Player Matchup

Terra
Terra
Derpathon
Terra
Level 28
God Stats
66W - 43L
1,559 SR
Queue Stats
230W - 226L
1,496 Elo+
Solo
Heimdallr
Heimdallr
MissingAutos
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
2,010 Elo+
Party 1
Merlin
Merlin
Th3Dawg
Merlin
Level 7
God Stats
17W - 1L
2,050 SR
Queue Stats
21W - 1L
1,972 Elo+
Party 1
Chang'e
Chang'e
Yukariiiii
Chang'e
Level 120
God Stats
1W - 2L
1,694 SR
Queue Stats
6W - 6L
1,712 Elo+
Party 1
Agni
Agni
rjcv911
Agni
Level 18
God Stats
1W - 2L
1,293 SR
Queue Stats
48W - 52L
1,532 Elo+
Solo
Team Averages
Level 35
1,619 SR
1,745 Elo+

VS

Team Averages
Level 18
1,431 SR
1,507 Elo+
Nemesis
Nemesis
ICAzebra
Nemesis
Level 28
God Stats
0W - 2L
1,308 SR
Queue Stats
198W - 174L
1,480 Elo+
Solo
Hachiman
Hachiman
TheExiledMage
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,341 Elo+
Solo
Yemoja
Yemoja
jayzay99
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 19L
1,580 Elo+
Party 2
Tiamat
Tiamat
p41nk1llerz
Tiamat
Level 14
God Stats
2W - 2L
1,587 SR
Queue Stats
27W - 17L
1,483 Elo+
Party 2
Awilix
Awilix
succułent
Awilix
Level 29
God Stats
1W - 2L
1,261 SR
Queue Stats
107W - 76L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Derpathon
Terra
19
2 / 2 / 22
11,658
972
7,692
15,531
16,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
MissingAutos
Heimdallr
20
17 / 2 / 19
15,200
1,267
36,677
15,389
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Merlin
Th3Dawg
Merlin
20
16 / 7 / 17
14,897
1,241
31,937
18,158
7,090
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Yukariiiii
Chang'e
18
5 / 3 / 15
11,264
939
13,783
14,841
5,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
rjcv911
Agni
19
2 / 3 / 25
11,854
988
10,678
9,209
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ICAzebra
Nemesis
18
7 / 8 / 7
12,396
1,033
20,606
25,863
10,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
TheExiledMage
Hachiman
18
1 / 13 / 10
11,271
939
9,298
20,080
6,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
jayzay99
Yemoja
19
1 / 3 / 15
12,425
1,035
8,127
18,600
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
18
2 / 7 / 11
11,427
952
15,158
20,490
11,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
succułent
Awilix
18
6 / 11 / 8
12,306
1,026
13,515
22,164
7,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
68
42
Kills
17
17
Deaths
42
98
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Terra
Derpathon
Terra
2
2
22
6.5
L
Nemesis
ICAzebra
Nemesis
7
8
7
1.31
W
Heimdallr
MissingAutos
Heimdallr
17
2
19
13.25
W
Merlin
Th3Dawg
Merlin
16
7
17
3.5
L
Hachiman
TheExiledMage
Hachiman
1
13
10
0.46
W
Chang'e
Yukariiiii
Chang'e
5
3
15
4.17
L
Yemoja
jayzay99
Yemoja
1
3
15
2.83
L
Tiamat
2
7
11
1.07
W
Agni
rjcv911
Agni
2
3
25
4.83
L
Awilix
succułent
Awilix
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,767
Damage
66,704
73,128
Taken
107,197
39,760
Mitigated
50,236
22,554
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Derpathon
Terra
7,692
809
2,668
3,787
15,531
16,813
0
3,757
11,774
14,992
0
L
Nemesis
ICAzebra
Nemesis
20,606
11,546
0
3,661
25,863
10,154
0
15,357
10,362
0
33,657
W
Heimdallr
MissingAutos
Heimdallr
36,677
23,195
0
3,537
15,389
7,188
0
5,098
10,291
0
63,738
W
Merlin
Th3Dawg
Merlin
31,937
2,608
238
3,899
18,158
7,090
0
5,939
12,219
60,328
0
L
Hachiman
TheExiledMage
Hachiman
9,298
5,622
0
865
20,080
6,703
0
11,931
7,886
0
35,933
W
Chang'e
Yukariiiii
Chang'e
13,783
982
3,369
4,474
14,841
5,250
0
6,074
8,767
26,913
0
L
Yemoja
jayzay99
Yemoja
8,127
2,250
2,698
2,052
18,600
14,024
0
9,802
8,598
29,795
0
L
Tiamat
15,158
795
0
1,686
20,490
11,456
0
13,830
6,503
32,943
0
W
Agni
rjcv911
Agni
10,678
1,033
0
582
9,209
3,419
0
2,417
6,792
28,712
0
L
Awilix
succułent
Awilix
13,515
6,323
0
0
22,164
7,899
0
12,313
9,757
0
29,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,873
Gold Earned
59,825
232
Minions Killed
214
9
Camps Cleared
4
1,075,860
Distance Traveled
1,157,582
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,658
972
10
1
1
256,584
0
L
Nemesis
12,396
1,033
28
2
2
242,694
3
W
Heimdallr
15,200
1,267
67
6
1
227,491
0
W
Merlin
14,897
1,241
82
7
2
170,478
0
L
Hachiman
11,271
939
54
5
0
221,755
0
W
Chang'e
11,264
939
33
3
5
206,451
1
L
Yemoja
12,425
1,035
31
3
1
204,510
0
L
Tiamat
11,427
952
51
4
1
236,742
0
W
Agni
11,854
988
40
3
0
214,856
0
L
Awilix
12,306
1,026
50
4
0
251,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role