Player Matchup

Thanatos
Thanatos
AmarN
Thanatos
Level 143
God Stats
26W - 28L
1,599 SR
Queue Stats
140W - 120L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
MeganStenford
Zhong Kui
Level 104
God Stats
2W - 4L
1,270 SR
Queue Stats
642W - 592L
1,558 Elo+
Party 3
Serqet
Serqet
blo0dOrange
Serqet
Level 155
God Stats
2W - 0L
1,742 SR
Queue Stats
48W - 46L
1,524 Elo+
Party 2
Izanami
Izanami
kuensegss
Izanami
Level 102
God Stats
3W - 0L
1,704 SR
Queue Stats
13W - 18L
1,522 Elo+
Party 2
Merlin
Merlin
lmmortaIWarrior
Merlin
Level 102
God Stats
66W - 59L
1,551 SR
Queue Stats
465W - 454L
1,582 Elo+
Party 3
Team Averages
Level 121
1,573 SR
1,543 Elo+

VS

Team Averages
Level 115
1,500 SR
1,474 Elo+
Pele
Pele
MnichuPro
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,241 Elo+
Solo
Medusa
Medusa
Raudhr
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Trispito
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,627 Elo+
Party 1
Ra
Ra
Ufidduliu
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
blake12234
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmarN
Thanatos
18
17 / 4 / 12
13,579
1,358
16,238
14,129
5,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
MeganStenford
Zhong Kui
17
0 / 3 / 24
10,470
1,047
9,335
11,240
7,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
18
11 / 3 / 11
12,113
1,211
10,426
8,770
3,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
kuensegss
Izanami
18
6 / 3 / 23
12,192
1,219
24,483
9,220
3,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 16
11,373
1,137
21,316
6,718
2,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

251

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
6 / 14 / 5
11,371
1,137
12,731
22,371
7,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Raudhr
Medusa
16
4 / 7 / 5
10,693
1,069
9,891
16,267
6,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Trispito
Tiamat
15
0 / 8 / 9
9,395
940
6,400
15,047
7,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 7
10,306
1,031
7,689
13,847
5,434
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
blake12234
Khepri
16
1 / 6 / 9
10,799
1,080
6,806
18,406
21,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
48
39
Kills
13
13
Deaths
39
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AmarN
Thanatos
17
4
12
5.75
W
Zhong Kui
MeganStenford
Zhong Kui
0
3
24
4
L
Pele
6
14
5
0.61
L
Medusa
Raudhr
Medusa
4
7
5
0.93
L
Tiamat
Trispito
Tiamat
0
8
9
0.56
L
2
4
7
1.38
L
Khepri
blake12234
Khepri
1
6
9
0.92
W
Serqet
11
3
11
5.5
W
Izanami
kuensegss
Izanami
6
3
23
5.83
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,798
Damage
43,517
50,077
Taken
85,938
23,144
Mitigated
48,485
14,460
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AmarN
Thanatos
16,238
3,993
0
9,045
14,129
5,651
0
5,034
8,883
0
24,413
W
Zhong Kui
MeganStenford
Zhong Kui
9,335
1,582
1,037
2,305
11,240
7,870
0
5,264
5,976
23,209
0
L
Pele
12,731
2,437
0
193
22,371
7,283
0
7,151
14,600
0
17,811
L
Medusa
Raudhr
Medusa
9,891
6,427
0
830
16,267
6,736
0
7,023
8,975
0
33,376
L
Tiamat
Trispito
Tiamat
6,400
562
0
716
15,047
7,156
0
4,355
10,692
12,122
0
L
7,689
323
2,386
2,820
13,847
5,434
0
7,564
6,283
45,519
0
L
Khepri
blake12234
Khepri
6,806
316
420
952
18,406
21,876
0
4,558
13,769
12,928
0
W
Serqet
10,426
2,571
0
260
8,770
3,538
0
3,846
4,924
0
10,476
W
Izanami
kuensegss
Izanami
24,483
19,631
0
1,475
9,220
3,664
0
4,488
4,732
0
63,288
W
21,316
431
0
338
6,718
2,421
0
2,263
4,455
50,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,727
Gold Earned
52,564
211
Minions Killed
168
6
Camps Cleared
5
960,607
Distance Traveled
937,301
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,579
1,358
15
2
3
213,763
0
W
Zhong Kui
10,470
1,047
31
3
1
168,207
0
L
Pele
11,371
1,137
12
1
1
210,273
0
L
Medusa
10,693
1,069
49
5
0
183,970
1
L
Tiamat
9,395
940
9
1
1
183,309
0
L
Ra
10,306
1,031
90
9
3
183,749
0
L
Khepri
10,799
1,080
8
1
0
176,000
1
W
Serqet
12,113
1,211
4
0
1
191,247
0
W
Izanami
12,192
1,219
101
10
1
164,744
0
W
Merlin
11,373
1,137
60
6
0
222,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role