Player Matchup

Ra
Ra
ElLibertas
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,384 Elo+
Solo
Anhur
Anhur
Ronaksingh
Anhur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SpartanxKing
Fenrir
Level 12
God Stats
19W - 15L
1,560 SR
Queue Stats
68W - 67L
1,518 Elo+
Solo
Cthulhu
Cthulhu
clouddantex
Cthulhu
Level 26
God Stats
1W - 2L
1,260 SR
Queue Stats
3W - 4L
1,209 Elo+
Solo
Tyr
Tyr
stooopadult
Tyr
Level 29
God Stats
2W - 0L
1,585 SR
Queue Stats
53W - 52L
1,473 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,417 Elo+

VS

Team Averages
Level 21
1,624 SR
1,418 Elo+
Ymir
Ymir
Megahum
Ymir
Level 25
God Stats
72W - 57L
1,562 SR
Queue Stats
86W - 81L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
ThePrizedWAAH
Baron Samedi
Level 29
God Stats
0W - 1L
1,767 SR
Queue Stats
61W - 61L
1,548 Elo+
Solo
Anubis
Anubis
bransss
Anubis
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
sammygoround
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,223 Elo+
Solo
Jormungandr
Jormungandr
xorntobebad
Jormungandr
Level 10
God Stats
6W - 2L
1,789 SR
Queue Stats
17W - 26L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
15,411
1,101
25,563
13,148
7,733
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
20
3 / 6 / 20
13,499
964
12,956
12,887
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
10 / 4 / 16
15,379
1,099
16,077
14,353
8,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
clouddantex
Cthulhu
20
3 / 7 / 19
13,753
982
10,616
17,839
19,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 21
14,523
1,037
22,290
20,377
20,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Megahum
Ymir
17
2 / 1 / 5
11,811
844
4,275
5,524
2,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ThePrizedWAAH
Baron Samedi
20
9 / 13 / 10
15,291
1,092
27,655
25,320
13,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
bransss
Anubis
20
8 / 8 / 11
15,809
1,129
20,371
22,398
10,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
sammygoround
Cerberus
18
0 / 11 / 6
11,390
814
1,379
20,737
7,744
Jormungandr
xorntobebad
Jormungandr
20
1 / 3 / 16
13,775
984
16,392
19,186
23,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
68
36
Kills
20
20
Deaths
36
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
12
2
14
9.5
L
Ymir
Megahum
Ymir
2
1
5
4.5
W
Anhur
3
6
20
2.17
W
Fenrir
10
4
16
4.5
L
Baron Samedi
ThePrizedWAAH
Baron Samedi
9
13
10
1.08
L
Anubis
bransss
Anubis
8
8
11
1.69
W
Cthulhu
clouddantex
Cthulhu
3
7
19
1.79
L
Cerberus
sammygoround
Cerberus
0
11
6
0.27
W
8
1
21
18.5
L
Jormungandr
xorntobebad
Jormungandr
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,502
Damage
70,072
78,604
Taken
93,165
60,450
Mitigated
57,229
10,209
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,563
1,431
1,310
1,842
13,148
7,733
0
11,650
1,498
63,734
0
L
Ymir
Megahum
Ymir
4,275
460
0
409
5,524
2,567
0
2,922
2,602
12,806
0
W
Anhur
12,956
3,053
0
578
12,887
4,317
0
11,676
1,211
0
26,893
W
Fenrir
16,077
3,321
0
174
14,353
8,517
0
13,413
940
0
26,964
L
Baron Samedi
ThePrizedWAAH
Baron Samedi
27,655
3,540
1,752
2,577
25,320
13,397
0
8,103
17,217
56,637
0
L
Anubis
bransss
Anubis
20,371
1,974
388
5,914
22,398
10,439
0
7,695
14,703
51,603
0
W
Cthulhu
clouddantex
Cthulhu
10,616
530
1,003
1,010
17,839
19,434
0
15,150
2,531
32,617
0
L
Cerberus
sammygoround
Cerberus
1,379
315
0
713
20,737
7,744
0
8,120
12,617
3,203
0
W
22,290
3,568
0
4,292
20,377
20,449
0
18,025
2,352
0
44,019
L
Jormungandr
xorntobebad
Jormungandr
16,392
4,218
0
0
19,186
23,082
0
9,339
9,847
57,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,565
Gold Earned
68,076
241
Minions Killed
248
10
Camps Cleared
4
1,399,410
Distance Traveled
1,010,836
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,411
1,101
85
6
0
307,164
0
L
Ymir
11,811
844
11
1
2
131,985
0
W
Anhur
13,499
964
35
3
0
278,001
1
W
Fenrir
15,379
1,099
27
2
1
277,800
0
L
Baron Samedi
15,291
1,092
72
5
0
224,858
1
L
Anubis
15,809
1,129
88
6
2
225,128
1
W
Cthulhu
13,753
982
40
3
7
222,312
4
L
Cerberus
11,390
814
6
0
0
167,413
0
W
Tyr
14,523
1,037
54
4
2
314,133
0
L
Jormungandr
13,775
984
71
5
0
261,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role