Player Matchup

Sol
Sol
Demondfoxkid
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Imaagine-_-
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 95L
1,496 Elo+
Solo
Neith
Neith
LikelySinger25
Neith
Level 6
God Stats
1W - 6L
1,089 SR
Queue Stats
3W - 9L
1,174 Elo+
Solo
Fenrir
Fenrir
brickhans482
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,016 Elo+
Solo
Aphrodite
Aphrodite
pixxelcat
Aphrodite
Level 25
God Stats
41W - 32L
1,484 SR
Queue Stats
195W - 197L
1,333 Elo+
Solo
Team Averages
Level 14
1,415 SR
1,304 Elo+

VS

Team Averages
Level 14
1,457 SR
1,374 Elo+
Thanatos
Thanatos
AdamUoooh
Thanatos
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
65W - 82L
1,242 Elo+
Party 1
Ymir
Ymir
Michi111109
Ymir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 100L
1,458 Elo+
Party 1
Freya
Freya
Smellylemur9657
Freya
Level 29
God Stats
5W - 1L
1,491 SR
Queue Stats
121W - 105L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
bwein38
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Rama
Rama
drakcin
Rama
Level 6
God Stats
13W - 11L
1,292 SR
Queue Stats
17W - 17L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 3
11,702
900
7,266
16,345
6,092
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 5 / 4
14,209
1,093
23,039
18,881
9,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 2
11,505
885
9,030
7,434
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
0 / 13 / 6
11,306
870
9,605
28,608
17,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
pixxelcat
Aphrodite
20
2 / 10 / 9
13,138
1,011
16,699
22,100
14,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdamUoooh
Thanatos
19
4 / 2 / 18
13,332
1,026
6,379
8,937
4,130
20
4 / 3 / 22
13,272
1,021
4,209
13,717
7,562
20
33 / 1 / 8
17,945
1,380
48,092
22,287
10,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
bwein38
Cthulhu
20
2 / 5 / 22
12,977
998
15,813
19,675
25,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
drakcin
Rama
20
0 / 3 / 21
12,536
964
10,872
9,784
3,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
134
14
Kills
43
43
Deaths
14
24
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AdamUoooh
Thanatos
4
2
18
6.5
L
2
11
3
0.32
L
8
5
4
2
L
2
4
2
0.75
W
4
3
22
5
W
33
1
8
37
L
Fenrir
0
13
6
0.23
W
Cthulhu
bwein38
Cthulhu
2
5
22
2.6
W
Rama
drakcin
Rama
0
3
21
3.5
L
Aphrodite
pixxelcat
Aphrodite
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,639
Damage
85,365
93,368
Taken
74,400
50,662
Mitigated
51,264
16,071
Healing
19,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AdamUoooh
Thanatos
6,379
1,827
0
3,532
8,937
4,130
0
2,450
6,427
0
13,657
L
7,266
3,638
0
1,737
16,345
6,092
0
10,565
5,780
17,852
0
L
23,039
11,307
231
1,931
18,881
9,582
0
14,584
4,297
0
58,029
L
9,030
3,926
0
752
7,434
2,860
0
5,250
2,184
0
30,267
W
4,209
858
1,201
893
13,717
7,562
0
4,665
8,847
16,956
0
W
48,092
19,305
0
11,293
22,287
10,313
0
7,772
14,220
66,550
0
L
Fenrir
9,605
5,390
0
95
28,608
17,151
0
20,265
8,343
0
18,974
W
Cthulhu
bwein38
Cthulhu
15,813
1,202
0
1,052
19,675
25,361
0
5,306
13,955
30,648
0
W
Rama
drakcin
Rama
10,872
8,892
0
1,742
9,784
3,898
0
3,772
5,857
0
36,536
L
Aphrodite
pixxelcat
Aphrodite
16,699
5,070
4,546
6,779
22,100
14,977
0
17,450
4,650
35,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,860
Gold Earned
70,062
197
Minions Killed
206
6
Camps Cleared
4
980,964
Distance Traveled
1,092,451
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,332
1,026
15
1
2
236,294
0
L
Sol
11,702
900
20
2
1
176,582
3
L
Anhur
14,209
1,093
72
6
2
208,500
0
L
Neith
11,505
885
46
4
0
133,325
0
W
Ymir
13,272
1,021
18
1
1
209,035
2
W
Freya
17,945
1,380
50
4
1
244,908
0
L
Fenrir
11,306
870
13
1
3
263,513
0
W
Cthulhu
12,977
998
46
4
0
243,924
0
W
Rama
12,536
964
77
6
0
158,290
0
L
Aphrodite
13,138
1,011
46
4
0
199,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role