Player Matchup

Neith
Neith
AnikiRey
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
NatanNate
Baron Samedi
Level 41
God Stats
2W - 0L
1,745 SR
Queue Stats
7W - 6L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
cachurro699
Ne Zha
Level 148
God Stats
4W - 5L
1,389 SR
Queue Stats
274W - 228L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lllsarrilllç
Cu Chulainn
Level 64
God Stats
22W - 23L
1,370 SR
Queue Stats
367W - 360L
1,355 Elo+
Party 1
Ymir
Ymir
plata699
Ymir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 104L
1,517 Elo+
Party 1
Team Averages
Level 64
1,501 SR
1,462 Elo+

VS

Team Averages
Level 76
1,528 SR
1,495 Elo+
Geb
Geb
Bergard
Geb
Level 38
God Stats
4W - 6L
1,550 SR
Queue Stats
44W - 43L
1,471 Elo+
Party 3
Amaterasu
Amaterasu
Katanafreak
Amaterasu
Level 115
God Stats
14W - 13L
1,593 SR
Queue Stats
124W - 103L
1,531 Elo+
Party 3
Scylla
Scylla
TheeKaelzar
Scylla
Level 25
God Stats
3W - 1L
1,689 SR
Queue Stats
78W - 77L
1,433 Elo+
Party 3
Medusa
Medusa
Tombles
Medusa
Level 124
God Stats
5W - 7L
1,657 SR
Queue Stats
121W - 104L
1,529 Elo+
Party 3
Awilix
Awilix
wololox
Awilix
Level 77
God Stats
0W - 3L
1,151 SR
Queue Stats
297W - 287L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnikiRey
Neith
14
1 / 2 / 8
8,224
484
5,197
11,070
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
NatanNate
Baron Samedi
14
4 / 3 / 10
8,735
514
8,647
8,247
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
17
18 / 1 / 7
10,976
646
16,667
14,483
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
lllsarrilllç
Cu Chulainn
14
2 / 4 / 7
8,630
508
10,369
13,256
8,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
13
5 / 2 / 12
9,201
541
5,803
14,131
11,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 6 / 4
6,854
403
5,783
12,619
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Katanafreak
Amaterasu
15
7 / 3 / 0
9,047
532
9,583
10,960
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
10
1 / 7 / 2
6,876
404
4,846
10,399
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Tombles
Medusa
14
4 / 5 / 2
8,830
519
13,089
9,568
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
wololox
Awilix
12
0 / 9 / 3
7,364
433
6,055
14,515
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
30
Kills
12
12
Deaths
30
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AnikiRey
Neith
1
2
8
2.5
L
Geb
0
6
4
0.33
L
Amaterasu
Katanafreak
Amaterasu
7
3
0
2.33
W
Baron Samedi
NatanNate
Baron Samedi
4
3
10
3
L
Scylla
1
7
2
0.29
L
Medusa
Tombles
Medusa
4
5
2
1
W
Ne Zha
18
1
7
21.5
W
Cu Chulainn
lllsarrilllç
Cu Chulainn
2
4
7
1.38
W
Ymir
5
2
12
5.5
L
Awilix
wololox
Awilix
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,683
Damage
39,356
61,187
Taken
58,061
34,102
Mitigated
26,054
17,257
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AnikiRey
Neith
5,197
2,715
0
6,649
11,070
3,767
748
1,177
9,853
0
49,671
L
Geb
5,783
508
0
621
12,619
7,821
0
4,511
7,992
16,313
0
L
Amaterasu
Katanafreak
Amaterasu
9,583
3,693
0
3,247
10,960
7,140
618
2,097
8,829
339
45,520
W
Baron Samedi
NatanNate
Baron Samedi
8,647
639
940
1,639
8,247
3,790
616
1,733
6,362
39,675
0
L
Scylla
4,846
505
0
630
10,399
2,913
0
3,025
7,190
28,494
0
L
Medusa
Tombles
Medusa
13,089
5,303
0
479
9,568
3,321
1,008
2,826
6,554
0
59,838
W
Ne Zha
16,667
5,468
0
4,701
14,483
6,272
291
2,272
12,057
0
78,544
W
Cu Chulainn
lllsarrilllç
Cu Chulainn
10,369
1,620
0
1,781
13,256
8,771
153
1,126
12,130
5,470
46,534
W
Ymir
5,803
412
0
1,547
14,131
11,502
0
4,122
9,867
19,908
0
L
Awilix
wololox
Awilix
6,055
2,033
0
2,723
14,515
4,859
0
2,933
11,398
0
42,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
38,971
417
Minions Killed
336
0
Camps Cleared
0
1,534,402
Distance Traveled
1,528,924
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,224
484
94
6
0
251,221
0
L
Geb
6,854
403
18
1
0
313,282
3
L
Amaterasu
9,047
532
82
5
0
345,934
3
W
Baron Samedi
8,735
514
80
5
0
290,536
3
L
Scylla
6,876
404
62
4
0
282,980
4
L
Medusa
8,830
519
104
6
0
267,841
2
W
Ne Zha
10,976
646
113
7
0
379,484
2
W
Cu Chulainn
8,630
508
93
5
0
317,723
0
W
Ymir
9,201
541
37
2
0
295,438
0
L
Awilix
7,364
433
70
4
0
318,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role