Player Matchup

Pele
Pele
BlueRazzyOwl
Pele
Level 100
God Stats
5W - 2L
1,766 SR
Queue Stats
262W - 242L
1,525 Elo+
Party 1
Thanatos
Thanatos
Siqro
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
chicharo24
Ymir
Level 29
God Stats
7W - 15L
1,475 SR
Queue Stats
112W - 134L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
muciio2
Danzaburou
Level 105
God Stats
3W - 3L
1,560 SR
Queue Stats
773W - 720L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
watermelon767
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,560 SR
1,501 Elo+

VS

Team Averages
Level 50
1,600 SR
1,533 Elo+
Chiron
Chiron
CarsonZane
Chiron
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
JqwzTV
Susano
Level 43
God Stats
19W - 18L
1,570 SR
Queue Stats
77W - 81L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Tylereth
Sun Wukong
Level 67
God Stats
28W - 7L
1,716 SR
Queue Stats
113W - 86L
1,620 Elo+
Party 3
Sol
Sol
WiseVirago
Sol
Level 21
God Stats
31W - 15L
1,764 SR
Queue Stats
55W - 36L
1,631 Elo+
Party 3
Cerberus
Cerberus
awesomeclash09
Cerberus
Level 45
God Stats
10W - 19L
1,449 SR
Queue Stats
75W - 103L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,155
573
3,209
5,465
1,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Siqro
Thanatos
8
2 / 4 / 0
5,235
582
2,160
6,054
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 0
4,812
535
865
6,799
2,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
muciio2
Danzaburou
6
0 / 3 / 0
4,196
466
358
3,789
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,805
534
2,411
3,451
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CarsonZane
Chiron
8
2 / 1 / 6
5,092
566
5,332
5,752
1,532
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
JqwzTV
Susano
9
2 / 2 / 5
5,380
598
2,738
5,695
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Tylereth
Sun Wukong
11
2 / 0 / 1
6,095
677
2,970
6,460
2,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
8 / 1 / 0
6,944
772
3,873
5,415
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
8
2 / 2 / 6
5,437
604
1,960
4,043
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
16
16
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chiron
CarsonZane
Chiron
2
1
6
5
W
Susano
JqwzTV
Susano
2
2
5
2.25
L
Thanatos
Siqro
Thanatos
2
4
0
0.5
W
Sun Wukong
Tylereth
Sun Wukong
2
0
1
2.5
W
8
1
0
8
W
Cerberus
2
2
6
2.5
L
1
4
0
0.25
L
Danzaburou
muciio2
Danzaburou
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,003
Damage
16,873
25,558
Taken
27,365
8,001
Mitigated
8,742
7,215
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,209
797
0
1,228
5,465
1,615
982
265
5,200
0
29,325
W
Chiron
CarsonZane
Chiron
5,332
2,036
155
1,934
5,752
1,532
199
626
5,086
0
31,324
W
Susano
JqwzTV
Susano
2,738
484
0
2,854
5,695
1,562
0
828
4,755
0
17,914
L
Thanatos
Siqro
Thanatos
2,160
601
0
3,627
6,054
2,174
0
1,409
4,645
0
21,521
W
Sun Wukong
Tylereth
Sun Wukong
2,970
607
0
2,990
6,460
2,633
749
174
6,246
0
32,711
W
3,873
1,795
0
3,313
5,415
1,378
629
733
4,524
42,470
0
W
Cerberus
1,960
118
111
862
4,043
1,637
33
525
3,478
15,337
0
L
865
173
0
966
6,799
2,372
108
1,934
4,865
7,339
0
L
Danzaburou
muciio2
Danzaburou
358
358
0
862
3,789
859
0
513
3,276
0
11,984
L
2,411
147
0
532
3,451
981
62
1,712
1,739
19,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
28,948
165
Minions Killed
287
0
Camps Cleared
0
819,544
Distance Traveled
902,069
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,155
573
50
6
0
176,946
0
W
Chiron
5,092
566
43
5
0
165,277
3
W
Susano
5,380
598
46
5
0
191,943
2
L
Thanatos
5,235
582
43
5
0
184,839
4
W
Sun Wukong
6,095
677
77
9
0
182,743
4
W
Sol
6,944
772
93
10
0
166,853
3
W
Cerberus
5,437
604
28
3
0
195,253
1
L
Ymir
4,812
535
11
1
0
156,558
1
L
Danzaburou
4,196
466
20
2
0
127,363
1
L
Nu Wa
4,805
534
41
5
0
173,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role