBeads
Anhur
Level 143
God Stats
6W - 7L
1,311 SR
Queue Stats
392W - 418L
1,539 Elo+
Solo
Thoth
Thoth
TheFrenchEmperor
Thoth
Level 160
God Stats
9W - 3L
1,545 SR
Queue Stats
248W - 199L
1,666 Elo+
Party 1
Medusa
Medusa
d2cRabbit
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,590 Elo+
Solo
Nemesis
Nemesis
kumbita
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aman2702
Kumbhakarna
12
1 / 8 / 3
6,617
735
3,227
12,425
11,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
AsmaaA
Ganesha
14
1 / 4 / 3
7,707
856
5,183
13,313
11,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
BloodHunter
Xbalanque
13
0 / 6 / 6
6,996
777
10,725
11,816
4,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
FUNBAAG
He Bo
14
3 / 4 / 2
8,052
895
7,539
7,333
2,728
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
KingZack
Chronos
9
0 / 1 / 1
5,787
643
2,226
2,485
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeAzrael
Vamana
15
5 / 2 / 15
9,436
1,048
7,442
14,030
15,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 16
8,399
933
9,017
5,564
2,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
9 / 1 / 11
9,506
1,056
15,879
6,421
2,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
d2cRabbit
Medusa
15
5 / 1 / 12
8,626
958
6,883
5,246
2,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
kumbita
Nemesis
13
1 / 2 / 17
7,850
872
3,507
9,923
6,953
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
5
Kills
23
23
Deaths
7
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aman2702
Kumbhakarna
1
8
3
0.31
L
Ganesha
AsmaaA
Ganesha
1
4
3
0.63
W
Vamana
BeAzrael
Vamana
5
2
15
6.25
L
Xbalanque
BloodHunter
Xbalanque
0
6
6
0.5
L
He Bo
FUNBAAG
He Bo
3
4
2
1
W
3
1
16
11
L
Chronos
KingZack
Chronos
0
1
1
0.5
W
9
1
11
14.5
W
Medusa
d2cRabbit
Medusa
5
1
12
11
W
Nemesis
kumbita
Nemesis
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
42,728
47,372
Taken
41,184
30,721
Mitigated
30,274
6,463
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aman2702
Kumbhakarna
3,227
48
0
78
12,425
11,432
0
3,705
8,720
6,982
0
L
Ganesha
AsmaaA
Ganesha
5,183
183
788
1,368
13,313
11,246
0
4,191
9,122
8,662
0
W
Vamana
BeAzrael
Vamana
7,442
4,086
473
5,182
14,030
15,939
0
5,188
8,842
0
14,446
L
Xbalanque
BloodHunter
Xbalanque
10,725
5,157
822
2,255
11,816
4,365
0
5,904
5,912
0
23,943
L
He Bo
FUNBAAG
He Bo
7,539
139
330
272
7,333
2,728
0
1,470
5,863
17,870
0
W
9,017
3,515
437
1,096
5,564
2,364
1,288
2,538
3,026
0
22,376
L
Chronos
KingZack
Chronos
2,226
1,284
0
550
2,485
950
0
609
1,876
7,293
0
W
15,879
519
0
874
6,421
2,692
567
3,723
2,698
33,479
0
W
Medusa
d2cRabbit
Medusa
6,883
3,384
366
826
5,246
2,326
1,554
2,735
2,511
0
17,273
W
Nemesis
kumbita
Nemesis
3,507
392
3,979
3,055
9,923
6,953
777
3,991
5,932
0
7,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
43,817
70
Minions Killed
104
0
Camps Cleared
0
716,448
Distance Traveled
863,390
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,617
735
5
1
0
136,681
0
L
Ganesha
7,707
856
0
0
0
158,391
1
W
Vamana
9,436
1,048
14
2
0
163,044
0
L
Xbalanque
6,996
777
31
3
0
136,029
0
L
He Bo
8,052
895
23
3
0
186,261
1
W
Anhur
8,399
933
24
3
0
140,352
3
L
Chronos
5,787
643
11
1
0
99,086
0
W
Thoth
9,506
1,056
45
5
0
177,972
0
W
Medusa
8,626
958
13
1
0
190,311
3
W
Nemesis
7,850
872
8
1
0
191,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role