Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Emo Ulquiorra
Ymir
Level 82
God Stats
2W - 1L
1,623 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
SkullBoyCarlos
Hun Batz
Level 159
God Stats
5W - 0L
1,568 SR
Queue Stats
36W - 25L
1,524 Elo+
Party 1
Sol
Sol
The Kings Oath1
Sol
Level 64
God Stats
8W - 9L
1,757 SR
Queue Stats
153W - 194L
1,449 Elo+
Party 1
Chronos
Chronos
kwispywolf
Chronos
Level 122
God Stats
4W - 7L
1,234 SR
Queue Stats
194W - 199L
1,476 Elo+
Party 1
Team Averages
Level 109
1,536 SR
1,495 Elo+

VS

Team Averages
Level 111
1,477 SR
1,554 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Captainblack899
Poseidon
Level 108
God Stats
5W - 7L
1,500 SR
Queue Stats
382W - 390L
1,501 Elo+
Solo
Apollo
Apollo
JoeEatTaco
Apollo
Level 116
God Stats
12W - 12L
1,579 SR
Queue Stats
165W - 147L
1,591 Elo+
Solo
Bastet
Bastet
RenkorDS
Bastet
Level 125
God Stats
15W - 16L
1,498 SR
Queue Stats
611W - 609L
1,514 Elo+
Solo
Khepri
Khepri
bourgeoisiee
Khepri
Level 108
God Stats
0W - 1L
1,307 SR
Queue Stats
23W - 23L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 2 / 1
9,018
601
8,417
13,463
8,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 6
6,787
452
2,477
6,657
3,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
15
6 / 2 / 7
9,038
603
7,853
9,478
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 2 / 4
9,513
634
11,289
10,415
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
kwispywolf
Chronos
12
4 / 1 / 0
7,883
526
10,188
8,595
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 3 / 0
7,905
527
8,218
12,227
11,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
12
1 / 4 / 2
7,250
483
5,183
6,973
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
JoeEatTaco
Apollo
13
1 / 2 / 1
7,720
515
5,318
11,546
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
RenkorDS
Bastet
11
4 / 4 / 1
7,206
480
8,142
10,335
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
8
0 / 6 / 3
6,082
405
2,108
13,271
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
8
9
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
1
1.25
L
Cabrakan
 
Cabrakan
2
3
0
0.67
L
Poseidon
1
4
2
0.5
W
1
2
6
2
L
Apollo
JoeEatTaco
Apollo
1
2
1
0.75
L
Bastet
RenkorDS
Bastet
4
4
1
1.13
W
Hun Batz
6
2
7
4.75
W
6
2
4
4
L
Khepri
0
6
3
0.25
W
Chronos
kwispywolf
Chronos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
28,969
48,608
Taken
54,352
19,838
Mitigated
30,033
16,597
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,417
1,414
0
3,942
13,463
8,168
0
8,135
5,328
0
59,792
L
Cabrakan
 
Cabrakan
8,218
2,098
0
5,412
12,227
11,887
204
0
12,227
49,234
0
L
Poseidon
5,183
445
0
1,740
6,973
2,343
0
4,521
2,452
47,096
0
W
2,477
642
294
1,092
6,657
3,008
37
1,517
5,078
15,626
0
L
Apollo
JoeEatTaco
Apollo
5,318
2,601
0
6,407
11,546
3,513
37
6,249
5,297
0
54,077
L
Bastet
RenkorDS
Bastet
8,142
2,040
0
2,120
10,335
3,520
0
4,796
5,539
0
37,700
W
Hun Batz
7,853
2,433
0
1,146
9,478
3,237
595
1,944
7,416
0
56,541
W
11,289
4,033
0
7,066
10,415
3,099
3,503
2,818
7,265
69,531
0
L
Khepri
2,108
150
0
2,414
13,271
8,770
0
8,388
4,883
11,377
0
W
Chronos
kwispywolf
Chronos
10,188
3,403
0
3,057
8,595
2,326
1,216
565
8,012
44,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
36,163
460
Minions Killed
407
0
Camps Cleared
0
1,421,979
Distance Traveled
1,322,415
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,018
601
116
8
0
294,532
0
L
Cabrakan
7,905
527
110
7
0
215,870
5
L
Poseidon
7,250
483
105
7
0
279,657
3
W
Ymir
6,787
452
26
2
0
283,526
3
L
Apollo
7,720
515
104
7
0
248,186
4
L
Bastet
7,206
480
72
5
0
324,697
4
W
Hun Batz
9,038
603
104
7
0
307,867
4
W
Sol
9,513
634
139
9
0
258,382
1
L
Khepri
6,082
405
16
1
0
254,005
5
W
Chronos
7,883
526
75
5
0
277,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role