Player Matchup

Sun Wukong
Sun Wukong
Anonymousalvxd
Sun Wukong
Level 13
God Stats
0W - 3L
1,369 SR
Queue Stats
20W - 17L
1,220 Elo+
Solo
Cthulhu
Cthulhu
Elvisin04
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,377 Elo+
Solo
Sobek
Sobek
Jevpz
Sobek
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 150L
1,436 Elo+
Solo
Hel
Hel
JustALittleTired
Hel
Level 30
God Stats
0W - 3L
1,521 SR
Queue Stats
20W - 26L
1,370 Elo+
Solo
Anhur
Anhur
kianaqueen03
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,381 Elo+

VS

Team Averages
Level 20
1,530 SR
1,327 Elo+
Set
Set
Cat lord8905
Set
Level 17
God Stats
1W - 1L
1,179 SR
Queue Stats
7W - 7L
1,270 Elo+
Solo
Anubis
Anubis
GuderianHeinz12
Anubis
Level 24
God Stats
13W - 1L
1,490 SR
Queue Stats
19W - 8L
1,475 Elo+
Solo
Chronos
Chronos
ajeibut
Chronos
Level 29
God Stats
8W - 1L
1,793 SR
Queue Stats
24W - 27L
1,399 Elo+
Solo
Anhur
Anhur
ll Masna ll
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,165 Elo+
Solo
Kumbhakarna
Kumbhakarna
thiago2006esmo
Kumbhakarna
Level 23
God Stats
14W - 9L
1,687 SR
Queue Stats
60W - 69L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anonymousalvxd
Sun Wukong
14
3 / 6 / 1
8,715
436
8,488
18,768
9,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Elvisin04
Cthulhu
8
0 / 12 / 0
6,484
324
851
11,840
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
Jevpz
Sobek
16
2 / 3 / 0
10,161
508
9,396
21,659
9,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 4 / 2
7,527
376
5,455
12,652
2,903
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 4 / 0
5,536
277
487
3,016
602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
10,422
521
12,918
13,865
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 0 / 4
12,457
623
15,391
8,520
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ajeibut
Chronos
19
6 / 0 / 2
11,950
598
11,646
10,609
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 4
8,365
418
4,239
9,871
3,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
thiago2006esmo
Kumbhakarna
16
3 / 0 / 8
11,818
591
5,033
14,851
16,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
25
29
Deaths
10
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anonymousalvxd
Sun Wukong
3
6
1
0.58
W
5
5
5
1.5
L
Cthulhu
Elvisin04
Cthulhu
0
12
0
0
W
10
0
4
12
L
Sobek
Jevpz
Sobek
2
3
0
0.67
L
1
4
2
0.5
W
Chronos
ajeibut
Chronos
6
0
2
7
L
0
4
0
0
W
1
5
4
0.6
W
Kumbhakarna
thiago2006esmo
Kumbhakarna
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,677
Damage
49,227
67,935
Taken
57,716
28,234
Mitigated
34,613
12,686
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anonymousalvxd
Sun Wukong
8,488
2,511
0
2,394
18,768
9,332
587
5,727
13,041
0
49,469
W
12,918
6,701
0
3,871
13,865
5,805
1,040
1,630
12,235
0
61,736
L
Cthulhu
Elvisin04
Cthulhu
851
238
0
118
11,840
5,815
93
4,832
7,008
8,741
0
W
15,391
506
0
6,682
8,520
4,733
6,810
3,397
5,083
85,553
0
L
Sobek
Jevpz
Sobek
9,396
946
0
7,336
21,659
9,582
776
15,394
6,265
42,239
0
L
5,455
1,550
349
2,253
12,652
2,903
0
4,968
7,684
22,228
0
W
Chronos
ajeibut
Chronos
11,646
6,118
0
5,908
10,609
4,235
7,080
2,342
8,267
89,449
0
L
487
487
0
236
3,016
602
0
1,149
1,867
0
3,997
W
4,239
1,242
270
294
9,871
3,824
298
1,975
7,896
0
18,482
W
Kumbhakarna
thiago2006esmo
Kumbhakarna
5,033
538
0
2,625
14,851
16,016
985
6,214
8,533
29,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
55,012
196
Minions Killed
480
0
Camps Cleared
0
1,350,607
Distance Traveled
1,655,927
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,715
436
76
4
0
277,255
1
W
Set
10,422
521
101
5
0
385,778
0
L
Cthulhu
6,484
324
20
1
0
257,773
2
W
Anubis
12,457
623
140
7
0
321,801
0
L
Sobek
10,161
508
64
3
0
369,113
1
L
Hel
7,527
376
28
1
0
305,413
0
W
Chronos
11,950
598
163
8
0
350,595
5
L
Anhur
5,536
277
8
0
0
141,053
0
W
Anhur
8,365
418
27
1
0
241,545
2
W
Kumbhakarna
11,818
591
49
2
0
356,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role