Player Matchup

Bacchus
Bacchus
Pach_DARK
Bacchus
Level 92
God Stats
54W - 44L
1,616 SR
Queue Stats
990W - 842L
1,574 Elo+
Party 1
Tiamat
Tiamat
Pach_GRAVE
Tiamat
Level 84
God Stats
43W - 25L
1,715 SR
Queue Stats
358W - 287L
1,579 Elo+
Party 1
Thanatos
Thanatos
Pach_Rro
Thanatos
Level 105
God Stats
30W - 19L
1,597 SR
Queue Stats
885W - 756L
1,597 Elo+
Party 1
Bellona
Bellona
Synonage
Bellona
Level 16
God Stats
6W - 3L
1,575 SR
Queue Stats
28W - 13L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
kingprime12
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,601 SR
1,572 Elo+

VS

Team Averages
Level 86
1,444 SR
1,459 Elo+
Set
Set
MrUsme
Set
Level 101
God Stats
22W - 22L
1,437 SR
Queue Stats
366W - 391L
1,468 Elo+
Party 2
Tiamat
Tiamat
SKR0819
Tiamat
Level 68
God Stats
34W - 35L
1,463 SR
Queue Stats
115W - 152L
1,376 Elo+
Party 2
Hel
Hel
ee0355
Hel
Level 33
God Stats
0W - 1L
1,300 SR
Queue Stats
184W - 190L
1,469 Elo+
Party 2
Anhur
Anhur
elyor123
Anhur
Level 120
God Stats
25W - 26L
1,486 SR
Queue Stats
851W - 840L
1,486 Elo+
Party 2
Pele
Pele
jairolop12
Pele
Level 106
God Stats
21W - 13L
1,535 SR
Queue Stats
485W - 463L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pach_DARK
Bacchus
15
6 / 3 / 8
9,825
546
12,827
13,602
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Pach_GRAVE
Tiamat
18
6 / 1 / 5
11,082
616
12,609
11,407
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Pach_Rro
Thanatos
17
12 / 2 / 2
11,012
612
17,180
14,005
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Synonage
Bellona
14
4 / 2 / 5
9,289
516
3,386
8,904
5,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
kingprime12
Heimdallr
19
5 / 0 / 4
11,091
616
10,044
10,178
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
MrUsme
Set
13
0 / 10 / 2
8,110
451
5,498
16,842
7,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
SKR0819
Tiamat
13
1 / 8 / 2
7,904
439
4,242
12,803
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
ee0355
Hel
11
0 / 5 / 3
7,021
390
6,302
9,822
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
elyor123
Anhur
14
3 / 6 / 0
8,990
499
5,810
13,873
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 1
8,973
499
5,269
16,482
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
33
Kills
8
8
Deaths
33
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
MrUsme
Set
0
10
2
0.1
W
Bacchus
Pach_DARK
Bacchus
6
3
8
3.33
W
Tiamat
Pach_GRAVE
Tiamat
6
1
5
8.5
W
Thanatos
Pach_Rro
Thanatos
12
2
2
6.5
L
Tiamat
SKR0819
Tiamat
1
8
2
0.25
W
Bellona
Synonage
Bellona
4
2
5
3.25
L
Hel
ee0355
Hel
0
5
3
0.3
L
Anhur
elyor123
Anhur
3
6
0
0.5
L
4
4
1
1.13
W
Heimdallr
kingprime12
Heimdallr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,046
Damage
27,121
58,096
Taken
69,822
37,396
Mitigated
26,505
29,771
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
MrUsme
Set
5,498
2,683
0
2,134
16,842
7,830
0
4,118
12,058
0
42,355
W
Bacchus
Pach_DARK
Bacchus
12,827
1,673
0
3,990
13,602
8,224
0
1,005
12,585
47,586
0
W
Tiamat
Pach_GRAVE
Tiamat
12,609
1,372
0
3,894
11,407
7,354
152
5,119
5,918
79,292
0
W
Thanatos
Pach_Rro
Thanatos
17,180
6,174
0
16,404
14,005
12,439
160
747
13,258
0
60,807
L
Tiamat
SKR0819
Tiamat
4,242
202
0
2,047
12,803
6,517
77
9,428
2,939
37,681
0
W
Bellona
Synonage
Bellona
3,386
162
0
612
8,904
5,299
396
1,630
7,268
0
24,161
L
Hel
ee0355
Hel
6,302
209
1,969
2,455
9,822
2,847
195
3,479
6,255
37,172
0
L
Anhur
elyor123
Anhur
5,810
3,004
0
2,253
13,873
4,184
0
962
12,839
0
57,615
L
5,269
1,055
0
2,799
16,482
5,127
0
6,751
9,365
0
55,114
W
Heimdallr
kingprime12
Heimdallr
10,044
4,622
0
4,871
10,178
4,080
3,114
1,641
8,523
0
85,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
40,998
548
Minions Killed
475
0
Camps Cleared
0
1,800,222
Distance Traveled
1,610,585
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,110
451
95
5
0
299,580
5
W
Bacchus
9,825
546
67
4
0
374,190
4
W
Tiamat
11,082
616
176
10
0
347,062
1
W
Thanatos
11,012
612
114
6
0
388,327
4
L
Tiamat
7,904
439
100
6
0
299,878
0
W
Bellona
9,289
516
41
2
0
345,721
0
L
Hel
7,021
390
65
4
0
337,130
2
L
Anhur
8,990
499
117
7
0
297,268
7
L
Pele
8,973
499
98
5
0
376,729
2
W
Heimdallr
11,091
616
150
8
0
344,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role