Player Matchup

Neith
Neith
BlackThunder2
Neith
Level 11
God Stats
1W - 2L
1,476 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Boom8867
Ymir
Level 25
God Stats
7W - 21L
1,255 SR
Queue Stats
84W - 114L
1,227 Elo+
Party 1
Kali
Kali
SWokulsky
Kali
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 79L
1,213 Elo+
Party 1
The Morrigan
The Morrigan
XXxMAZUxXX
The Morrigan
Level 29
God Stats
1W - 3L
1,797 SR
Queue Stats
25W - 41L
1,204 Elo+
Solo
Bellona
Bellona
Zvezda1488
Bellona
Level 18
God Stats
2W - 11L
1,088 SR
Queue Stats
45W - 74L
1,161 Elo+
Party 1
Team Averages
Level 20
1,423 SR
1,261 Elo+

VS

Team Averages
Level 32
1,520 SR
1,404 Elo+
Neith
Neith
ElYorch77
Neith
Level 2
God Stats
1W - 1L
1,222 SR
Queue Stats
3W - 2L
1,269 Elo+
Party 2
Guan Yu
Guan Yu
NeKiT8893
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,540 Elo+
Party 3
Khepri
Khepri
Rakut
Khepri
Level 104
God Stats
1W - 0L
1,876 SR
Queue Stats
6W - 3L
1,210 Elo+
Party 2
Raijin
Raijin
VayaCarencias
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
vadi22831
Bakasura
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 2
8,467
498
6,116
13,244
2,996
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 4 / 2
5,870
345
1,095
10,070
4,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
9
1 / 14 / 2
6,881
405
6,780
17,504
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
XXxMAZUxXX
The Morrigan
13
3 / 10 / 1
8,288
488
7,752
11,392
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Zvezda1488
Bellona
10
0 / 9 / 1
6,824
401
4,646
17,030
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElYorch77
Neith
14
6 / 1 / 12
9,304
547
8,006
6,693
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
NeKiT8893
Guan Yu
13
5 / 3 / 10
9,243
544
6,769
11,903
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Rakut
Khepri
13
3 / 1 / 14
9,229
543
4,133
15,292
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
24 / 0 / 6
12,194
717
26,001
13,303
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
vadi22831
Bakasura
15
9 / 2 / 6
10,355
609
4,695
11,496
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
7
Kills
47
47
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
Ymir
0
4
2
0.25
W
Neith
ElYorch77
Neith
6
1
12
12
W
Guan Yu
NeKiT8893
Guan Yu
5
3
10
3.33
W
Khepri
Rakut
Khepri
3
1
14
10
L
Kali
1
14
2
0.14
W
24
0
6
27
L
The Morrigan
XXxMAZUxXX
The Morrigan
3
10
1
0.35
L
Bellona
Zvezda1488
Bellona
0
9
1
0.06
W
Bakasura
vadi22831
Bakasura
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
49,604
69,240
Taken
58,687
24,043
Mitigated
34,473
10,934
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,116
4,424
294
2,086
13,244
2,996
793
5,019
7,654
0
38,366
L
Ymir
1,095
27
0
1,594
10,070
4,179
154
4,612
5,191
9,475
0
W
Neith
ElYorch77
Neith
8,006
4,846
0
1,371
6,693
3,085
2,175
1,321
5,368
0
41,879
W
Guan Yu
NeKiT8893
Guan Yu
6,769
1,278
1,359
2,617
11,903
7,300
0
1,718
10,171
307
41,011
W
Khepri
Rakut
Khepri
4,133
1,115
0
3,389
15,292
12,632
47
866
14,426
31,473
0
L
Kali
6,780
3,905
0
1,510
17,504
4,741
153
6,813
10,124
0
32,536
W
26,001
3,572
185
4,334
13,303
5,868
1,532
2,017
11,270
95,771
0
L
The Morrigan
XXxMAZUxXX
The Morrigan
7,752
2,025
0
1,110
11,392
3,380
0
7,157
3,816
36,153
0
L
Bellona
Zvezda1488
Bellona
4,646
2,058
0
4,340
17,030
8,747
92
5,617
11,234
0
34,707
W
Bakasura
vadi22831
Bakasura
4,695
3,229
0
3,451
11,496
5,588
3,424
3,122
8,364
0
45,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
50,325
231
Minions Killed
444
0
Camps Cleared
0
1,162,425
Distance Traveled
1,705,921
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,467
498
60
4
0
246,939
0
L
Ymir
5,870
345
19
1
0
124,765
0
W
Neith
9,304
547
70
4
0
307,408
0
W
Guan Yu
9,243
544
67
4
0
375,691
3
W
Khepri
9,229
543
47
3
0
311,667
1
L
Kali
6,881
405
51
3
0
277,212
0
W
Raijin
12,194
717
149
9
0
327,375
5
L
The Morrigan
8,288
488
54
3
0
242,576
0
L
Bellona
6,824
401
47
3
0
270,933
0
W
Bakasura
10,355
609
111
7
0
383,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role