Player Matchup

Fafnir
Fafnir
FortuneOne
Fafnir
Level 43
God Stats
1W - 5L
1,138 SR
Queue Stats
43W - 45L
1,211 Elo+
Party 1
Achilles
Achilles
Pi3tr00
Achilles
Level 78
God Stats
0W - 1L
1,710 SR
Queue Stats
71W - 77L
1,380 Elo+
Party 1
Anhur
Anhur
charinga12
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 77L
1,185 Elo+
Party 2
Thanatos
Thanatos
cryptic-pimple4
Thanatos
Level 30
God Stats
3W - 7L
1,432 SR
Queue Stats
37W - 55L
1,346 Elo+
Party 2
Sol
Sol
frogbutter
Sol
Level 74
God Stats
5W - 3L
1,293 SR
Queue Stats
109W - 123L
1,380 Elo+
Party 1
Team Averages
Level 53
1,414 SR
1,300 Elo+

VS

Team Averages
Level 70
1,534 SR
1,410 Elo+
Cupid
Cupid
Arsineon
Cupid
Level 73
God Stats
55W - 51L
1,480 SR
Queue Stats
237W - 274L
1,325 Elo+
Solo
Janus
Janus
BullseyeSammy52
Janus
Level 55
God Stats
11W - 2L
1,811 SR
Queue Stats
109W - 111L
1,435 Elo+
Solo
Nemesis
Nemesis
KingNapayshni
Nemesis
Level 67
God Stats
19W - 14L
1,528 SR
Queue Stats
91W - 108L
1,401 Elo+
Solo
Heimdallr
Heimdallr
TengoAmbre50
Heimdallr
Level 98
God Stats
9W - 8L
1,535 SR
Queue Stats
347W - 329L
1,502 Elo+
Solo
Cerberus
Cerberus
danilofla2525
Cerberus
Level 59
God Stats
33W - 33L
1,317 SR
Queue Stats
589W - 641L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FortuneOne
Fafnir
18
5 / 5 / 7
13,113
486
9,134
22,157
30,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Pi3tr00
Achilles
18
8 / 8 / 9
12,610
467
20,664
25,337
26,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
12
0 / 14 / 2
9,035
335
5,804
19,638
6,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
20
3 / 5 / 3
13,173
488
11,671
24,211
11,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 7 / 6
14,107
522
42,837
31,720
13,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arsineon
Cupid
20
3 / 6 / 8
14,705
545
16,552
25,321
11,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 5 / 8
15,131
560
17,854
18,762
7,720
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
19
7 / 8 / 10
14,240
527
14,790
25,891
11,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
TengoAmbre50
Heimdallr
20
16 / 5 / 7
16,676
618
27,674
24,689
12,582
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
danilofla2525
Cerberus
17
4 / 6 / 13
12,695
470
11,748
32,456
18,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
30
Kills
38
39
Deaths
30
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cupid
Arsineon
Cupid
3
6
8
1.17
W
8
5
8
2.4
L
Fafnir
FortuneOne
Fafnir
5
5
7
1.7
W
Nemesis
7
8
10
1.5
L
Achilles
Pi3tr00
Achilles
8
8
9
1.56
W
Heimdallr
TengoAmbre50
Heimdallr
16
5
7
3.9
L
Anhur
0
14
2
0.07
L
Thanatos
3
5
3
0.9
W
Cerberus
danilofla2525
Cerberus
4
6
13
1.75
L
14
7
6
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,110
Damage
88,618
123,063
Taken
127,119
88,300
Mitigated
61,658
36,847
Healing
45,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Arsineon
Cupid
16,552
12,276
1,283
12,923
25,321
11,502
6,810
8,313
17,008
0
109,549
W
17,854
1,294
0
6,819
18,762
7,720
0
9,525
9,237
106,914
0
L
Fafnir
FortuneOne
Fafnir
9,134
2,942
0
2,523
22,157
30,447
1,060
4,999
17,158
37,272
0
W
Nemesis
14,790
7,701
0
7,116
25,891
11,384
0
11,510
14,381
0
70,361
L
Achilles
Pi3tr00
Achilles
20,664
4,966
0
5,835
25,337
26,047
2,668
5,361
19,976
0
58,463
W
Heimdallr
TengoAmbre50
Heimdallr
27,674
14,470
0
6,313
24,689
12,582
5,078
4,662
20,027
0
140,633
L
Anhur
5,804
2,365
0
536
19,638
6,337
1,148
2,400
17,238
0
28,753
L
Thanatos
11,671
4,918
0
12,505
24,211
11,753
560
3,967
20,244
0
117,093
W
Cerberus
danilofla2525
Cerberus
11,748
469
320
10,784
32,456
18,470
0
21,757
10,699
38,208
0
L
42,837
13,912
0
15,448
31,720
13,716
4,707
12,875
18,845
106,677
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,038
Gold Earned
73,447
501
Minions Killed
640
0
Camps Cleared
0
2,425,673
Distance Traveled
2,420,545
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,705
545
172
6
0
457,131
2
W
Janus
15,131
560
159
6
0
520,704
5
L
Fafnir
13,113
486
43
2
0
497,339
2
W
Nemesis
14,240
527
74
3
0
486,586
0
L
Achilles
12,610
467
90
3
0
477,197
2
W
Heimdallr
16,676
618
175
6
0
463,946
4
L
Anhur
9,035
335
59
2
0
413,965
0
L
Thanatos
13,173
488
169
6
0
539,506
0
W
Cerberus
12,695
470
60
2
0
492,178
4
L
Sol
14,107
522
140
5
0
497,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role