Player Matchup

Khepri
Khepri
B3aneatr69
Khepri
Level 27
God Stats
5W - 5L
1,371 SR
Queue Stats
135W - 165L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
LockCORE_Delta
Gilgamesh
Level 5
God Stats
1W - 2L
1,460 SR
Queue Stats
33W - 44L
1,229 Elo+
Solo
Cthulhu
Cthulhu
Nara Medusa
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 153L
1,194 Elo+
Party 1
Heimdallr
Heimdallr
Nara Revenge
Heimdallr
Level 13
God Stats
14W - 18L
1,307 SR
Queue Stats
214W - 249L
1,218 Elo+
Party 1
Nemesis
Nemesis
karosk
Nemesis
Level 18
God Stats
2W - 3L
1,456 SR
Queue Stats
11W - 22L
1,226 Elo+
Solo
Team Averages
Level 14
1,419 SR
1,240 Elo+

VS

Team Averages
Level 33
1,404 SR
1,350 Elo+
Khepri
Khepri
Dam1tDanny
Khepri
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,389 Elo+
Party 3
Nike
Nike
Easy Sample
Nike
Level 17
God Stats
1W - 4L
1,158 SR
Queue Stats
30W - 41L
1,370 Elo+
Party 3
Awilix
Awilix
Homiex0gx420
Awilix
Level 33
God Stats
15W - 16L
1,443 SR
Queue Stats
76W - 105L
1,235 Elo+
Party 3
Danzaburou
Danzaburou
Revive-_-7
Danzaburou
Level 82
God Stats
9W - 3L
1,695 SR
Queue Stats
30W - 25L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
void_the_warlock
Kukulkan
Level 3
God Stats
8W - 6L
1,221 SR
Queue Stats
12W - 16L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B3aneatr69
Khepri
16
0 / 4 / 9
10,687
427
4,863
19,480
23,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LockCORE_Delta
Gilgamesh
8
0 / 2 / 2
7,815
313
970
4,553
1,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Nara Medusa
Cthulhu
16
4 / 8 / 6
10,138
406
9,724
25,558
28,414
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Nara Revenge
Heimdallr
18
5 / 8 / 4
11,759
470
13,596
26,667
11,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
karosk
Nemesis
20
12 / 9 / 4
13,747
550
16,475
23,395
13,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dam1tDanny
Khepri
15
0 / 5 / 11
10,756
430
4,726
15,580
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 4 / 2
14,723
589
20,730
15,556
14,584
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
20
12 / 2 / 6
14,714
589
22,104
20,677
9,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Revive-_-7
Danzaburou
20
6 / 1 / 8
14,285
571
19,695
15,028
7,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 10 / 5
11,285
451
12,289
15,462
6,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
21
Kills
31
31
Deaths
22
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
B3aneatr69
Khepri
0
4
9
1.13
W
Khepri
Dam1tDanny
Khepri
0
5
11
1.1
W
13
4
2
3.5
W
Awilix
12
2
6
7.5
L
Gilgamesh
LockCORE_Delta
Gilgamesh
0
2
2
0.5
L
Cthulhu
Nara Medusa
Cthulhu
4
8
6
0.88
L
Heimdallr
Nara Revenge
Heimdallr
5
8
4
0.88
W
Danzaburou
Revive-_-7
Danzaburou
6
1
8
10
L
Nemesis
karosk
Nemesis
12
9
4
1.56
W
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,628
Damage
79,544
99,653
Taken
82,303
77,686
Mitigated
54,476
12,819
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
B3aneatr69
Khepri
4,863
757
111
981
19,480
23,650
243
2,612
16,868
35,013
0
W
Khepri
Dam1tDanny
Khepri
4,726
577
0
990
15,580
16,585
867
2,533
13,047
29,229
0
W
20,730
2,957
0
0
15,556
14,584
2,312
3,064
12,492
0
94,773
W
Awilix
22,104
11,889
0
7,344
20,677
9,921
1,804
4,062
16,615
0
98,591
L
Gilgamesh
LockCORE_Delta
Gilgamesh
970
334
0
907
4,553
1,375
138
0
4,553
0
15,368
L
Cthulhu
Nara Medusa
Cthulhu
9,724
1,403
402
418
25,558
28,414
147
7,074
18,484
37,674
0
L
Heimdallr
Nara Revenge
Heimdallr
13,596
9,258
0
3,786
26,667
11,147
422
3,776
22,891
0
73,189
W
Danzaburou
Revive-_-7
Danzaburou
19,695
12,464
0
8,345
15,028
7,145
8,770
2,894
12,134
0
103,951
L
Nemesis
karosk
Nemesis
16,475
10,143
782
5,432
23,395
13,100
923
3,553
19,842
0
67,482
W
12,289
2,222
0
0
15,462
6,241
2,160
2,034
13,428
54,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,146
Gold Earned
65,763
383
Minions Killed
567
0
Camps Cleared
0
1,820,601
Distance Traveled
2,125,148
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,687
427
50
2
0
427,275
1
W
Khepri
10,756
430
32
1
0
429,642
3
W
Nike
14,723
589
157
6
0
412,435
0
W
Awilix
14,714
589
138
6
0
489,569
0
L
Gilgamesh
7,815
313
43
2
0
159,335
1
L
Cthulhu
10,138
406
62
2
0
417,249
0
L
Heimdallr
11,759
470
121
5
0
401,513
0
W
Danzaburou
14,285
571
162
6
0
456,479
0
L
Nemesis
13,747
550
107
4
0
415,229
0
W
Kukulkan
11,285
451
78
3
0
337,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role