Player Matchup

Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Drakkon97
Chaac
Bronze III
Level 85
God Stats
5W - 8L
1,500 SR
Queue Stats
22W - 47L
1,517 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
temp-623539
Gilgamesh
Diamond I
Level 148
God Stats
5W - 3L
1,789 SR
Queue Stats
93W - 40L
2,307 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,596 SR
1,775 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 47
1,384 SR
911 MMR
Khepri
Khepri
Bronze III
Levinator_06
Khepri
Bronze III
Level 46
God Stats
2W - 6L
1,275 SR
Queue Stats
5W - 38L
663 MMR
Party 1
Loki
Loki
Bronze I
ardaaras1907
Loki
Bronze I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
915 MMR
Party 1
Artemis
Artemis
Bronze I
blackfaier345
Artemis
Bronze I
Level 49
God Stats
0W - 4L
1,376 SR
Queue Stats
5W - 22L
1,156 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 3 / 10
9,296
715
6,195
11,267
13,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Drakkon97
Chaac
13
5 / 3 / 8
9,935
764
8,171
9,653
9,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
temp-623539
Gilgamesh
13
8 / 4 / 3
10,843
834
10,762
11,242
8,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatAthenaScyllaDiscordiaSobek

VS

Bans
YmirAphroditeArtioThothTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 2 / 7
9,757
751
3,364
11,435
7,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 6 / 3
9,602
739
5,539
9,900
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
11
1 / 7 / 5
8,252
635
5,549
9,904
4,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
15
Kills
10
10
Deaths
15
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
10
2.33
W
Chaac
Drakkon97
Chaac
5
3
8
3
L
Khepri
3
2
7
3.25
L
6
6
3
1.25
L
Artemis
1
7
5
0.5
W
Gilgamesh
temp-623539
Gilgamesh
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
14,452
32,162
Taken
31,239
31,205
Mitigated
16,756
9,495
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,195
119
0
5,241
11,267
13,306
1,248
938
10,329
39,495
0
W
Chaac
Drakkon97
Chaac
8,171
818
0
2,876
9,653
9,483
442
992
8,661
0
25,774
L
Khepri
3,364
487
0
1,298
11,435
7,656
0
1,460
9,975
18,578
0
L
5,539
659
0
645
9,900
4,594
0
2,451
7,449
0
28,416
L
Artemis
5,549
2,134
0
461
9,904
4,506
0
2,725
7,179
0
26,641
W
Gilgamesh
temp-623539
Gilgamesh
10,762
3,656
0
1,378
11,242
8,416
1,175
1,510
9,732
1,802
36,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
27,611
132
Minions Killed
108
0
Camps Cleared
0
706,469
Distance Traveled
648,238
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,296
715
48
4
0
198,884
3
W
Chaac
9,935
764
38
3
0
261,635
1
L
Khepri
9,757
751
23
2
0
230,726
4
L
Loki
9,602
739
39
3
0
244,998
1
L
Artemis
8,252
635
46
4
0
172,514
1
W
Gilgamesh
10,843
834
46
4
0
245,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role