Player Matchup

Fenrir
Fenrir
R7uK
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
chewbarracka
Rama
Level 157
God Stats
5W - 2L
1,858 SR
Queue Stats
427W - 408L
1,502 Elo+
Solo
Raijin
Raijin
snakeyebond
Raijin
Level 57
God Stats
3W - 3L
1,265 SR
Queue Stats
223W - 234L
1,483 Elo+
Party 2
Team Averages
Level 99
1,541 SR
1,495 Elo+

VS

Team Averages
Level 76
1,566 SR
1,502 Elo+
King Arthur
King Arthur
Head_Honcho46
King Arthur
Level 115
God Stats
4W - 9L
1,501 SR
Queue Stats
230W - 193L
1,617 Elo+
Party 1
Fenrir
Fenrir
JDiggz27
Fenrir
Level 26
God Stats
2W - 3L
1,699 SR
Queue Stats
268W - 211L
1,629 Elo+
Party 1
Janus
Janus
lStrikSai
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
R7uK
Fenrir
16
12 / 6 / 12
13,282
781
12,441
16,793
15,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 14
13,074
769
10,870
12,614
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
9 / 3 / 12
13,194
776
16,578
11,367
4,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Head_Honcho46
King Arthur
15
5 / 9 / 5
11,976
704
11,037
15,618
15,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
JDiggz27
Fenrir
14
5 / 8 / 6
11,472
675
11,883
18,995
19,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
lStrikSai
Janus
13
3 / 8 / 3
10,688
629
7,238
10,390
3,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
25
Kills
13
13
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Head_Honcho46
King Arthur
5
9
5
0.83
L
Fenrir
JDiggz27
Fenrir
5
8
6
1
W
Fenrir
R7uK
Fenrir
12
6
12
3
W
4
4
14
2.75
L
Janus
lStrikSai
Janus
3
8
3
0.56
W
Raijin
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
30,158
40,774
Taken
45,003
24,987
Mitigated
38,215
13,902
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Head_Honcho46
King Arthur
11,037
850
0
121
15,618
15,405
450
6,554
9,064
0
43,833
L
Fenrir
JDiggz27
Fenrir
11,883
2,049
0
1,428
18,995
19,542
0
5,865
13,130
0
32,807
W
Fenrir
R7uK
Fenrir
12,441
3,072
702
5,048
16,793
15,429
224
3,051
13,461
0
24,186
W
10,870
9,608
0
4,851
12,614
4,947
2,712
2,077
10,357
0
85,628
L
Janus
lStrikSai
Janus
7,238
568
0
670
10,390
3,268
0
4,239
6,151
39,218
0
W
Raijin
16,578
1,302
0
3,301
11,367
4,611
62
2,146
9,041
58,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
34,136
219
Minions Killed
147
0
Camps Cleared
0
893,188
Distance Traveled
819,385
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,976
704
55
3
0
288,059
3
L
Fenrir
11,472
675
36
2
0
279,058
0
W
Fenrir
13,282
781
24
1
0
319,808
1
W
Rama
13,074
769
140
8
0
284,614
1
L
Janus
10,688
629
56
3
0
252,268
6
W
Raijin
13,194
776
55
3
0
288,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role