Player Matchup

Discordia
Discordia
AwOkPasNaif
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,121 Elo+
Solo
Pele
Pele
Ejyah
Pele
Level 4
God Stats
0W - 5L
1,120 SR
Queue Stats
0W - 5L
1,084 Elo+
Solo
Cthulhu
Cthulhu
bvtvq
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,096 Elo+
Solo
Team Averages
Level 6
1,373 SR
1,100 Elo+

VS

Team Averages
Level 28
1,476 SR
1,229 Elo+
Cthulhu
Cthulhu
Mamula17
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,263 Elo+
Solo
The Morrigan
The Morrigan
kingsmen86
The Morrigan
Level 27
God Stats
2W - 1L
1,458 SR
Queue Stats
9W - 20L
1,234 Elo+
Party 1
Fenrir
Fenrir
macreddy
Fenrir
Level 33
God Stats
3W - 2L
1,471 SR
Queue Stats
7W - 19L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AwOkPasNaif
Discordia
15
6 / 7 / 4
12,672
634
12,239
14,806
3,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Ejyah
Pele
15
1 / 11 / 9
11,686
584
9,266
19,009
4,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bvtvq
Cthulhu
16
5 / 7 / 7
13,103
655
10,548
23,185
21,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mamula17
Cthulhu
17
6 / 1 / 14
13,627
681
12,555
15,491
20,989
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
kingsmen86
The Morrigan
17
5 / 6 / 17
13,676
684
14,421
13,039
4,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
macreddy
Fenrir
19
14 / 5 / 7
15,343
767
21,014
16,272
6,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
12
Kills
25
25
Deaths
12
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
AwOkPasNaif
Discordia
6
7
4
1.14
L
Pele
Ejyah
Pele
1
11
9
0.5
W
Cthulhu
Mamula17
Cthulhu
6
1
14
13
L
Cthulhu
bvtvq
Cthulhu
5
7
7
1.21
W
The Morrigan
kingsmen86
The Morrigan
5
6
17
2.25
W
Fenrir
macreddy
Fenrir
14
5
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
47,990
57,000
Taken
44,802
29,750
Mitigated
32,365
8,825
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AwOkPasNaif
Discordia
12,239
2,202
431
1,588
14,806
3,589
36
5,417
9,389
43,213
0
L
Pele
Ejyah
Pele
9,266
2,640
0
4,178
19,009
4,521
0
8,335
10,674
0
59,022
W
Cthulhu
Mamula17
Cthulhu
12,555
359
0
630
15,491
20,989
270
7,637
7,854
53,335
0
L
Cthulhu
bvtvq
Cthulhu
10,548
890
0
2,628
23,185
21,640
0
8,769
14,416
42,016
0
W
The Morrigan
kingsmen86
The Morrigan
14,421
1,609
1,120
1,788
13,039
4,885
360
7,902
5,118
42,809
5,839
W
Fenrir
macreddy
Fenrir
21,014
5,693
716
2,796
16,272
6,491
1,793
7,472
8,800
0
80,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
42,646
175
Minions Killed
208
0
Camps Cleared
0
889,242
Distance Traveled
1,061,755
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,672
634
54
3
0
288,442
0
L
Pele
11,686
584
71
4
0
306,131
3
W
Cthulhu
13,627
681
51
3
0
333,783
2
L
Cthulhu
13,103
655
50
3
0
294,669
4
W
The Morrigan
13,676
684
79
4
0
327,952
7
W
Fenrir
15,343
767
78
4
0
400,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role