Player Matchup

Baron Samedi
Baron Samedi
IM-_-FlaSh03
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,453 Elo+
Party 1
Izanami
Izanami
NiceTryStuupid77
Izanami
Level 28
God Stats
1W - 8L
1,500 SR
Queue Stats
15W - 55L
1,081 Elo+
Party 1
Ares
Ares
Sky_Snow090
Ares
Level 29
God Stats
0W - 1L
1,219 SR
Queue Stats
32W - 50L
1,232 Elo+
Party 1
Team Averages
Level 40
1,406 SR
1,255 Elo+

VS

Team Averages
Level 73
1,593 SR
1,347 Elo+
Chaac
Chaac
DarkGarolf
Chaac
Level 120
God Stats
3W - 0L
1,681 SR
Queue Stats
18W - 18L
1,481 Elo+
Solo
Neith
Neith
Dealba89
Neith
Level 18
God Stats
3W - 3L
1,420 SR
Queue Stats
3W - 13L
1,125 Elo+
Solo
Kukulkan
Kukulkan
lemikequimike
Kukulkan
Level 82
God Stats
14W - 9L
1,677 SR
Queue Stats
37W - 45L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IM-_-FlaSh03
Baron Samedi
15
5 / 8 / 4
11,346
756
9,992
19,040
12,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 7 / 4
11,077
738
8,810
15,897
6,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 7 / 8
10,611
707
5,109
17,433
18,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
9 / 3 / 10
12,206
814
18,050
17,058
17,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Dealba89
Neith
14
2 / 3 / 11
10,640
709
5,037
7,286
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
lemikequimike
Kukulkan
17
11 / 5 / 7
12,473
832
21,233
8,673
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
22
22
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
3
10
4.67
W
Neith
Dealba89
Neith
2
3
11
2.5
L
Baron Samedi
IM-_-FlaSh03
Baron Samedi
5
8
4
0.88
L
5
7
4
1
L
1
7
8
0.71
W
Kukulkan
lemikequimike
Kukulkan
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
44,320
52,370
Taken
33,017
36,963
Mitigated
24,511
15,460
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,050
1,686
405
5,851
17,058
17,301
861
5,702
11,356
7,634
47,773
W
Neith
Dealba89
Neith
5,037
2,081
0
402
7,286
3,659
847
4,145
3,141
0
19,589
L
Baron Samedi
IM-_-FlaSh03
Baron Samedi
9,992
1,400
2,347
6,828
19,040
12,612
0
7,595
11,173
53,884
0
L
8,810
6,494
258
3,609
15,897
6,197
0
7,789
7,894
0
43,510
L
5,109
210
164
2,254
17,433
18,154
0
7,697
9,251
13,875
0
W
Kukulkan
lemikequimike
Kukulkan
21,233
243
0
187
8,673
3,551
970
5,330
3,343
57,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
35,319
141
Minions Killed
180
0
Camps Cleared
0
710,376
Distance Traveled
660,956
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,206
814
72
5
0
259,785
2
W
Neith
10,640
709
22
1
0
152,472
0
L
Baron Samedi
11,346
756
54
4
0
207,756
3
L
Izanami
11,077
738
79
5
0
238,845
0
L
Ares
10,611
707
8
1
0
263,775
0
W
Kukulkan
12,473
832
86
6
0
248,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role