Player Matchup

Chaac
Chaac
JOK3RKing1
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,308 Elo+
Solo
Ymir
Ymir
M1h4ly
Ymir
Level 26
God Stats
10W - 5L
1,622 SR
Queue Stats
118W - 144L
1,431 Elo+
Solo
Zeus
Zeus
NeKiT8893
Zeus
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 50L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
SPARTANO102
Danzaburou
Level 24
God Stats
35W - 21L
1,571 SR
Queue Stats
120W - 109L
1,395 Elo+
Solo
Susano
Susano
vadi22831
Susano
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 25
1,538 SR
1,440 Elo+

VS

Team Averages
Level 15
1,498 SR
1,381 Elo+
Cthulhu
Cthulhu
BechtelxD69
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,434 Elo+
Party 1
Susano
Susano
MrDembe
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,367 Elo+
Solo
Izanami
Izanami
Ocinox
Izanami
Level 13
God Stats
13W - 8L
1,500 SR
Queue Stats
31W - 19L
1,391 Elo+
Party 1
Bellona
Bellona
WhyILongB
Bellona
Level 15
God Stats
2W - 3L
1,489 SR
Queue Stats
6W - 12L
1,308 Elo+
Party 1
Aphrodite
Aphrodite
Zuhnsd
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 2 / 8
13,775
551
12,729
17,021
20,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
M1h4ly
Ymir
18
6 / 9 / 26
12,984
519
9,520
22,880
20,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
20
17 / 5 / 17
15,370
615
29,734
15,330
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SPARTANO102
Danzaburou
20
14 / 6 / 18
15,194
608
28,052
18,791
7,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
vadi22831
Susano
19
5 / 8 / 23
13,183
527
13,957
20,438
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BechtelxD69
Cthulhu
16
6 / 7 / 15
11,764
471
14,293
27,505
29,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
MrDembe
Susano
16
3 / 12 / 6
10,942
438
8,216
25,459
11,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Ocinox
Izanami
19
13 / 8 / 9
13,775
551
22,458
19,422
11,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
WhyILongB
Bellona
19
6 / 7 / 5
12,890
516
15,204
21,699
18,193
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Zuhnsd
Aphrodite
16
1 / 16 / 12
10,681
427
9,651
24,532
12,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
76
49
Kills
29
30
Deaths
50
92
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BechtelxD69
Cthulhu
6
7
15
1.93
W
Chaac
7
2
8
5.5
W
Ymir
M1h4ly
Ymir
6
9
26
2.11
L
Susano
MrDembe
Susano
3
12
6
0.5
W
Zeus
17
5
17
5.1
L
Izanami
Ocinox
Izanami
13
8
9
2.19
W
Danzaburou
SPARTANO102
Danzaburou
14
6
18
3.83
L
Bellona
WhyILongB
Bellona
6
7
5
1.21
L
Aphrodite
Zuhnsd
Aphrodite
1
16
12
0.44
W
Susano
vadi22831
Susano
5
8
23
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,992
Damage
69,822
94,460
Taken
118,617
61,457
Mitigated
82,370
26,096
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BechtelxD69
Cthulhu
14,293
1,065
623
1,160
27,505
29,031
99
9,460
17,797
38,287
0
W
Chaac
12,729
3,421
0
6,712
17,021
20,854
44
3,015
13,941
0
77,347
W
Ymir
M1h4ly
Ymir
9,520
940
0
2,867
22,880
20,163
375
6,099
16,222
25,647
0
L
Susano
MrDembe
Susano
8,216
1,693
0
5,793
25,459
11,302
0
6,055
19,084
0
61,879
W
Zeus
29,734
5,324
216
5,267
15,330
5,398
1,781
5,386
9,599
103,959
0
L
Izanami
Ocinox
Izanami
22,458
14,956
0
2,397
19,422
11,668
239
7,358
11,906
0
79,261
W
Danzaburou
SPARTANO102
Danzaburou
28,052
17,313
0
6,182
18,791
7,199
4,755
4,240
14,437
0
104,927
L
Bellona
WhyILongB
Bellona
15,204
5,836
0
3,445
21,699
18,193
2,992
3,641
17,948
0
56,658
L
Aphrodite
Zuhnsd
Aphrodite
9,651
1,902
2,529
5,318
24,532
12,176
0
11,250
12,628
41,080
0
W
Susano
vadi22831
Susano
13,957
3,461
0
4,852
20,438
7,843
0
4,235
16,035
0
79,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,506
Gold Earned
60,052
607
Minions Killed
431
0
Camps Cleared
0
2,268,066
Distance Traveled
2,072,010
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,764
471
31
1
0
445,782
3
W
Chaac
13,775
551
152
6
0
466,348
4
W
Ymir
12,984
519
25
1
0
439,036
3
L
Susano
10,942
438
91
4
0
425,441
4
W
Zeus
15,370
615
166
7
0
440,196
5
L
Izanami
13,775
551
138
6
0
394,039
0
W
Danzaburou
15,194
608
134
5
0
452,688
4
L
Bellona
12,890
516
103
4
0
423,589
4
L
Aphrodite
10,681
427
68
3
0
383,159
3
W
Susano
13,183
527
130
5
0
469,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role