Player Matchup

Rama
Rama
Gold II
Celestialus
Rama
Gold II
Level 157
God Stats
13W - 14L
1,368 SR
Queue Stats
219W - 226L
1,608 MMR
Solo
Tyr
Tyr
Platinum II
Denis98
Tyr
Platinum II
Level 159
God Stats
33W - 38L
1,547 SR
Queue Stats
404W - 390L
1,597 MMR
Solo
Ravana
Ravana
Gold I
RaegoShah
Ravana
Gold I
Level 160
God Stats
3W - 3L
1,878 SR
Queue Stats
170W - 154L
1,649 MMR
Solo
Freya
Freya
Gold III
Sarmitar
Freya
Gold III
Level 68
God Stats
6W - 3L
1,620 SR
Queue Stats
93W - 101L
1,603 MMR
Solo
Tiamat
Tiamat
Platinum V
SwagScavver
Tiamat
Platinum V
Level 149
God Stats
5W - 3L
1,432 SR
Queue Stats
163W - 147L
1,656 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,569 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,713 SR
1,623 MMR
Hercules
Hercules
Platinum III
CH405S7YL3
Hercules
Platinum III
Level 160
God Stats
9W - 9L
1,566 SR
Queue Stats
252W - 240L
1,677 MMR
Solo
Chiron
Chiron
Gold III
Ecovour
Chiron
Gold III
Level 147
God Stats
1W - 1L
1,691 SR
Queue Stats
143W - 148L
1,555 MMR
Solo
Nemesis
Nemesis
Gold II
NieselZ
Nemesis
Gold II
Level 106
God Stats
46W - 36L
1,643 SR
Queue Stats
302W - 321L
1,645 MMR
Solo
Sylvanus
Sylvanus
Gold V
Yangred1
Sylvanus
Gold V
Level 93
God Stats
15W - 20L
1,661 SR
Queue Stats
28W - 26L
1,589 MMR
Solo
Kukulkan
Kukulkan
Platinum V
homesay
Kukulkan
Platinum V
Level 160
God Stats
0W - 1L
2,005 SR
Queue Stats
143W - 128L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
17,852
510
18,279
23,820
10,256
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
20
2 / 4 / 11
17,106
489
23,937
41,434
50,440
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
RaegoShah
Ravana
20
8 / 5 / 4
18,187
520
21,024
24,528
17,083
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
Sarmitar
Freya
20
5 / 11 / 9
17,134
490
33,269
34,407
18,096
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
20
6 / 3 / 7
20,862
596
37,315
21,590
15,978
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetJanusAthenaTsukuyomiApollo

VS

Bans
ScyllaKhepriGaneshaAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CH405S7YL3
Hercules
20
4 / 3 / 15
15,015
429
13,591
47,395
76,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Ecovour
Chiron
20
7 / 5 / 8
20,205
577
26,938
35,790
18,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
NieselZ
Nemesis
20
8 / 2 / 2
18,663
533
26,484
32,858
24,815
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Yangred1
Sylvanus
20
4 / 7 / 10
15,398
440
26,039
38,297
42,172
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
homesay
Kukulkan
20
1 / 8 / 4
16,835
481
15,455
20,741
10,396
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
63
25
Kills
24
25
Deaths
25
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
CH405S7YL3
Hercules
4
3
15
3.83
W
4
2
6
3.5
W
Tyr
2
4
11
1.88
L
Chiron
Ecovour
Chiron
7
5
8
2.2
L
Nemesis
NieselZ
Nemesis
8
2
2
4.5
W
Ravana
RaegoShah
Ravana
8
5
4
2
W
Freya
Sarmitar
Freya
5
11
9
0.86
W
Tiamat
6
3
7
3.17
L
Sylvanus
Yangred1
Sylvanus
4
7
10
1.29
L
Kukulkan
homesay
Kukulkan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,824
Damage
108,507
145,779
Taken
175,081
111,853
Mitigated
172,054
62,615
Healing
63,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CH405S7YL3
Hercules
13,591
2,753
0
18,529
47,395
76,503
82
17,634
29,430
0
41,639
W
18,279
14,874
0
14,808
23,820
10,256
3,582
4,604
19,216
0
150,295
W
Tyr
23,937
3,603
0
19,747
41,434
50,440
29
18,653
22,781
0
111,234
L
Chiron
Ecovour
Chiron
26,938
14,455
1,436
19,917
35,790
18,168
1,152
13,957
21,523
0
211,052
L
Nemesis
NieselZ
Nemesis
26,484
14,797
0
3,781
32,858
24,815
0
10,706
21,877
0
222,140
W
Ravana
RaegoShah
Ravana
21,024
4,125
0
9,134
24,528
17,083
371
4,354
20,174
0
137,115
W
Freya
Sarmitar
Freya
33,269
10,234
0
14,209
34,407
18,096
824
5,339
29,068
117,893
7,789
W
Tiamat
37,315
2,399
0
4,717
21,590
15,978
2,648
9,339
12,251
173,907
0
L
Sylvanus
Yangred1
Sylvanus
26,039
6,620
5,523
12,351
38,297
42,172
681
15,596
22,617
75,856
8,683
L
Kukulkan
homesay
Kukulkan
15,455
483
0
1,965
20,741
10,396
316
10,583
9,820
160,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,141
Gold Earned
86,116
1,033
Minions Killed
1,090
0
Camps Cleared
0
3,375,462
Distance Traveled
3,374,768
56
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,015
429
43
1
0
775,824
20
W
Rama
17,852
510
190
5
0
598,604
15
W
Tyr
17,106
489
201
6
0
758,927
12
L
Chiron
20,205
577
357
10
0
630,199
6
L
Nemesis
18,663
533
248
7
0
779,378
4
W
Ravana
18,187
520
196
6
0
729,662
9
W
Freya
17,134
490
129
4
0
617,381
3
W
Tiamat
20,862
596
317
9
0
670,888
17
L
Sylvanus
15,398
440
139
4
0
558,977
8
L
Kukulkan
16,835
481
303
9
0
630,390
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role