Player Matchup

Freya
Freya
Arc Dite
Freya
Level 141
God Stats
3W - 1L
1,749 SR
Queue Stats
198W - 211L
1,383 Elo+
Solo
Chang'e
Chang'e
BastyNastard420
Chang'e
Level 159
God Stats
55W - 32L
1,531 SR
Queue Stats
918W - 996L
1,485 Elo+
Party 1
Hel
Hel
Denis91178
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 152L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mistah__Panda
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,312 Elo+
Party 1
Vamana
Vamana
wolfdietric
Vamana
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 159L
1,608 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,438 Elo+

VS

Team Averages
Level 111
1,464 SR
1,339 Elo+
Bakasura
Bakasura
CollinLou
Bakasura
Level 103
God Stats
6W - 5L
1,290 SR
Queue Stats
314W - 297L
1,412 Elo+
Solo
Cthulhu
Cthulhu
EUPHORIES-
Cthulhu
Level 106
God Stats
4W - 6L
1,317 SR
Queue Stats
378W - 355L
1,389 Elo+
Solo
Chiron
Chiron
H3R0NX
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,133 Elo+
Solo
Nu Wa
Nu Wa
Uninxtc1
Nu Wa
Level 123
God Stats
27W - 22L
1,624 SR
Queue Stats
175W - 198L
1,374 Elo+
Solo
Neith
Neith
juan153
Neith
Level 116
God Stats
12W - 7L
1,591 SR
Queue Stats
33W - 31L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arc Dite
Freya
12
0 / 1 / 3
6,466
462
5,324
9,810
3,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 1 / 2
8,024
573
6,119
9,720
3,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
5,834
417
2,375
8,613
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Mistah__Panda
Tsukuyomi
12
4 / 5 / 2
7,112
508
6,667
9,698
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
13
0 / 3 / 0
7,117
508
4,529
10,488
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CollinLou
Bakasura
13
2 / 5 / 2
7,505
536
3,242
9,938
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
EUPHORIES-
Cthulhu
12
1 / 1 / 5
6,888
492
9,427
11,279
4,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
H3R0NX
Chiron
11
1 / 1 / 0
6,656
475
3,868
7,040
2,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Uninxtc1
Nu Wa
12
2 / 0 / 5
7,166
512
11,348
5,568
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
juan153
Neith
15
5 / 1 / 0
8,748
625
7,607
7,792
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
11
11
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
Arc Dite
Freya
0
1
3
1.5
L
3
1
2
4
W
Bakasura
CollinLou
Bakasura
2
5
2
0.6
L
0
1
1
0.5
W
Cthulhu
EUPHORIES-
Cthulhu
1
1
5
3.5
W
Chiron
H3R0NX
Chiron
1
1
0
1
L
Tsukuyomi
Mistah__Panda
Tsukuyomi
4
5
2
1
W
Nu Wa
Uninxtc1
Nu Wa
2
0
5
4.5
W
Neith
juan153
Neith
5
1
0
5
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
35,492
48,329
Taken
41,617
22,191
Mitigated
15,712
24,011
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Arc Dite
Freya
5,324
1,871
0
5,008
9,810
3,141
0
4,663
5,147
40,301
0
L
6,119
370
903
7,020
9,720
3,674
0
5,083
4,553
63,393
0
W
Bakasura
CollinLou
Bakasura
3,242
2,002
0
2,699
9,938
4,322
0
2,098
7,840
0
46,282
L
2,375
236
1,605
4,263
8,613
3,701
0
6,023
2,450
14,055
0
W
Cthulhu
EUPHORIES-
Cthulhu
9,427
654
490
3,494
11,279
4,748
0
5,079
6,200
39,913
0
W
Chiron
H3R0NX
Chiron
3,868
1,366
629
2,652
7,040
2,012
0
4,101
2,939
0
36,322
L
Tsukuyomi
Mistah__Panda
Tsukuyomi
6,667
1,743
0
1,697
9,698
3,078
0
4,717
4,928
0
36,865
W
Nu Wa
Uninxtc1
Nu Wa
11,348
4,476
500
2,330
5,568
1,598
99
2,540
3,028
42,939
0
W
Neith
juan153
Neith
7,607
3,700
0
4,015
7,792
3,032
510
0
7,792
0
52,185
L
Vamana
4,529
1,256
0
3,515
10,488
8,597
0
289
10,199
0
45,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
36,963
405
Minions Killed
437
0
Camps Cleared
0
1,259,964
Distance Traveled
1,251,838
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,466
462
74
5
0
238,880
3
L
Chang'e
8,024
573
137
10
0
261,708
0
W
Bakasura
7,505
536
106
8
0
271,337
5
L
Hel
5,834
417
22
2
0
256,954
0
W
Cthulhu
6,888
492
59
4
0
279,741
5
W
Chiron
6,656
475
78
6
0
255,622
1
L
Tsukuyomi
7,112
508
73
5
0
270,730
0
W
Nu Wa
7,166
512
65
5
0
248,530
1
W
Neith
8,748
625
129
9
0
196,608
0
L
Vamana
7,117
508
99
7
0
231,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role