Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Baron_Mick
Chaac
Level 66
God Stats
13W - 8L
1,548 SR
Queue Stats
299W - 356L
1,383 Elo+
Party 3
Vulcan
Vulcan
BenWillSchnee
Vulcan
Level 18
God Stats
9W - 8L
1,382 SR
Queue Stats
58W - 76L
1,297 Elo+
Party 3
Cthulhu
Cthulhu
Captain_Sugar1
Cthulhu
Level 50
God Stats
50W - 56L
1,483 SR
Queue Stats
184W - 241L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
Roszario
Danzaburou
Level 20
God Stats
4W - 8L
1,307 SR
Queue Stats
111W - 168L
1,156 Elo+
Party 1
Team Averages
Level 43
1,444 SR
1,343 Elo+

VS

Team Averages
Level 66
1,351 SR
1,132 Elo+
Cthulhu
Cthulhu
Barret_VII
Cthulhu
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,057 Elo+
Party 2
Bakasura
Bakasura
Faze_aitor07
Bakasura
Level 29
God Stats
0W - 1L
1,299 SR
Queue Stats
7W - 12L
1,312 Elo+
Party 2
Bellona
Bellona
MethSkies
Bellona
Level 87
God Stats
0W - 1L
1,193 SR
Queue Stats
2W - 11L
1,118 Elo+
Party 2
Zeus
Zeus
Phanrok
Zeus
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 12L
1,037 Elo+
Party 2
Neith
Neith
kyrlieth
Neith
Level 102
God Stats
3W - 4L
1,263 SR
Queue Stats
54W - 50L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
11 / 1 / 8
10,187
566
13,180
13,699
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
8 / 1 / 3
10,152
564
10,495
18,030
19,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 3 / 4
9,874
549
11,067
7,974
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 11
9,795
544
11,095
15,015
13,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Roszario
Danzaburou
15
2 / 4 / 3
9,700
539
9,383
14,573
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barret_VII
Cthulhu
14
5 / 5 / 4
8,945
497
10,382
22,116
15,966
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Faze_aitor07
Bakasura
11
0 / 6 / 0
6,749
375
4,451
13,040
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MethSkies
Bellona
12
0 / 5 / 3
7,144
397
5,677
13,116
7,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Phanrok
Zeus
14
4 / 8 / 0
8,969
498
8,630
11,589
3,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
kyrlieth
Neith
12
2 / 6 / 1
7,501
417
12,152
13,153
4,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
30
Kills
11
11
Deaths
30
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
1
8
15
W
Chaac
8
1
3
9.5
L
Cthulhu
Barret_VII
Cthulhu
5
5
4
1.4
W
7
3
4
3
W
2
2
11
3.75
L
Bakasura
Faze_aitor07
Bakasura
0
6
0
0
L
Bellona
MethSkies
Bellona
0
5
3
0.3
L
Zeus
Phanrok
Zeus
4
8
0
0.5
W
Danzaburou
Roszario
Danzaburou
2
4
3
0.88
L
Neith
kyrlieth
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
41,292
69,291
Taken
73,014
47,627
Mitigated
37,215
24,609
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,180
7,111
0
3,416
13,699
6,211
136
3,099
10,530
0
55,726
W
Chaac
10,495
1,170
0
7,650
18,030
19,544
1,062
3,511
14,243
0
70,816
L
Cthulhu
Barret_VII
Cthulhu
10,382
891
659
4,456
22,116
15,966
0
8,011
13,991
38,181
0
W
11,067
5,132
207
2,456
7,974
3,553
1,390
4,089
3,875
46,923
0
W
11,095
548
1,651
4,070
15,015
13,100
309
4,737
9,547
35,000
0
L
Bakasura
Faze_aitor07
Bakasura
4,451
2,526
0
1,651
13,040
5,405
318
2,925
10,007
0
32,591
L
Bellona
MethSkies
Bellona
5,677
238
0
426
13,116
7,390
0
2,581
10,513
0
27,372
L
Zeus
Phanrok
Zeus
8,630
341
0
1,737
11,589
3,770
654
3,998
7,419
38,132
0
W
Danzaburou
Roszario
Danzaburou
9,383
5,070
0
5,159
14,573
5,219
520
3,576
10,997
0
70,367
L
Neith
kyrlieth
Neith
12,152
5,748
1,069
3,422
13,153
4,684
0
4,191
8,922
0
41,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
39,308
467
Minions Killed
321
0
Camps Cleared
0
1,654,014
Distance Traveled
1,589,443
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,187
566
72
4
0
394,114
0
W
Chaac
10,152
564
133
7
0
340,493
4
L
Cthulhu
8,945
497
67
4
0
347,571
5
W
Vulcan
9,874
549
99
6
0
299,829
3
W
Cthulhu
9,795
544
46
3
0
339,960
4
L
Bakasura
6,749
375
77
4
0
351,720
0
L
Bellona
7,144
397
59
3
0
330,529
6
L
Zeus
8,969
498
62
3
0
278,164
3
W
Danzaburou
9,700
539
117
7
0
279,618
4
L
Neith
7,501
417
56
3
0
281,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role