Player Matchup

Scylla
Scylla
KING0F KINGS447
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Skadi
Skadi
ODSS_Cyanide
Skadi
Level 8
God Stats
2W - 1L
1,499 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 2
Ares
Ares
SenpaiRamunition
Ares
Level 14
God Stats
12W - 10L
1,543 SR
Queue Stats
29W - 30L
1,383 Elo+
Party 2
Olorun
Olorun
XD_JOVIDGS
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 3
Anhur
Anhur
vigge2010
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 3
Team Averages
Level 6
1,508 SR
1,245 Elo+

VS

Team Averages
Level 11
1,499 SR
1,381 Elo+
Nu Wa
Nu Wa
DrunkenRook1
Nu Wa
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 3L
1,377 Elo+
Solo
Pele
Pele
Sinllock
Pele
Level 29
God Stats
13W - 13L
1,607 SR
Queue Stats
202W - 175L
1,526 Elo+
Party 1
Bacchus
Bacchus
fzX2021
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,388 Elo+
Party 1
Neith
Neith
y Hiroshi z
Neith
Level 10
God Stats
5W - 3L
1,387 SR
Queue Stats
46W - 41L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
younes_samirgami
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 34L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 7
10,353
1,035
7,680
15,158
5,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 9 / 7
11,115
1,112
18,215
19,121
11,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 7 / 3
11,915
1,192
10,229
20,163
23,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
XD_JOVIDGS
Olorun
14
0 / 12 / 3
8,746
875
4,120
16,205
5,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
vigge2010
Anhur
15
1 / 10 / 2
9,162
916
3,396
13,638
4,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 20
12,986
1,299
20,763
10,551
3,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
20
24 / 4 / 9
15,406
1,541
30,806
16,038
10,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
fzX2021
Bacchus
13
1 / 1 / 2
8,590
859
487
934
377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 1 / 20
13,776
1,378
21,501
9,164
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 12
10,532
1,053
2,169
13,161
6,741

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
12
Kills
49
49
Deaths
12
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
11
1
20
21
L
1
11
7
0.41
L
5
9
7
0.94
L
5
7
3
0.93
W
Pele
24
4
9
7.13
L
Olorun
XD_JOVIDGS
Olorun
0
12
3
0.13
W
Bacchus
fzX2021
Bacchus
1
1
2
2
L
Anhur
vigge2010
Anhur
1
10
2
0.2
W
12
1
20
22
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
75,726
84,285
Taken
49,848
50,239
Mitigated
26,255
2,658
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,763
8,101
114
2,380
10,551
3,966
0
5,944
4,607
29,006
0
L
7,680
3,033
0
0
15,158
5,109
0
3,855
11,303
25,195
0
L
18,215
10,037
0
1,125
19,121
11,497
0
4,130
14,991
0
44,629
L
10,229
502
0
0
20,163
23,437
0
6,277
13,886
27,036
0
W
Pele
30,806
11,545
0
704
16,038
10,873
0
6,849
9,189
0
51,239
L
Olorun
XD_JOVIDGS
Olorun
4,120
2,223
0
1,219
16,205
5,985
0
5,260
10,945
10,613
0
W
Bacchus
fzX2021
Bacchus
487
74
0
0
934
377
0
606
328
487
0
L
Anhur
vigge2010
Anhur
3,396
1,480
0
314
13,638
4,211
0
3,897
9,741
0
11,896
W
21,501
10,416
0
1,417
9,164
4,298
0
3,894
5,270
0
52,273
W
2,169
339
0
0
13,161
6,741
0
4,736
8,425
6,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,291
Gold Earned
61,290
127
Minions Killed
153
0
Camps Cleared
4
824,203
Distance Traveled
725,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,986
1,299
29
3
0
157,085
0
L
Scylla
10,353
1,035
34
3
0
165,171
0
L
Skadi
11,115
1,112
51
5
0
176,895
0
L
Ares
11,915
1,192
14
1
0
222,354
0
W
Pele
15,406
1,541
35
4
0
216,683
0
L
Olorun
8,746
875
10
1
0
142,114
0
W
Bacchus
8,590
859
0
0
0
22,446
0
L
Anhur
9,162
916
18
2
0
117,669
0
W
Neith
13,776
1,378
77
8
3
182,846
0
W
Cthulhu
10,532
1,053
12
1
1
146,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role