Player Matchup

Yemoja
Yemoja
AbbasGaming
Yemoja
Level 29
God Stats
2W - 4L
1,627 SR
Queue Stats
37W - 60L
1,754 Elo+
Solo
Heimdallr
Heimdallr
UlamogRulz
Heimdallr
Level 22
God Stats
7W - 6L
1,500 SR
Queue Stats
76W - 81L
1,353 Elo+
Solo
Neith
Neith
ZaomiZZ
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
harryka0803
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ramancer1023
Danzaburou
Level 27
God Stats
41W - 32L
1,615 SR
Queue Stats
237W - 246L
1,386 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,498 Elo+

VS

Team Averages
Level 6
1,281 SR
1,221 Elo+
Geb
Geb
DH2885
Geb
Level 4
God Stats
27W - 29L
1,088 SR
Queue Stats
51W - 61L
1,016 Elo+
Solo
Guan Yu
Guan Yu
Flamemoose
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
LOSOCOTES
Anhur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,403 Elo+
Solo
Loki
Loki
Laurens018
Loki
Level 7
God Stats
2W - 6L
1,017 SR
Queue Stats
3W - 11L
1,051 Elo+
Party 2
Sobek
Sobek
Natorez
Sobek
Level 5
God Stats
3W - 5L
1,298 SR
Queue Stats
35W - 65L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
7 / 0 / 18
10,490
552
8,694
8,577
7,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
UlamogRulz
Heimdallr
15
5 / 0 / 6
10,375
546
12,903
5,435
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
ZaomiZZ
Neith
15
7 / 6 / 5
10,230
538
9,588
13,335
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
harryka0803
Kukulkan
15
10 / 8 / 7
10,752
566
12,197
11,693
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ramancer1023
Danzaburou
16
9 / 2 / 5
11,012
580
11,961
10,485
4,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DH2885
Geb
8
0 / 4 / 1
6,198
326
2,367
10,539
4,677
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Flamemoose
Guan Yu
9
1 / 17 / 2
6,657
350
3,489
19,115
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
LOSOCOTES
Anhur
14
5 / 9 / 2
8,899
468
9,460
14,019
4,592
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 5
8,806
463
6,743
13,057
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Natorez
Sobek
12
4 / 5 / 3
8,409
443
5,081
18,399
17,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
38
Kills
14
16
Deaths
40
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
7
0
18
16
L
Geb
DH2885
Geb
0
4
1
0.13
L
Guan Yu
Flamemoose
Guan Yu
1
17
2
0.12
L
Anhur
LOSOCOTES
Anhur
5
9
2
0.67
L
4
5
5
1.3
L
Sobek
Natorez
Sobek
4
5
3
1.1
W
Heimdallr
UlamogRulz
Heimdallr
5
0
6
8
W
Neith
ZaomiZZ
Neith
7
6
5
1.58
W
Kukulkan
harryka0803
Kukulkan
10
8
7
1.69
W
Danzaburou
ramancer1023
Danzaburou
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,343
Damage
27,140
49,525
Taken
75,129
21,729
Mitigated
41,200
12,502
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,694
1,661
2,750
1,962
8,577
7,357
872
2,444
6,073
25,946
0
L
Geb
DH2885
Geb
2,367
151
0
1,698
10,539
4,677
0
1,555
8,984
14,743
0
L
Guan Yu
Flamemoose
Guan Yu
3,489
1,057
274
1,026
19,115
9,652
269
6,397
12,544
0
18,815
L
Anhur
LOSOCOTES
Anhur
9,460
4,392
0
1,760
14,019
4,592
374
2,636
11,383
0
41,074
L
6,743
983
0
1,597
13,057
4,538
0
4,882
8,039
0
39,222
L
Sobek
Natorez
Sobek
5,081
830
0
3,732
18,399
17,741
284
4,808
13,288
26,934
0
W
Heimdallr
UlamogRulz
Heimdallr
12,903
7,809
0
177
5,435
1,942
2,186
1,728
3,497
0
51,544
W
Neith
ZaomiZZ
Neith
9,588
5,777
0
1,529
13,335
4,369
2,511
1,052
12,283
0
63,793
W
Kukulkan
harryka0803
Kukulkan
12,197
2,804
0
230
11,693
3,663
1,560
1,354
10,219
58,803
0
W
Danzaburou
ramancer1023
Danzaburou
11,961
5,601
0
5,854
10,485
4,398
2,255
870
9,585
0
65,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,859
Gold Earned
38,969
450
Minions Killed
220
0
Camps Cleared
0
1,777,916
Distance Traveled
1,685,116
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,490
552
52
3
0
378,691
1
L
Geb
6,198
326
18
1
0
268,324
0
L
Guan Yu
6,657
350
30
2
0
306,502
1
L
Anhur
8,899
468
55
3
0
342,112
0
L
Loki
8,806
463
72
4
0
390,278
0
L
Sobek
8,409
443
45
2
0
377,900
1
W
Heimdallr
10,375
546
95
5
0
375,144
1
W
Neith
10,230
538
95
5
0
317,462
1
W
Kukulkan
10,752
566
103
5
0
333,388
2
W
Danzaburou
11,012
580
105
6
0
373,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role