Player Matchup

Arachne
Arachne
Bitter_Midnight
Arachne
Level 18
God Stats
6W - 9L
1,424 SR
Queue Stats
91W - 84L
1,570 Elo+
Solo
Cthulhu
Cthulhu
Goozu
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
Ikan_Buntal
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Solo
Danzaburou
Danzaburou
SCOTTYKILLU
Danzaburou
Level 29
God Stats
20W - 14L
1,850 SR
Queue Stats
146W - 149L
1,483 Elo+
Party 1
Izanami
Izanami
SheerBULLDOG32
Izanami
Level 23
God Stats
45W - 44L
1,598 SR
Queue Stats
87W - 112L
1,431 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,535 Elo+

VS

Team Averages
Level 11
1,483 SR
1,494 Elo+
Tiamat
Tiamat
GingerPower022
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,314 Elo+
Solo
Xing Tian
Xing Tian
SIER3REIS
Xing Tian
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,199 Elo+
Solo
Vulcan
Vulcan
Saulzzee
Vulcan
Level 6
God Stats
1W - 0L
1,747 SR
Queue Stats
6W - 3L
1,674 Elo+
Solo
Hachiman
Hachiman
Stormogedion
Hachiman
Level 22
God Stats
1W - 4L
1,166 SR
Queue Stats
23W - 36L
1,432 Elo+
Solo
Loki
Loki
äňťt
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,711
893
8,145
14,408
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Goozu
Cthulhu
19
4 / 6 / 12
12,290
1,024
18,186
25,402
31,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Ikan_Buntal
Sun Wukong
17
2 / 9 / 7
10,968
914
3,385
19,749
17,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SCOTTYKILLU
Danzaburou
18
6 / 11 / 6
12,620
1,052
13,964
21,782
7,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 6 / 7
11,230
936
6,900
20,732
6,313
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

64

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 19
15,620
1,302
38,010
13,033
12,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
SIER3REIS
Xing Tian
19
3 / 3 / 20
11,892
991
9,308
12,549
16,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Saulzzee
Vulcan
17
0 / 4 / 18
10,773
898
17,001
9,961
4,618
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Stormogedion
Hachiman
18
3 / 6 / 17
11,371
948
11,456
10,077
4,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
äňťt
Loki
20
16 / 2 / 18
15,509
1,292
18,301
9,140
4,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
18
Kills
36
36
Deaths
18
38
Assists
92
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
14
3
19
7.83
L
Cthulhu
Goozu
Cthulhu
4
6
12
1.67
L
Sun Wukong
Ikan_Buntal
Sun Wukong
2
9
7
0.61
L
Danzaburou
SCOTTYKILLU
Danzaburou
6
11
6
0.82
W
Xing Tian
SIER3REIS
Xing Tian
3
3
20
4.33
W
Vulcan
Saulzzee
Vulcan
0
4
18
2.25
L
3
6
7
1.08
W
Hachiman
Stormogedion
Hachiman
3
6
17
1.92
W
Loki
äňťt
Loki
16
2
18
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,580
Damage
94,076
102,073
Taken
54,760
67,247
Mitigated
41,855
6,822
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,145
5,205
0
1,759
14,408
4,398
0
7,697
6,643
0
11,608
W
38,010
2,989
416
6,061
13,033
12,833
0
4,055
8,978
67,598
0
L
Cthulhu
Goozu
Cthulhu
18,186
1,111
828
556
25,402
31,879
0
14,902
10,197
44,452
0
L
Sun Wukong
Ikan_Buntal
Sun Wukong
3,385
991
0
363
19,749
17,438
0
10,141
9,318
260
15,337
L
Danzaburou
SCOTTYKILLU
Danzaburou
13,964
6,028
0
3,316
21,782
7,219
0
15,100
6,286
0
56,081
W
Xing Tian
SIER3REIS
Xing Tian
9,308
394
0
0
12,549
16,058
0
3,455
9,094
25,066
0
W
Vulcan
Saulzzee
Vulcan
17,001
3,514
0
440
9,961
4,618
0
3,968
5,993
36,797
0
L
6,900
6,137
0
0
20,732
6,313
0
15,345
5,095
0
37,065
W
Hachiman
Stormogedion
Hachiman
11,456
9,088
0
0
10,077
4,096
0
4,774
5,303
0
26,565
W
Loki
äňťt
Loki
18,301
4,038
0
0
9,140
4,250
0
2,188
6,952
215
45,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,819
Gold Earned
65,165
255
Minions Killed
265
6
Camps Cleared
7
969,811
Distance Traveled
1,058,915
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,711
893
9
1
0
174,392
0
W
Tiamat
15,620
1,302
69
6
0
223,061
0
L
Cthulhu
12,290
1,024
61
5
2
233,716
0
L
Sun Wukong
10,968
914
29
2
3
193,574
0
L
Danzaburou
12,620
1,052
76
6
1
182,200
1
W
Xing Tian
11,892
991
38
3
2
215,672
1
W
Vulcan
10,773
898
66
6
0
211,663
0
L
Izanami
11,230
936
80
7
0
185,929
0
W
Hachiman
11,371
948
29
2
1
184,315
0
W
Loki
15,509
1,292
63
5
4
224,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role