Player Matchup

Nike
Nike
Eléanore
Nike
Level 29
God Stats
36W - 39L
1,571 SR
Queue Stats
52W - 56L
1,496 Elo+
Party 1
Fenrir
Fenrir
Worgendor
Fenrir
Level 17
God Stats
2W - 3L
1,491 SR
Queue Stats
23W - 30L
1,354 Elo+
Solo
Chang'e
Chang'e
simiabraz12
Chang'e
Level 108
God Stats
8W - 9L
1,432 SR
Queue Stats
98W - 127L
1,447 Elo+
Party 1
Team Averages
Level 51
1,498 SR
1,432 Elo+

VS

Team Averages
Level 20
1,608 SR
1,441 Elo+
Anhur
Anhur
Mcsneak
Anhur
Level 7
God Stats
1W - 2L
1,686 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RumpleForSkin187
Gilgamesh
Level 28
God Stats
13W - 9L
1,543 SR
Queue Stats
64W - 76L
1,337 Elo+
Solo
Tiamat
Tiamat
Skimitar
Tiamat
Level 24
God Stats
12W - 6L
1,596 SR
Queue Stats
20W - 23L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
2 / 5 / 13
14,466
579
15,730
27,350
26,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Worgendor
Fenrir
17
5 / 9 / 9
14,512
580
18,448
27,245
14,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
simiabraz12
Chang'e
20
10 / 4 / 4
16,482
659
29,048
30,279
17,695
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mcsneak
Anhur
19
6 / 6 / 9
16,454
658
19,502
23,777
8,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
19
5 / 8 / 10
16,336
653
19,614
28,810
33,619
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Skimitar
Tiamat
20
7 / 3 / 7
16,466
659
30,618
22,878
14,520
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
17
Kills
18
18
Deaths
17
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
2
5
13
1.7
W
Anhur
Mcsneak
Anhur
6
6
9
1.75
W
Gilgamesh
5
8
10
1.25
W
Tiamat
Skimitar
Tiamat
7
3
7
3.5
L
Fenrir
Worgendor
Fenrir
5
9
9
1.06
L
Chang'e
simiabraz12
Chang'e
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,226
Damage
69,734
84,874
Taken
75,465
58,424
Mitigated
56,691
28,434
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
15,730
972
0
1,371
27,350
26,261
640
8,594
18,226
0
65,001
W
Anhur
Mcsneak
Anhur
19,502
12,104
0
3,644
23,777
8,552
2,178
10,409
13,008
0
61,708
W
Gilgamesh
19,614
4,153
0
4,278
28,810
33,619
1,231
7,741
20,651
384
57,885
W
Tiamat
Skimitar
Tiamat
30,618
2,237
0
8,849
22,878
14,520
497
10,952
11,734
125,757
0
L
Fenrir
Worgendor
Fenrir
18,448
6,976
0
1,801
27,245
14,468
294
8,260
18,481
0
39,562
L
Chang'e
simiabraz12
Chang'e
29,048
342
8,407
16,855
30,279
17,695
784
12,706
17,155
139,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
49,256
326
Minions Killed
253
0
Camps Cleared
0
1,320,574
Distance Traveled
1,357,206
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,466
579
92
4
0
456,532
0
W
Anhur
16,454
658
68
3
0
417,053
0
W
Gilgamesh
16,336
653
58
2
0
456,635
2
W
Tiamat
16,466
659
127
5
0
483,518
2
L
Fenrir
14,512
580
51
2
0
429,795
3
L
Chang'e
16,482
659
183
7
0
434,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role