Player Matchup

Bellona
Bellona
D0000000t
Bellona
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
63W - 48L
1,578 Elo+
Party 1
Chronos
Chronos
MexicanWarlord
Chronos
Level 67
God Stats
18W - 23L
1,281 SR
Queue Stats
91W - 95L
1,424 Elo+
Party 1
Ra
Ra
ThanaVato
Ra
Level 17
God Stats
2W - 0L
1,719 SR
Queue Stats
10W - 4L
1,776 Elo+
Party 1
Guan Yu
Guan Yu
bmoed
Guan Yu
Level 68
God Stats
23W - 22L
1,576 SR
Queue Stats
110W - 100L
1,598 Elo+
Party 1
Apollo
Apollo
migoskotostra
Apollo
Level 47
God Stats
1W - 2L
1,298 SR
Queue Stats
262W - 291L
1,473 Elo+
Solo
Team Averages
Level 43
1,520 SR
1,570 Elo+

VS

Team Averages
Level 48
1,417 SR
1,458 Elo+
Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Adrian9305
Vulcan
Level 41
God Stats
76W - 95L
1,470 SR
Queue Stats
291W - 323L
1,505 Elo+
Solo
Anubis
Anubis
NeoLimits
Anubis
Level 43
God Stats
3W - 8L
1,351 SR
Queue Stats
12W - 23L
1,363 Elo+
Party 2
Artio
Artio
TheFullPackage
Artio
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
12W - 19L
1,420 Elo+
Party 3
Izanami
Izanami
n0noow
Izanami
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D0000000t
Bellona
10
2 / 3 / 1
5,787
526
3,626
6,735
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 3
6,887
626
6,159
6,208
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 0 / 3
7,344
668
6,830
7,568
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
bmoed
Guan Yu
11
4 / 0 / 3
6,939
631
5,356
5,096
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 4
6,043
549
2,792
6,188
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 5 / 0
5,551
505
3,473
9,009
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Adrian9305
Vulcan
8
0 / 5 / 0
5,267
479
4,502
6,415
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
NeoLimits
Anubis
11
3 / 4 / 1
6,848
623
6,608
9,230
4,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,877
443
848
5,512
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
n0noow
Izanami
9
0 / 2 / 0
5,620
511
742
5,068
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
4
4
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
0
0.2
L
Vulcan
Adrian9305
Vulcan
0
5
0
0
W
Bellona
D0000000t
Bellona
2
3
1
0.83
W
4
1
3
5.5
L
Anubis
NeoLimits
Anubis
3
4
1
0.88
W
6
0
3
7.5
L
0
1
0
0
W
Guan Yu
bmoed
Guan Yu
4
0
3
5.5
W
1
0
4
3
L
Izanami
n0noow
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
16,173
31,795
Taken
35,234
13,415
Mitigated
12,426
12,879
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,473
1,159
0
2,942
9,009
2,519
0
3,611
5,308
0
21,964
L
Vulcan
Adrian9305
Vulcan
4,502
1,124
0
1,592
6,415
2,156
0
3,527
2,676
26,116
0
W
Bellona
D0000000t
Bellona
3,626
1,510
0
626
6,735
4,027
0
3,536
3,149
0
24,681
W
6,159
1,927
0
1,440
6,208
1,709
1,389
2,389
3,763
34,802
0
L
Anubis
NeoLimits
Anubis
6,608
788
0
4,510
9,230
4,433
508
3,950
5,194
31,832
0
W
6,830
569
336
3,507
7,568
2,423
0
4,077
3,197
44,424
0
L
848
77
64
1,010
5,512
2,504
0
1,415
3,999
9,677
0
W
Guan Yu
bmoed
Guan Yu
5,356
440
449
3,172
5,096
3,597
200
1,064
4,032
0
22,435
W
2,792
1,390
171
3,178
6,188
1,659
1,831
492
5,696
0
37,008
L
Izanami
n0noow
Izanami
742
421
0
880
5,068
814
1,020
0
5,068
0
30,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
28,163
323
Minions Killed
248
0
Camps Cleared
0
1,120,911
Distance Traveled
986,610
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,551
505
50
5
0
227,896
1
L
Vulcan
5,267
479
49
4
0
194,692
5
W
Bellona
5,787
526
52
5
0
221,898
2
W
Chronos
6,887
626
73
7
0
209,037
2
L
Anubis
6,848
623
62
6
0
158,962
2
W
Ra
7,344
668
96
9
0
249,353
1
L
Artio
4,877
443
21
2
0
218,056
0
W
Guan Yu
6,939
631
32
3
0
243,546
1
W
Apollo
6,043
549
70
6
0
197,077
0
L
Izanami
5,620
511
66
6
0
187,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role