Player Matchup

Izanami
Izanami
Ketsu357
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,074 Elo+
Solo
Cthulhu
Cthulhu
SAOanime
Cthulhu
Level 29
God Stats
0W - 4L
1,653 SR
Queue Stats
38W - 35L
1,502 Elo+
Solo
Guan Yu
Guan Yu
SIX616
Guan Yu
Level 4
God Stats
0W - 2L
1,684 SR
Queue Stats
2W - 9L
1,092 Elo+
Solo
Mercury
Mercury
Serisma
Mercury
Level 25
God Stats
6W - 4L
1,632 SR
Queue Stats
76W - 76L
1,415 Elo+
Party 1
Janus
Janus
Sy254
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,365 Elo+
Party 1
Team Averages
Level 16
1,594 SR
1,290 Elo+

VS

Team Averages
Level 14
1,327 SR
1,420 Elo+
Izanami
Izanami
BoomjaivaYT
Izanami
Level 12
God Stats
1W - 1L
1,297 SR
Queue Stats
7W - 12L
1,305 Elo+
Party 2
Nemesis
Nemesis
OmNomOmNii
Nemesis
Level 7
God Stats
2W - 1L
1,561 SR
Queue Stats
6W - 1L
1,763 Elo+
Solo
King Arthur
King Arthur
Zelin9516
King Arthur
Level 16
God Stats
10W - 5L
1,512 SR
Queue Stats
25W - 23L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
bella2020
Cthulhu
Level 9
God Stats
2W - 2L
1,163 SR
Queue Stats
8W - 21L
1,316 Elo+
Solo
Agni
Agni
pantheon103
Agni
Level 28
God Stats
1W - 3L
1,099 SR
Queue Stats
58W - 69L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ketsu357
Izanami
11
1 / 3 / 0
6,394
457
2,074
5,404
1,485
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SAOanime
Cthulhu
12
2 / 2 / 2
7,208
515
2,868
11,581
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
SIX616
Guan Yu
6
0 / 2 / 2
5,014
358
1,591
3,663
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Serisma
Mercury
13
6 / 5 / 1
8,542
610
8,100
11,142
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Sy254
Janus
12
7 / 9 / 4
8,323
595
8,418
9,229
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoomjaivaYT
Izanami
12
2 / 4 / 3
7,278
520
6,227
7,623
2,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
OmNomOmNii
Nemesis
14
12 / 2 / 2
8,716
623
8,989
8,593
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Zelin9516
King Arthur
11
2 / 3 / 3
6,864
490
3,349
7,520
3,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
bella2020
Cthulhu
11
0 / 0 / 3
6,213
444
1,402
4,072
2,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 7 / 3
7,777
556
5,526
7,174
2,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
16
Kills
21
21
Deaths
16
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
BoomjaivaYT
Izanami
2
4
3
0.88
L
Izanami
Ketsu357
Izanami
1
3
0
0.33
W
Nemesis
OmNomOmNii
Nemesis
12
2
2
6.5
L
Cthulhu
SAOanime
Cthulhu
2
2
2
1.5
L
Guan Yu
SIX616
Guan Yu
0
2
2
0.5
L
Mercury
Serisma
Mercury
6
5
1
1.3
L
Janus
Sy254
Janus
7
9
4
1
W
King Arthur
Zelin9516
King Arthur
2
3
3
1.17
W
Cthulhu
bella2020
Cthulhu
0
0
3
1.5
W
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
25,493
41,019
Taken
34,982
15,615
Mitigated
15,588
5,644
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BoomjaivaYT
Izanami
6,227
4,378
0
1,375
7,623
2,470
503
3,763
3,778
0
39,120
L
Izanami
Ketsu357
Izanami
2,074
1,721
0
0
5,404
1,485
395
1,285
3,909
0
26,092
W
Nemesis
OmNomOmNii
Nemesis
8,989
4,612
0
1,515
8,593
4,888
48
1,815
6,640
0
46,253
L
Cthulhu
SAOanime
Cthulhu
2,868
299
90
2,542
11,581
6,696
243
0
11,581
38,674
0
L
Guan Yu
SIX616
Guan Yu
1,591
288
248
539
3,663
1,873
64
840
2,823
0
7,414
L
Mercury
Serisma
Mercury
8,100
5,024
0
2,225
11,142
3,243
987
1,565
9,577
0
45,604
L
Janus
Sy254
Janus
8,418
1,223
0
0
9,229
2,318
78
2,998
6,201
24,370
0
W
King Arthur
Zelin9516
King Arthur
3,349
273
0
598
7,520
3,606
354
705
6,646
0
22,509
W
Cthulhu
bella2020
Cthulhu
1,402
0
0
397
4,072
2,467
210
775
3,205
18,285
0
W
5,526
712
0
565
7,174
2,157
583
3,635
3,280
28,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
36,848
270
Minions Killed
276
0
Camps Cleared
0
1,195,544
Distance Traveled
1,267,943
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,278
520
71
5
0
240,396
0
L
Izanami
6,394
457
51
4
0
250,781
2
W
Nemesis
8,716
623
76
5
0
284,657
5
L
Cthulhu
7,208
515
63
5
0
267,849
2
L
Guan Yu
5,014
358
17
1
0
166,330
2
L
Mercury
8,542
610
90
6
0
292,472
2
L
Janus
8,323
595
49
4
0
218,112
1
W
King Arthur
6,864
490
38
3
0
272,021
1
W
Cthulhu
6,213
444
36
3
0
220,185
0
W
Agni
7,777
556
55
4
0
250,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role