Player Matchup

Danzaburou
Danzaburou
ArticPrier
Danzaburou
Level 55
God Stats
62W - 76L
1,361 SR
Queue Stats
255W - 257L
1,361 Elo+
Party 1
Nemesis
Nemesis
Deadshot Datboi
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,370 Elo+
Solo
Ares
Ares
IzzyHof08
Ares
Level 5
God Stats
7W - 12L
1,413 SR
Queue Stats
16W - 23L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
xMr_Goodx
Heimdallr
Level 15
God Stats
21W - 19L
1,525 SR
Queue Stats
35W - 28L
1,479 Elo+
Solo
Loki
Loki
yela131277
Loki
Level 15
God Stats
12W - 15L
1,451 SR
Queue Stats
106W - 140L
1,258 Elo+
Solo
Team Averages
Level 24
1,450 SR
1,358 Elo+

VS

Team Averages
Level 12
1,444 SR
1,375 Elo+
Nemesis
Nemesis
IinkIr
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,448 Elo+
Solo
Chang'e
Chang'e
JadetheBarbarian
Chang'e
Level 6
God Stats
8W - 6L
1,442 SR
Queue Stats
44W - 36L
1,314 Elo+
Solo
Zeus
Zeus
Yapatsu
Zeus
Level 17
God Stats
340W - 325L
1,504 SR
Queue Stats
347W - 340L
1,409 Elo+
Solo
Hachiman
Hachiman
juana-calla
Hachiman
Level 15
God Stats
5W - 9L
1,133 SR
Queue Stats
238W - 269L
1,206 Elo+
Solo
Neith
Neith
xTomah
Neith
Level 15
God Stats
25W - 6L
1,638 SR
Queue Stats
35W - 17L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArticPrier
Danzaburou
20
5 / 10 / 18
15,603
975
20,019
26,178
10,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 12 / 14
18,518
1,157
41,209
34,186
16,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
0 / 8 / 13
13,175
823
4,555
28,879
16,543
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xMr_Goodx
Heimdallr
20
11 / 2 / 16
19,490
1,218
26,061
18,530
7,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 19
15,024
939
14,195
22,369
8,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IinkIr
Nemesis
20
7 / 7 / 19
16,103
1,006
12,681
20,891
7,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 7 / 25
15,241
953
18,520
26,557
9,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Yapatsu
Zeus
20
13 / 7 / 17
16,853
1,053
49,551
25,569
8,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
juana-calla
Hachiman
18
0 / 4 / 9
12,718
795
4,174
8,174
2,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
xTomah
Neith
20
19 / 8 / 15
19,105
1,194
38,600
28,363
11,935
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
126
33
Kills
41
41
Deaths
33
80
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArticPrier
Danzaburou
5
10
18
1.4
L
14
12
14
1.75
W
Nemesis
IinkIr
Nemesis
7
7
19
2.36
L
Ares
0
8
13
0.81
W
2
7
25
2.07
W
Zeus
Yapatsu
Zeus
13
7
17
3.07
W
Hachiman
juana-calla
Hachiman
0
4
9
1.13
L
Heimdallr
xMr_Goodx
Heimdallr
11
2
16
9.5
W
Neith
xTomah
Neith
19
8
15
3.31
L
3
9
19
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,039
Damage
123,526
130,142
Taken
109,554
59,690
Mitigated
40,725
11,078
Healing
21,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArticPrier
Danzaburou
20,019
5,860
0
1,723
26,178
10,693
0
14,020
12,158
0
27,715
L
41,209
22,744
0
5,754
34,186
16,389
0
14,656
19,530
0
66,156
W
Nemesis
IinkIr
Nemesis
12,681
5,462
0
1,135
20,891
7,789
0
791
20,100
0
14,950
L
Ares
4,555
134
0
0
28,879
16,543
0
19,134
9,745
8,836
0
W
18,520
2,045
6,254
7,406
26,557
9,866
0
2,225
24,332
36,662
0
W
Zeus
Yapatsu
Zeus
49,551
1,248
0
1,317
25,569
8,544
0
261
25,308
68,588
0
W
Hachiman
juana-calla
Hachiman
4,174
2,844
0
248
8,174
2,591
0
217
7,953
0
11,480
L
Heimdallr
xMr_Goodx
Heimdallr
26,061
9,557
0
2,769
18,530
7,884
0
10,090
8,440
0
111,630
W
Neith
xTomah
Neith
38,600
26,245
461
4,481
28,363
11,935
0
1,061
27,302
0
106,078
L
14,195
2,709
0
832
22,369
8,181
0
10,171
12,198
0
23,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,810
Gold Earned
80,020
274
Minions Killed
266
14
Camps Cleared
1
1,511,038
Distance Traveled
1,395,001
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,603
975
17
1
0
305,750
0
L
Nemesis
18,518
1,157
33
2
13
333,420
1
W
Nemesis
16,103
1,006
8
1
0
285,817
1
L
Ares
13,175
823
3
0
0
272,570
0
W
Chang'e
15,241
953
36
2
0
311,558
0
W
Zeus
16,853
1,053
58
4
0
338,858
0
W
Hachiman
12,718
795
22
1
0
168,201
1
L
Heimdallr
19,490
1,218
200
13
1
309,226
0
W
Neith
19,105
1,194
142
9
1
290,567
0
L
Loki
15,024
939
21
1
0
290,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role