Player Matchup

Fafnir
Fafnir
Rand729
Fafnir
Level 120
God Stats
0W - 2L
1,224 SR
Queue Stats
28W - 34L
1,614 Elo+
Solo
Nox
Nox
dahro22
Nox
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Loki
Loki
gkhnatak
Loki
Level 64
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 4L
1,109 Elo+
Solo
Hachiman
Hachiman
noobTOlegend
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,389 SR
1,431 Elo+

VS

Team Averages
Level 93
1,580 SR
1,370 Elo+
Janus
Janus
Adriantin
Janus
Level 98
God Stats
3W - 6L
1,472 SR
Queue Stats
4W - 10L
1,289 Elo+
Solo
Cthulhu
Cthulhu
ChiiTo1998
Cthulhu
Level 24
God Stats
1W - 0L
1,873 SR
Queue Stats
4W - 8L
1,301 Elo+
Solo
Skadi
Skadi
KayKing123
Skadi
Level 130
God Stats
21W - 16L
1,569 SR
Queue Stats
28W - 25L
1,524 Elo+
Party 1
Vamana
Vamana
xBeerbear
Vamana
Level 120
God Stats
1W - 0L
1,405 SR
Queue Stats
20W - 30L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Rand729
Fafnir
13
1 / 2 / 4
8,620
862
4,457
10,419
9,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
15
4 / 4 / 2
8,397
840
7,421
8,770
3,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
1 / 4 / 1
7,242
724
1,484
5,671
1,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
noobTOlegend
Hachiman
14
2 / 4 / 3
7,866
787
5,828
7,686
2,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adriantin
Janus
15
2 / 2 / 3
8,974
897
5,188
4,870
1,693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
ChiiTo1998
Cthulhu
12
0 / 4 / 2
7,434
743
2,938
7,800
2,957
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
16
8 / 2 / 2
9,738
974
11,347
7,919
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
xBeerbear
Vamana
15
4 / 0 / 3
9,332
933
7,102
10,268
8,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
14
14
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Adriantin
Janus
2
2
3
1.75
W
Cthulhu
ChiiTo1998
Cthulhu
0
4
2
0.25
W
Skadi
8
2
2
4.5
L
Fafnir
Rand729
Fafnir
1
2
4
1.5
L
Nox
4
4
2
1.25
L
Loki
1
4
1
0.38
L
Hachiman
noobTOlegend
Hachiman
2
4
3
0.88
W
Vamana
xBeerbear
Vamana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
26,575
32,546
Taken
30,857
17,893
Mitigated
16,025
3,501
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Adriantin
Janus
5,188
236
645
448
4,870
1,693
934
1,310
3,560
32,344
0
W
Cthulhu
ChiiTo1998
Cthulhu
2,938
557
0
1,297
7,800
2,957
398
4,624
3,176
11,807
0
W
Skadi
11,347
5,979
462
2,450
7,919
3,174
1,775
3,250
4,669
0
37,987
L
Fafnir
Rand729
Fafnir
4,457
1,260
0
1,008
10,419
9,979
0
1,257
9,162
15,391
0
L
Nox
7,421
1,657
0
713
8,770
3,576
0
4,084
4,686
22,999
0
L
Loki
1,484
1,265
147
487
5,671
1,912
0
2,803
2,868
0
10,456
L
Hachiman
noobTOlegend
Hachiman
5,828
3,124
0
1,146
7,686
2,426
0
689
6,997
0
29,603
W
Vamana
xBeerbear
Vamana
7,102
3,276
0
4,164
10,268
8,201
622
3,422
6,846
0
32,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
35,478
129
Minions Killed
172
7
Camps Cleared
12
629,957
Distance Traveled
806,680
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,974
897
58
6
2
199,533
3
W
Cthulhu
7,434
743
13
1
1
149,314
0
W
Skadi
9,738
974
54
5
4
205,922
3
L
Fafnir
8,620
862
22
2
0
167,198
1
L
Nox
8,397
840
38
4
0
177,587
2
L
Loki
7,242
724
21
2
5
128,276
0
L
Hachiman
7,866
787
48
5
2
156,896
4
W
Vamana
9,332
933
47
5
5
251,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role