Player Matchup

Nox
Nox
Kazuo_Kamelot
Nox
Level 160
God Stats
25W - 23L
1,555 SR
Queue Stats
84W - 81L
1,477 Elo+
Party 1
Chaac
Chaac
RedBisshou
Chaac
Level 118
God Stats
2W - 0L
1,605 SR
Queue Stats
43W - 42L
1,432 Elo+
Solo
Tiamat
Tiamat
fapolinar01
Tiamat
Level 155
God Stats
6W - 7L
1,555 SR
Queue Stats
59W - 38L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
leyendax8x
Heimdallr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,373 Elo+
Party 1
Artio
Artio
stevenSuarezM
Artio
Level 98
God Stats
4W - 6L
1,662 SR
Queue Stats
72W - 57L
1,580 Elo+
Party 1
Team Averages
Level 118
1,576 SR
1,503 Elo+

VS

Team Averages
Level 94
1,365 SR
1,521 Elo+
Apollo
Apollo
ClutchNasti
Apollo
Level 158
God Stats
0W - 2L
1,190 SR
Queue Stats
65W - 73L
1,494 Elo+
Solo
Medusa
Medusa
DonkeyPaste1
Medusa
Level 19
God Stats
0W - 1L
1,491 SR
Queue Stats
62W - 61L
1,361 Elo+
Solo
Horus
Horus
JpDreamZyy-
Horus
Level 129
God Stats
4W - 5L
1,260 SR
Queue Stats
199W - 179L
1,572 Elo+
Solo
Scylla
Scylla
Milkyboy43
Scylla
Level 35
God Stats
0W - 3L
1,385 SR
Queue Stats
2W - 3L
1,678 Elo+
Solo
Amaterasu
Amaterasu
NeyNeyVanilla
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 8
12,399
775
12,707
10,807
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
20
6 / 0 / 8
12,438
777
19,454
16,682
19,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
19
6 / 0 / 11
12,630
789
27,011
10,415
9,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
leyendax8x
Heimdallr
18
5 / 4 / 10
11,910
744
14,557
11,834
6,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 4 / 18
13,242
828
7,917
20,371
23,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 5 / 2
11,387
712
15,530
18,798
9,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
0 / 7 / 3
9,465
592
10,017
17,702
8,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 0 / 5
10,782
674
5,210
19,884
23,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Milkyboy43
Scylla
16
2 / 10 / 2
9,754
610
9,618
14,675
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
NeyNeyVanilla
Amaterasu
15
1 / 5 / 1
8,795
550
8,609
23,526
24,666
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
27
Kills
9
9
Deaths
27
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
5
2
1.2
L
Medusa
0
7
3
0.21
L
1
0
5
3.5
W
7
1
8
11
L
Scylla
Milkyboy43
Scylla
2
10
2
0.3
L
Amaterasu
NeyNeyVanilla
Amaterasu
1
5
1
0.3
W
Chaac
6
0
8
10
W
Tiamat
6
0
11
11.5
W
Heimdallr
leyendax8x
Heimdallr
5
4
10
2.5
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,646
Damage
48,984
70,109
Taken
94,585
65,657
Mitigated
71,742
22,923
Healing
24,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
15,530
9,946
0
6,124
18,798
9,299
404
11,370
7,174
0
57,786
L
Medusa
10,017
4,079
316
1,003
17,702
8,250
0
6,393
11,159
0
45,104
L
5,210
1,779
4,881
9,422
19,884
23,671
0
10,879
8,657
0
15,632
W
12,707
578
201
2,229
10,807
5,722
1,005
1,658
9,149
42,251
0
L
Scylla
Milkyboy43
Scylla
9,618
1,127
0
1,137
14,675
5,856
0
6,123
8,398
38,964
0
L
Amaterasu
NeyNeyVanilla
Amaterasu
8,609
2,726
0
1,683
23,526
24,666
0
11,878
11,298
0
20,901
W
Chaac
19,454
2,638
0
6,100
16,682
19,802
266
2,285
14,397
0
66,304
W
Tiamat
27,011
1,832
426
3,568
10,415
9,575
345
1,609
8,806
61,013
0
W
Heimdallr
leyendax8x
Heimdallr
14,557
7,485
0
2,004
11,834
6,675
1,252
2,632
9,202
0
43,000
W
7,917
476
3,858
4,537
20,371
23,883
809
2,094
18,277
18,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,619
Gold Earned
50,183
369
Minions Killed
331
8
Camps Cleared
7
1,573,460
Distance Traveled
1,386,156
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,387
712
103
6
5
253,641
2
L
Medusa
9,465
592
83
5
1
256,756
4
L
Horus
10,782
674
29
2
0
333,716
1
W
Nox
12,399
775
78
5
0
295,574
3
L
Scylla
9,754
610
79
5
1
238,209
0
L
Amaterasu
8,795
550
37
2
0
303,834
1
W
Chaac
12,438
777
113
7
2
341,112
3
W
Tiamat
12,630
789
98
6
5
336,446
1
W
Heimdallr
11,910
744
60
4
0
278,273
2
W
Artio
13,242
828
20
1
1
322,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role