Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Blood16
Hercules
Level 108
God Stats
11W - 10L
1,358 SR
Queue Stats
653W - 541L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
WeaponizeMex
Zhong Kui
Level 89
God Stats
18W - 3L
1,904 SR
Queue Stats
564W - 561L
1,604 Elo+
Party 1
Team Averages
Level 107
1,587 SR
1,522 Elo+

VS

Team Averages
Level 110
1,481 SR
1,584 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FERSAWZ
Danzaburou
Level 25
God Stats
2W - 2L
1,431 SR
Queue Stats
20W - 15L
1,587 Elo+
Solo
Cerberus
Cerberus
Skullcrusher2467
Cerberus
Level 160
God Stats
0W - 1L
1,511 SR
Queue Stats
694W - 611L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 6
6,581
658
3,614
5,705
1,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Blood16
Hercules
10
2 / 0 / 4
7,454
745
2,812
7,360
2,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
WeaponizeMex
Zhong Kui
10
5 / 0 / 2
7,367
737
4,903
6,092
4,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 2 / 0
6,107
611
10,631
3,233
1,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FERSAWZ
Danzaburou
9
0 / 3 / 0
6,284
628
2,705
6,069
1,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,827
583
2,497
6,001
4,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
6
3
L
Discordia
 
Discordia
0
2
0
0
W
Hercules
Blood16
Hercules
2
0
4
4
L
Danzaburou
FERSAWZ
Danzaburou
0
3
0
0
L
0
2
0
0
W
Zhong Kui
WeaponizeMex
Zhong Kui
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,329
Damage
15,833
19,157
Taken
15,303
9,191
Mitigated
7,050
8,745
Healing
1,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,614
2,913
0
2,823
5,705
1,906
0
4,202
1,503
0
24,461
L
Discordia
 
Discordia
10,631
141
0
0
3,233
1,049
0
1,369
1,864
30,567
0
W
Hercules
Blood16
Hercules
2,812
533
0
2,496
7,360
2,953
0
4,709
2,651
0
12,870
L
Danzaburou
FERSAWZ
Danzaburou
2,705
511
0
754
6,069
1,977
0
1,702
4,367
0
17,607
L
2,497
0
0
1,157
6,001
4,024
0
1,922
4,079
16,934
0
W
Zhong Kui
WeaponizeMex
Zhong Kui
4,903
164
0
3,426
6,092
4,332
0
4,249
1,843
20,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,402
Gold Earned
18,218
123
Minions Killed
117
0
Camps Cleared
0
514,371
Distance Traveled
495,340
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,581
658
54
5
0
171,563
4
L
Discordia
6,107
611
59
6
0
151,733
0
W
Hercules
7,454
745
24
2
0
189,332
0
L
Danzaburou
6,284
628
40
4
0
191,791
0
L
Cerberus
5,827
583
18
2
0
151,816
3
W
Zhong Kui
7,367
737
45
5
0
153,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role