Player Matchup

He Bo
He Bo
Giuliano_Fr68
He Bo
Level 67
God Stats
2W - 4L
1,712 SR
Queue Stats
18W - 32L
1,235 Elo+
Solo
Artemis
Artemis
OtterJohn92
Artemis
Level 96
God Stats
0W - 1L
1,700 SR
Queue Stats
52W - 53L
1,375 Elo+
Solo
Nike
Nike
Qf_RAdjAa
Nike
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 58
1,637 SR
1,370 Elo+

VS

Team Averages
Level 107
1,450 SR
1,402 Elo+
Ra
Ra
Scarred_C0sm1x
Ra
Level 107
God Stats
17W - 16L
1,513 SR
Queue Stats
176W - 230L
1,366 Elo+
Solo
Neith
Neith
YLegendss
Neith
Level 66
God Stats
93W - 150L
1,347 SR
Queue Stats
172W - 280L
1,361 Elo+
Solo
Bacchus
Bacchus
aSSaSSiN-xMaGiiK
Bacchus
Level 147
God Stats
8W - 10L
1,492 SR
Queue Stats
329W - 480L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
9,696
646
9,562
15,177
5,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
OtterJohn92
Artemis
11
2 / 7 / 6
9,594
640
10,171
13,121
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
3 / 7 / 3
9,205
614
8,098
17,022
9,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 11
12,573
838
15,906
14,949
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
YLegendss
Neith
15
9 / 3 / 8
11,419
761
10,697
10,452
3,954
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 3 / 19
11,109
741
11,043
15,552
16,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
23
23
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
Artemis
OtterJohn92
Artemis
2
7
6
0.71
L
Nike
3
7
3
0.64
W
11
2
11
8.25
W
Neith
YLegendss
Neith
9
3
8
4.33
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
37,646
45,320
Taken
40,953
20,073
Mitigated
26,379
5,314
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,562
181
777
3,642
15,177
5,069
0
8,870
6,307
44,009
0
L
Artemis
OtterJohn92
Artemis
10,171
3,228
0
895
13,121
5,062
510
9,132
3,989
0
34,459
L
Nike
8,098
2,221
0
0
17,022
9,942
0
9,007
8,015
0
25,316
W
15,906
2,515
3,491
7,975
14,949
6,392
709
1,341
13,608
81,121
0
W
Neith
YLegendss
Neith
10,697
4,561
470
1,671
10,452
3,954
1,594
4,870
5,582
0
40,770
W
11,043
529
535
2,557
15,552
16,033
0
3,381
11,887
20,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
35,101
142
Minions Killed
183
0
Camps Cleared
0
655,845
Distance Traveled
779,392
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,696
646
55
4
0
205,573
1
L
Artemis
9,594
640
47
3
0
210,240
0
L
Nike
9,205
614
40
3
0
240,032
0
W
Ra
12,573
838
98
7
0
259,566
1
W
Neith
11,419
761
57
4
0
245,131
0
W
Bacchus
11,109
741
28
2
0
274,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role