Player Matchup

Gilgamesh
Gilgamesh
A710mlBlueV
Gilgamesh
Level 6
God Stats
0W - 2L
1,473 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
Hurricane_MkI
Hel
Level 25
God Stats
11W - 10L
1,496 SR
Queue Stats
70W - 73L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Lv88Warlock
Danzaburou
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
St4ge4Canc3r
Ratatoskr
Level 27
God Stats
14W - 13L
1,583 SR
Queue Stats
36W - 32L
1,579 Elo+
Solo
Kumbhakarna
Kumbhakarna
木尘iii
Kumbhakarna
Level 25
God Stats
3W - 3L
1,800 SR
Queue Stats
140W - 147L
1,572 Elo+
Solo
Team Averages
Level 29
1,570 SR
1,527 Elo+

VS

Team Averages
Level 42
1,463 SR
1,419 Elo+
Ares
Ares
BukakeLover
Ares
Level 4
God Stats
2W - 1L
1,317 SR
Queue Stats
6W - 1L
1,528 Elo+
Party 1
Hel
Hel
JustALittleTired
Hel
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 18L
1,348 Elo+
Solo
Da Ji
Da Ji
Mundra
Da Ji
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 50L
1,193 Elo+
Solo
Anhur
Anhur
TheBigoteDoe
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ºMelancholyº
Vulcan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A710mlBlueV
Gilgamesh
17
0 / 7 / 5
10,695
891
9,377
22,775
14,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 7 / 3
9,872
823
3,164
14,827
7,686
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Lv88Warlock
Danzaburou
16
3 / 8 / 2
11,245
937
15,542
18,466
6,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
St4ge4Canc3r
Ratatoskr
15
2 / 10 / 2
10,216
851
6,870
14,992
4,552
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
木尘iii
Kumbhakarna
17
2 / 3 / 2
10,676
890
6,705
24,987
31,319
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

59

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 24
12,000
1,000
18,932
13,792
14,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 1 / 18
11,640
970
5,640
6,523
5,334
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Mundra
Da Ji
18
1 / 3 / 20
11,027
919
4,948
11,251
8,561
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 1 / 23
13,577
1,131
28,370
9,131
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 0 / 16
13,994
1,166
32,352
5,869
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
136
7
Kills
35
35
Deaths
7
14
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A710mlBlueV
Gilgamesh
0
7
5
0.36
W
5
2
24
8.5
L
0
7
3
0.21
W
5
1
18
14
L
Danzaburou
Lv88Warlock
Danzaburou
3
8
2
0.5
W
Da Ji
Mundra
Da Ji
1
3
20
3.67
L
Ratatoskr
St4ge4Canc3r
Ratatoskr
2
10
2
0.3
W
9
1
23
20.5
W
15
0
16
23
L
Kumbhakarna
木尘iii
Kumbhakarna
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,658
Damage
90,242
96,047
Taken
46,566
64,383
Mitigated
35,647
14,312
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A710mlBlueV
Gilgamesh
9,377
1,145
0
764
22,775
14,158
0
13,497
8,961
0
33,304
W
18,932
511
1,115
1,250
13,792
14,191
0
3,830
9,962
26,785
0
L
3,164
524
6,695
3,581
14,827
7,686
0
9,843
4,810
17,790
0
W
5,640
1,984
3,069
1,527
6,523
5,334
0
1,441
5,082
11,921
0
L
Danzaburou
Lv88Warlock
Danzaburou
15,542
4,311
0
2,020
18,466
6,668
0
11,423
6,836
0
41,898
W
Da Ji
Mundra
Da Ji
4,948
859
0
777
11,251
8,561
0
2,212
9,039
0
10,517
L
Ratatoskr
St4ge4Canc3r
Ratatoskr
6,870
601
135
332
14,992
4,552
0
7,413
7,436
0
16,307
W
28,370
19,329
0
5,420
9,131
4,518
0
1,630
7,501
0
62,111
W
32,352
10,609
0
549
5,869
3,043
0
756
5,113
64,354
0
L
Kumbhakarna
木尘iii
Kumbhakarna
6,705
838
0
785
24,987
31,319
0
13,585
11,080
26,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
62,238
191
Minions Killed
225
5
Camps Cleared
6
1,105,778
Distance Traveled
1,103,691
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,695
891
55
5
2
226,946
1
W
Ares
12,000
1,000
6
1
0
215,474
1
L
Hel
9,872
823
31
3
1
206,407
2
W
Hel
11,640
970
16
1
1
200,881
0
L
Danzaburou
11,245
937
62
5
0
214,776
0
W
Da Ji
11,027
919
15
1
1
209,775
0
L
Ratatoskr
10,216
851
8
1
2
220,861
1
W
Anhur
13,577
1,131
104
9
1
203,817
0
W
Vulcan
13,994
1,166
84
7
3
273,744
0
L
Kumbhakarna
10,676
890
35
3
0
236,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role