Player Matchup

Sun Wukong
Sun Wukong
Elcachasduras
Sun Wukong
Level 65
God Stats
6W - 3L
1,321 SR
Queue Stats
244W - 279L
1,453 Elo+
Party 2
Ares
Ares
Rac5o
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 2
Anhur
Anhur
Shmitte
Anhur
Level 143
God Stats
1W - 0L
1,169 SR
Queue Stats
49W - 36L
1,490 Elo+
Solo
Thoth
Thoth
berna200102
Thoth
Level 77
God Stats
26W - 20L
1,516 SR
Queue Stats
291W - 304L
1,496 Elo+
Party 2
Loki
Loki
omendasvacas
Loki
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 19L
1,517 Elo+
Party 2
Team Averages
Level 71
1,401 SR
1,455 Elo+

VS

Team Averages
Level 69
1,560 SR
1,468 Elo+
He Bo
He Bo
BrightonBaby
He Bo
Level 58
God Stats
2W - 13L
1,236 SR
Queue Stats
398W - 382L
1,453 Elo+
Party 1
Anubis
Anubis
Dragon666Devil1
Anubis
Level 137
God Stats
15W - 11L
1,609 SR
Queue Stats
503W - 498L
1,478 Elo+
Solo
Set
Set
GiraffeOfTorment
Set
Level 51
God Stats
58W - 53L
1,510 SR
Queue Stats
367W - 359L
1,439 Elo+
Party 1
Athena
Athena
Zetrix18
Athena
Level 48
God Stats
20W - 21L
1,704 SR
Queue Stats
338W - 315L
1,473 Elo+
Party 1
Artemis
Artemis
ferryberry
Artemis
Level 50
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 3L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elcachasduras
Sun Wukong
16
2 / 0 / 2
9,538
681
6,778
10,773
5,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Rac5o
Ares
12
1 / 2 / 5
7,728
552
2,428
7,743
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Shmitte
Anhur
15
3 / 0 / 1
8,673
620
6,539
8,570
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 2
8,842
632
7,091
3,602
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 3
8,145
582
3,562
7,994
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,628
473
2,372
8,139
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 1
8,210
586
7,521
10,268
4,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 0 / 0
5,811
415
176
4,207
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Zetrix18
Athena
12
2 / 2 / 1
7,302
522
4,120
11,629
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ferryberry
Artemis
10
0 / 3 / 0
6,144
439
1,929
7,210
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
1
0.38
W
Sun Wukong
Elcachasduras
Sun Wukong
2
0
2
3
L
1
0
0
1
W
Ares
Rac5o
Ares
1
2
5
1.75
W
Anhur
Shmitte
Anhur
3
0
1
3.5
L
Athena
Zetrix18
Athena
2
2
1
1.25
W
3
0
2
4
L
Artemis
ferryberry
Artemis
0
3
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
16,118
38,682
Taken
41,453
17,959
Mitigated
16,139
14,721
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,372
70
0
2,708
8,139
2,202
0
4,472
3,667
40,099
0
L
7,521
233
0
4,975
10,268
4,812
0
616
9,652
63,677
0
W
Sun Wukong
Elcachasduras
Sun Wukong
6,778
1,306
0
5,062
10,773
5,513
623
5,142
5,631
0
66,437
L
176
58
0
203
4,207
1,260
0
0
4,207
0
23,730
W
Ares
Rac5o
Ares
2,428
152
0
730
7,743
5,315
335
3,930
3,775
13,451
0
W
Anhur
Shmitte
Anhur
6,539
2,689
0
4,400
8,570
2,981
2,446
1,237
7,333
0
59,234
L
Athena
Zetrix18
Athena
4,120
828
0
2,730
11,629
6,679
0
3,945
7,684
27,141
0
W
7,091
251
0
1,077
3,602
1,338
210
1,359
2,073
62,447
0
L
Artemis
ferryberry
Artemis
1,929
1,329
0
1,581
7,210
1,186
0
486
6,724
0
25,615
W
3,562
419
0
3,452
7,994
2,812
0
2,016
5,857
0
52,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
34,095
508
Minions Killed
376
0
Camps Cleared
0
1,442,796
Distance Traveled
1,113,353
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,628
473
86
6
0
233,294
2
L
Anubis
8,210
586
135
10
0
201,363
3
W
Sun Wukong
9,538
681
150
11
0
299,359
4
L
Set
5,811
415
42
3
0
165,430
1
W
Ares
7,728
552
14
1
0
292,057
5
W
Anhur
8,673
620
116
8
0
253,574
4
L
Athena
7,302
522
43
3
0
286,700
2
W
Thoth
8,842
632
128
9
0
285,037
4
L
Artemis
6,144
439
70
5
0
226,566
1
W
Loki
8,145
582
100
7
0
312,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role