Player Matchup

Ah Puch
Ah Puch
Levitatous
Ah Puch
Level 140
God Stats
0W - 2L
1,170 SR
Queue Stats
199W - 208L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
o Oatz o
Sun Wukong
Level 142
God Stats
1W - 2L
1,736 SR
Queue Stats
104W - 80L
1,687 Elo+
Party 1
Chiron
Chiron
uglymonkey2002
Chiron
Level 143
God Stats
5W - 5L
1,724 SR
Queue Stats
210W - 197L
1,613 Elo+
Party 1
Team Averages
Level 142
1,544 SR
1,628 Elo+

VS

Team Averages
Level 108
1,741 SR
1,744 Elo+
Chaac
Chaac
ButtiusXI
Chaac
Level 96
God Stats
5W - 0L
2,014 SR
Queue Stats
98W - 36L
1,833 Elo+
Party 2
Chang'e
Chang'e
TumsetDryler
Chang'e
Level 108
God Stats
10W - 2L
1,657 SR
Queue Stats
114W - 41L
1,843 Elo+
Party 2
Yemoja
Yemoja
xXMANUELXx_PR
Yemoja
Level 121
God Stats
3W - 1L
1,551 SR
Queue Stats
97W - 91L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Levitatous
Ah Puch
15
4 / 8 / 1
11,342
709
17,381
14,062
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
o Oatz o
Sun Wukong
12
1 / 4 / 4
9,644
603
7,868
16,912
14,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
0 / 4 / 3
9,302
581
4,829
13,322
4,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ButtiusXI
Chaac
16
9 / 2 / 7
12,318
770
20,315
15,446
11,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
TumsetDryler
Chang'e
15
7 / 2 / 8
11,606
725
12,702
14,909
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 14
10,309
644
4,260
11,633
9,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
16
16
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
ButtiusXI
Chaac
9
2
7
6.25
L
Ah Puch
Levitatous
Ah Puch
4
8
1
0.56
W
Chang'e
TumsetDryler
Chang'e
7
2
8
5.5
L
Sun Wukong
o Oatz o
Sun Wukong
1
4
4
0.75
L
0
4
3
0.38
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
37,277
44,296
Taken
41,988
22,868
Mitigated
27,510
6,408
Healing
24,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ButtiusXI
Chaac
20,315
1,691
0
4,045
15,446
11,575
947
4,776
10,438
0
54,362
L
Ah Puch
Levitatous
Ah Puch
17,381
468
0
1,789
14,062
4,439
0
5,745
8,317
48,284
0
W
Chang'e
TumsetDryler
Chang'e
12,702
289
4,512
6,808
14,909
6,806
1,053
6,524
7,907
68,204
0
L
Sun Wukong
o Oatz o
Sun Wukong
7,868
1,381
0
999
16,912
14,238
0
6,971
9,941
0
34,280
L
4,829
1,203
649
2,971
13,322
4,191
0
4,358
8,964
0
38,159
W
4,260
376
4,813
4,264
11,633
9,129
481
5,077
6,210
24,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
34,233
171
Minions Killed
213
0
Camps Cleared
0
849,701
Distance Traveled
956,460
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,318
770
81
5
0
328,581
4
L
Ah Puch
11,342
709
72
5
0
241,854
0
W
Chang'e
11,606
725
89
6
0
320,546
1
L
Sun Wukong
9,644
603
41
3
0
316,624
0
L
Chiron
9,302
581
58
4
0
291,223
1
W
Yemoja
10,309
644
43
3
0
307,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role