Player Matchup

Janus
Janus
Nick Ramos 103
Janus
Level 66
God Stats
43W - 41L
1,519 SR
Queue Stats
215W - 191L
1,420 Elo+
Solo
Chang'e
Chang'e
Noodled2Death
Chang'e
Level 82
God Stats
37W - 33L
1,491 SR
Queue Stats
377W - 397L
1,348 Elo+
Party 1
Fenrir
Fenrir
TankyKraken
Fenrir
Level 46
God Stats
7W - 11L
1,300 SR
Queue Stats
20W - 44L
1,291 Elo+
Party 1
Neith
Neith
th1stlemilk
Neith
Level 58
God Stats
649W - 794L
1,386 SR
Queue Stats
753W - 939L
1,335 Elo+
Solo
Xing Tian
Xing Tian
めそたん
Xing Tian
Level 83
God Stats
11W - 7L
1,766 SR
Queue Stats
506W - 494L
1,446 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,368 Elo+

VS

Team Averages
Level 48
1,522 SR
1,396 Elo+
Eset
Eset
Barbie_oxo
Eset
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,301 Elo+
Solo
Bastet
Bastet
RookieMaster
Bastet
Level 68
God Stats
19W - 16L
1,580 SR
Queue Stats
671W - 674L
1,446 Elo+
Solo
Chaac
Chaac
RudyAU
Chaac
Level 51
God Stats
18W - 20L
1,561 SR
Queue Stats
80W - 110L
1,357 Elo+
Solo
Bacchus
Bacchus
Seanjohn1135
Bacchus
Level 44
God Stats
47W - 41L
1,514 SR
Queue Stats
372W - 351L
1,498 Elo+
Solo
Izanami
Izanami
ahindman
Izanami
Level 44
God Stats
52W - 47L
1,453 SR
Queue Stats
282W - 307L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 15
12,453
1,038
23,060
8,460
3,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
19
5 / 0 / 21
11,708
976
18,556
15,267
6,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
6 / 0 / 16
11,111
926
6,200
11,161
4,768
17
5 / 1 / 12
11,477
956
12,409
10,655
4,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
めそたん
Xing Tian
19
4 / 0 / 19
12,598
1,050
18,998
15,493
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

238

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 1
9,724
810
5,377
16,311
7,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
15
0 / 4 / 1
9,661
805
11,905
13,704
6,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
RudyAU
Chaac
16
1 / 5 / 0
9,977
831
12,283
19,924
21,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Seanjohn1135
Bacchus
16
0 / 5 / 1
9,772
814
14,438
19,828
22,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ahindman
Izanami
16
0 / 8 / 1
10,111
843
12,178
17,797
7,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
5
31
Kills
1
1
Deaths
31
83
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
11
0
15
18.5
W
Chang'e
5
0
21
15.5
L
Bastet
0
4
1
0.13
L
Chaac
RudyAU
Chaac
1
5
0
0.2
L
Bacchus
Seanjohn1135
Bacchus
0
5
1
0.1
W
Fenrir
6
0
16
14
L
Izanami
ahindman
Izanami
0
8
1
0.06
W
5
1
12
11
W
Xing Tian
めそたん
Xing Tian
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,223
Damage
56,181
61,036
Taken
87,564
31,897
Mitigated
64,678
22,809
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,377
1,411
1,088
1,758
16,311
7,262
0
11,501
4,810
17,387
0
W
23,060
2,036
484
1,967
8,460
3,132
0
2,734
5,726
39,507
0
W
Chang'e
18,556
404
5,070
6,452
15,267
6,025
0
5,616
9,651
48,079
0
L
Bastet
11,905
3,076
554
300
13,704
6,250
0
9,453
4,251
0
28,587
L
Chaac
RudyAU
Chaac
12,283
2,359
0
4,178
19,924
21,043
0
11,464
8,460
0
27,413
L
Bacchus
Seanjohn1135
Bacchus
14,438
471
0
0
19,828
22,557
0
13,744
6,084
31,384
0
W
Fenrir
6,200
567
1,338
3,060
11,161
4,768
0
2,914
8,247
0
11,193
L
Izanami
ahindman
Izanami
12,178
9,587
554
1,960
17,797
7,566
0
14,452
3,345
0
57,701
W
12,409
8,605
96
2,019
10,655
4,718
0
2,610
8,045
0
36,635
W
Xing Tian
めそたん
Xing Tian
18,998
67
320
2,003
15,493
13,254
0
5,941
9,552
32,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,347
Gold Earned
49,245
233
Minions Killed
214
6
Camps Cleared
6
1,158,881
Distance Traveled
1,056,423
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,724
810
20
2
1
194,484
0
W
Janus
12,453
1,038
44
4
3
225,574
0
W
Chang'e
11,708
976
86
7
0
257,556
1
L
Bastet
9,661
805
24
2
3
232,323
0
L
Chaac
9,977
831
25
2
0
221,366
0
L
Bacchus
9,772
814
27
2
2
223,143
0
W
Fenrir
11,111
926
16
1
0
247,286
5
L
Izanami
10,111
843
118
10
0
185,107
0
W
Neith
11,477
956
57
5
1
169,047
0
W
Xing Tian
12,598
1,050
30
3
2
259,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role