Player Matchup

Heimdallr
Heimdallr
B1GWOODZ
Heimdallr
Level 7
God Stats
4W - 4L
1,473 SR
Queue Stats
71W - 78L
1,618 Elo+
Solo
Rama
Rama
CalliopeDelia
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,881 Elo+
Solo
Neith
Neith
GodHuntrees
Neith
Level 21
God Stats
32W - 20L
1,691 SR
Queue Stats
93W - 99L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
West5284
Gilgamesh
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 27L
1,544 Elo+
Solo
Cthulhu
Cthulhu
ksdaddy
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,634 Elo+

VS

Team Averages
Level 22
1,387 SR
1,544 Elo+
Ra
Ra
Firedumorte
Ra
Level 26
God Stats
7W - 9L
1,442 SR
Queue Stats
118W - 114L
1,600 Elo+
Solo
Nemesis
Nemesis
Grussyman
Nemesis
Level 10
God Stats
2W - 2L
1,264 SR
Queue Stats
71W - 57L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Phaema
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SquidHat
Odin
Level 17
God Stats
1W - 3L
1,213 SR
Queue Stats
69W - 57L
1,570 Elo+
Solo
Ymir
Ymir
Zeruck666
Ymir
Level 28
God Stats
2W - 1L
1,516 SR
Queue Stats
13W - 13L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B1GWOODZ
Heimdallr
16
3 / 9 / 6
10,405
1,156
8,659
17,178
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 5
8,909
990
2,281
8,110
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 6 / 2
9,334
1,037
13,693
13,198
3,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
West5284
Gilgamesh
15
2 / 10 / 7
9,304
1,034
11,708
17,471
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
ksdaddy
Cthulhu
16
2 / 2 / 7
9,827
1,092
10,551
13,597
12,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

116

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
10,610
1,179
9,826
9,427
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Grussyman
Nemesis
17
8 / 2 / 10
11,343
1,260
8,384
8,904
3,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Phaema
Nu Wa
18
12 / 1 / 18
12,254
1,362
31,476
9,878
4,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
16
3 / 1 / 17
9,998
1,111
9,357
11,130
11,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
16
3 / 5 / 16
9,778
1,086
6,478
13,676
12,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
11
Kills
32
32
Deaths
11
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
B1GWOODZ
Heimdallr
3
9
6
0.67
L
1
5
5
0.7
W
6
2
14
6.5
L
3
6
2
0.67
W
Nemesis
Grussyman
Nemesis
8
2
10
6.5
W
Nu Wa
Phaema
Nu Wa
12
1
18
21
W
Odin
3
1
17
11.5
L
Gilgamesh
West5284
Gilgamesh
2
10
7
0.55
W
Ymir
3
5
16
2.2
L
Cthulhu
ksdaddy
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,892
Damage
65,521
69,554
Taken
53,015
32,050
Mitigated
36,347
3,440
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
B1GWOODZ
Heimdallr
8,659
3,845
0
685
17,178
5,071
0
14,487
2,691
0
38,721
L
2,281
2,116
0
473
8,110
2,379
0
5,850
2,260
0
15,952
W
9,826
598
3,866
4,202
9,427
4,337
0
2,472
6,955
37,205
0
L
13,693
5,091
0
1,071
13,198
3,786
0
9,060
4,138
0
30,943
W
Nemesis
Grussyman
Nemesis
8,384
2,789
0
1,057
8,904
3,844
0
1,482
7,422
0
21,956
W
Nu Wa
Phaema
Nu Wa
31,476
7,480
150
3,148
9,878
4,184
0
2,700
7,178
48,330
0
W
Odin
9,357
3,424
0
0
11,130
11,724
0
2,170
8,960
0
20,144
L
Gilgamesh
West5284
Gilgamesh
11,708
2,552
0
317
17,471
8,689
0
9,698
7,773
399
18,761
W
Ymir
6,478
793
200
200
13,676
12,258
0
2,072
11,604
14,516
0
L
Cthulhu
ksdaddy
Cthulhu
10,551
538
639
255
13,597
12,125
0
8,685
4,850
33,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
53,983
195
Minions Killed
176
6
Camps Cleared
6
790,108
Distance Traveled
895,541
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,405
1,156
79
9
1
141,420
0
L
Rama
8,909
990
35
4
2
97,001
0
W
Ra
10,610
1,179
69
8
1
184,129
0
L
Neith
9,334
1,037
26
3
2
173,876
3
W
Nemesis
11,343
1,260
25
3
2
198,099
0
W
Nu Wa
12,254
1,362
29
3
0
177,467
0
W
Odin
9,998
1,111
30
3
0
205,315
3
L
Gilgamesh
9,304
1,034
9
1
1
173,889
1
W
Ymir
9,778
1,086
23
3
3
130,531
0
L
Cthulhu
9,827
1,092
46
5
0
203,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role