Player Matchup

Loki
Loki
OoxG Cris123
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Kukulkan
Kukulkan
OoxG GioFreddy
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
jurkkz2
Neith
Level 27
God Stats
89W - 48L
1,629 SR
Queue Stats
335W - 313L
1,516 Elo+
Solo
Chaac
Chaac
pexdro
Chaac
Level 29
God Stats
3W - 1L
1,945 SR
Queue Stats
80W - 75L
1,542 Elo+
Solo
Zeus
Zeus
xfromdr
Zeus
Level 28
God Stats
0W - 2L
1,227 SR
Queue Stats
18W - 25L
1,410 Elo+
Solo
Team Averages
Level 31
1,560 SR
1,527 Elo+

VS

Team Averages
Level 35
1,510 SR
1,496 Elo+
Zeus
Zeus
Cutebuttboy
Zeus
Level 16
God Stats
3W - 2L
1,282 SR
Queue Stats
12W - 7L
1,523 Elo+
Solo
Cthulhu
Cthulhu
David65155
Cthulhu
Level 7
God Stats
4W - 0L
1,717 SR
Queue Stats
4W - 2L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
Zelkden
Ne Zha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 102L
1,381 Elo+
Solo
Hades
Hades
legendarydk
Hades
Level 107
God Stats
8W - 3L
1,735 SR
Queue Stats
133W - 122L
1,505 Elo+
Party 1
Hercules
Hercules
木尘iii
Hercules
Level 25
God Stats
3W - 2L
1,316 SR
Queue Stats
140W - 147L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 12
9,742
974
3,587
19,944
6,866
Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
2 / 8 / 11
10,394
1,039
10,142
13,425
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jurkkz2
Neith
17
7 / 10 / 10
11,479
1,148
23,120
22,988
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Chaac
pexdro
Chaac
17
2 / 7 / 12
10,612
1,061
9,588
22,427
10,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
xfromdr
Zeus
16
7 / 9 / 8
11,465
1,147
22,399
20,447
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 5 / 14
14,264
1,426
30,868
13,092
5,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
David65155
Cthulhu
19
3 / 4 / 31
12,057
1,206
12,935
15,988
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Zelkden
Ne Zha
16
2 / 8 / 16
9,916
992
6,805
11,197
6,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
24 / 1 / 20
15,310
1,531
36,710
20,477
12,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
木尘iii
Hercules
19
2 / 1 / 23
11,302
1,130
6,238
15,612
19,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
154
19
Kills
50
50
Deaths
19
53
Assists
104
Player
Kills
Deaths
Assists
KDA
W
19
5
14
5.2
W
Cthulhu
David65155
Cthulhu
3
4
31
4.63
L
1
16
12
0.44
L
Kukulkan
2
8
11
0.94
W
Ne Zha
Zelkden
Ne Zha
2
8
16
1.25
L
Neith
jurkkz2
Neith
7
10
10
1.2
W
24
1
20
34
L
Chaac
pexdro
Chaac
2
7
12
1.14
L
Zeus
xfromdr
Zeus
7
9
8
1.22
W
Hercules
木尘iii
Hercules
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,836
Damage
93,556
99,231
Taken
76,366
37,299
Mitigated
57,610
12,427
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,868
6,157
154
2,768
13,092
5,334
0
4,793
8,299
50,872
0
W
Cthulhu
David65155
Cthulhu
12,935
751
343
840
15,988
14,779
0
9,534
6,243
22,667
0
L
3,587
1,209
0
0
19,944
6,866
0
16,809
3,135
0
6,204
L
Kukulkan
10,142
1,471
0
244
13,425
5,007
0
10,077
3,348
44,396
0
W
Ne Zha
Zelkden
Ne Zha
6,805
1,766
0
330
11,197
6,286
0
3,412
7,785
0
14,883
L
Neith
jurkkz2
Neith
23,120
16,139
1,131
3,685
22,988
8,006
0
16,475
6,513
0
40,198
W
36,710
2,648
679
8,831
20,477
12,061
0
9,186
11,291
50,365
0
L
Chaac
pexdro
Chaac
9,588
1,328
390
4,541
22,427
10,403
0
19,854
2,573
0
23,015
L
Zeus
xfromdr
Zeus
22,399
1,730
1,818
618
20,447
7,017
0
17,298
3,149
38,597
0
W
Hercules
木尘iii
Hercules
6,238
1,379
1,290
5,165
15,612
19,150
0
5,616
9,996
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,692
Gold Earned
62,849
159
Minions Killed
199
4
Camps Cleared
5
817,405
Distance Traveled
809,043
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,264
1,426
52
5
2
140,840
3
W
Cthulhu
12,057
1,206
42
4
1
169,840
0
L
Loki
9,742
974
7
1
1
155,249
1
L
Kukulkan
10,394
1,039
67
7
0
163,554
0
W
Ne Zha
9,916
992
14
1
1
114,074
0
L
Neith
11,479
1,148
32
3
2
156,336
1
W
Hades
15,310
1,531
32
3
1
183,656
0
L
Chaac
10,612
1,061
22
2
0
194,290
0
L
Zeus
11,465
1,147
31
3
1
147,976
0
W
Hercules
11,302
1,130
59
6
0
200,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role