Player Matchup

Rama
Rama
DepressedGrenade
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,641 Elo+
Solo
Zeus
Zeus
DonkeyPaste1
Zeus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 111L
1,603 Elo+
Solo
Erlang Shen
Erlang Shen
Sinllock
Erlang Shen
Level 29
God Stats
2W - 2L
1,309 SR
Queue Stats
202W - 175L
1,517 Elo+
Solo
Anhur
Anhur
fzX2021
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
y Hiroshi z
Tsukuyomi
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 41L
1,447 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,507 Elo+

VS

Team Averages
Level 13
1,563 SR
1,462 Elo+
Nemesis
Nemesis
C0yotea
Nemesis
Level 5
God Stats
0W - 1L
1,312 SR
Queue Stats
9W - 13L
1,306 Elo+
Solo
Ares
Ares
MaxorHaxor
Ares
Level 8
God Stats
3W - 1L
1,915 SR
Queue Stats
6W - 3L
1,609 Elo+
Solo
Artemis
Artemis
SerArog
Artemis
Level 18
God Stats
9W - 8L
1,467 SR
Queue Stats
84W - 76L
1,499 Elo+
Solo
Cthulhu
Cthulhu
TwilisRevenge
Cthulhu
Level 29
God Stats
48W - 32L
1,654 SR
Queue Stats
274W - 251L
1,595 Elo+
Solo
Ra
Ra
baixa79
Ra
Level 5
God Stats
2W - 4L
1,466 SR
Queue Stats
3W - 8L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 19
14,295
1,191
36,186
17,045
7,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 1 / 20
13,213
1,101
14,369
7,489
2,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Sinllock
Erlang Shen
20
17 / 1 / 16
15,119
1,260
24,891
14,878
15,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
fzX2021
Anhur
18
2 / 1 / 10
10,769
897
2,391
6,103
2,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
y Hiroshi z
Tsukuyomi
19
6 / 4 / 15
13,079
1,090
14,651
14,940
6,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C0yotea
Nemesis
17
3 / 12 / 4
11,411
951
7,484
21,826
9,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 7 / 2
10,928
911
7,917
18,735
10,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SerArog
Artemis
18
2 / 8 / 7
11,583
965
14,528
19,472
9,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
18
3 / 4 / 6
11,896
991
19,709
21,740
27,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 15 / 5
9,824
819
5,030
18,407
6,765
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
35
46
Kills
11
11
Deaths
46
80
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C0yotea
Nemesis
3
12
4
0.42
W
15
4
19
6.13
W
6
1
20
16
L
3
7
2
0.57
L
Artemis
SerArog
Artemis
2
8
7
0.69
W
Erlang Shen
Sinllock
Erlang Shen
17
1
16
25
L
Cthulhu
3
4
6
1.5
L
0
15
5
0.17
W
Anhur
fzX2021
Anhur
2
1
10
7
W
Tsukuyomi
y Hiroshi z
Tsukuyomi
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,488
Damage
54,668
60,455
Taken
100,180
34,126
Mitigated
64,251
7,218
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C0yotea
Nemesis
7,484
2,281
0
1,818
21,826
9,467
0
3,465
18,361
0
16,960
W
36,186
25,706
0
3,941
17,045
7,749
0
8,545
8,260
0
55,979
W
14,369
1,232
279
1,045
7,489
2,816
0
4,155
3,244
40,527
0
L
7,917
919
0
0
18,735
10,969
0
1,962
16,773
18,271
0
L
Artemis
SerArog
Artemis
14,528
7,897
0
0
19,472
9,171
0
2,188
17,284
0
44,590
W
Erlang Shen
Sinllock
Erlang Shen
24,891
16,157
0
1,581
14,878
15,244
0
8,263
6,195
0
40,309
L
Cthulhu
19,709
1,647
600
2,571
21,740
27,879
0
3,277
18,463
55,661
0
L
5,030
1,487
0
0
18,407
6,765
0
3,477
14,930
13,016
0
W
Anhur
fzX2021
Anhur
2,391
1,378
0
82
6,103
2,289
0
4,439
1,604
0
8,779
W
Tsukuyomi
y Hiroshi z
Tsukuyomi
14,651
4,268
0
290
14,940
6,028
0
6,150
8,496
0
40,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,475
Gold Earned
55,642
209
Minions Killed
195
9
Camps Cleared
3
1,036,813
Distance Traveled
1,071,603
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,411
951
30
3
0
258,968
0
W
Rama
14,295
1,191
45
4
0
177,604
0
W
Zeus
13,213
1,101
64
5
0
133,042
0
L
Ares
10,928
911
7
1
1
209,472
1
L
Artemis
11,583
965
51
4
1
204,362
0
W
Erlang Shen
15,119
1,260
37
3
1
255,942
0
L
Cthulhu
11,896
991
83
7
0
261,487
1
L
Ra
9,824
819
24
2
1
137,314
2
W
Anhur
10,769
897
12
1
0
243,963
0
W
Tsukuyomi
13,079
1,090
51
4
8
226,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role