Player Matchup

Loki
Loki
DigikingSTMN
Loki
Level 29
God Stats
14W - 14L
1,733 SR
Queue Stats
202W - 174L
1,474 Elo+
Solo
Tiamat
Tiamat
Gisa233
Tiamat
Level 17
God Stats
8W - 9L
1,593 SR
Queue Stats
129W - 86L
1,408 Elo+
Party 1
Artemis
Artemis
Nattetet12
Artemis
Level 5
God Stats
7W - 5L
1,023 SR
Queue Stats
20W - 19L
1,163 Elo+
Solo
Cthulhu
Cthulhu
STARLINGHT
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
别抓我我害怕
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 74L
1,248 Elo+
Party 1
Team Averages
Level 14
1,470 SR
1,359 Elo+

VS

Team Averages
Level 58
1,503 SR
1,442 Elo+
Anhur
Anhur
AwsumerOne
Anhur
Level 125
God Stats
1W - 1L
1,662 SR
Queue Stats
19W - 10L
1,678 Elo+
Party 3
Geb
Geb
Geocon
Geb
Level 7
God Stats
13W - 5L
1,826 SR
Queue Stats
16W - 8L
1,707 Elo+
Party 3
Anubis
Anubis
Good0leDad
Anubis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
Mercy965
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,231 Elo+
Party 2
Ratatoskr
Ratatoskr
teamofran_loca
Ratatoskr
Level 27
God Stats
3W - 5L
1,026 SR
Queue Stats
56W - 110L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
11,016
1,001
13,377
11,591
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Gisa233
Tiamat
16
1 / 7 / 7
10,502
955
12,778
17,499
10,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Nattetet12
Artemis
16
2 / 3 / 4
10,522
957
13,137
13,456
5,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
STARLINGHT
Cthulhu
17
1 / 5 / 7
10,476
952
13,362
26,848
23,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 9 / 5
10,509
955
6,757
23,192
22,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

57

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
10 / 2 / 13
13,713
1,247
23,691
9,838
4,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
Geocon
Geb
17
2 / 1 / 14
10,884
989
12,322
15,112
15,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Good0leDad
Anubis
18
5 / 4 / 15
12,083
1,098
22,403
11,500
5,892
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mercy965
Cthulhu
18
3 / 2 / 20
11,628
1,057
18,832
17,424
15,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
teamofran_loca
Ratatoskr
17
6 / 1 / 11
11,587
1,053
8,799
12,994
5,664
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
10
Kills
26
26
Deaths
10
27
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anhur
10
2
13
8.25
L
4
2
4
3
W
Geb
Geocon
Geb
2
1
14
9
L
Tiamat
Gisa233
Tiamat
1
7
7
0.64
W
Anubis
Good0leDad
Anubis
5
4
15
3.13
W
Cthulhu
Mercy965
Cthulhu
3
2
20
6.5
L
Artemis
Nattetet12
Artemis
2
3
4
1.33
L
Cthulhu
STARLINGHT
Cthulhu
1
5
7
0.9
W
Ratatoskr
teamofran_loca
Ratatoskr
6
1
11
11.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,411
Damage
86,047
92,586
Taken
66,868
65,661
Mitigated
46,951
6,664
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
23,691
10,719
0
1,160
9,838
4,147
0
3,967
5,871
0
47,266
L
13,377
2,256
0
414
11,591
3,948
0
7,103
4,488
0
23,969
W
Geb
Geocon
Geb
12,322
1,498
0
0
15,112
15,736
0
6,540
8,572
30,238
0
L
Tiamat
Gisa233
Tiamat
12,778
1,221
0
1,908
17,499
10,044
0
8,944
8,555
33,799
0
W
Anubis
Good0leDad
Anubis
22,403
1,218
2,040
4,227
11,500
5,892
0
6,406
5,094
48,377
0
W
Cthulhu
Mercy965
Cthulhu
18,832
1,052
166
2,878
17,424
15,512
0
9,909
7,515
33,190
0
L
Artemis
Nattetet12
Artemis
13,137
8,832
0
1,120
13,456
5,300
0
6,087
7,369
0
29,985
L
Cthulhu
STARLINGHT
Cthulhu
13,362
1,378
777
2,445
26,848
23,667
0
17,491
9,357
31,948
0
W
Ratatoskr
teamofran_loca
Ratatoskr
8,799
2,665
0
782
12,994
5,664
0
6,075
6,919
0
15,422
L
6,757
824
0
0
23,192
22,702
0
13,932
9,260
15,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
59,895
164
Minions Killed
225
5
Camps Cleared
9
1,005,655
Distance Traveled
1,073,725
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,713
1,247
58
5
4
189,082
1
L
Loki
11,016
1,001
18
2
2
228,621
1
W
Geb
10,884
989
40
4
2
242,137
0
L
Tiamat
10,502
955
44
4
1
214,355
0
W
Anubis
12,083
1,098
80
7
1
141,005
0
W
Cthulhu
11,628
1,057
33
3
2
230,487
0
L
Artemis
10,522
957
42
4
1
139,459
0
L
Cthulhu
10,476
952
48
4
0
224,820
0
W
Ratatoskr
11,587
1,053
14
1
0
271,014
0
L
Ares
10,509
955
12
1
1
198,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role