Player Matchup

Cthulhu
Cthulhu
Kuiina
Cthulhu
Level 8
God Stats
1W - 2L
1,664 SR
Queue Stats
11W - 18L
1,408 Elo+
Party 1
Zeus
Zeus
QUINTERITOS
Zeus
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 111L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
zReiGun
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Team Averages
Level 33
1,555 SR
1,417 Elo+

VS

Team Averages
Level 31
1,541 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LuisCastillo108
Ymir
Level 14
God Stats
4W - 4L
1,745 SR
Queue Stats
34W - 46L
1,509 Elo+
Solo
Thoth
Thoth
lil-poopooGoat
Thoth
Level 18
God Stats
2W - 5L
1,379 SR
Queue Stats
14W - 17L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kuiina
Cthulhu
10
0 / 4 / 1
6,878
573
3,690
11,974
6,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 7 / 0
7,199
600
8,250
8,579
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
zReiGun
Tsukuyomi
9
0 / 8 / 0
6,654
555
3,438
12,552
3,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 1 / 10
8,643
720
6,293
6,128
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 11
8,820
735
6,734
8,716
6,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
15 / 0 / 3
10,778
898
16,264
7,176
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
19
19
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
10
7
L
Cthulhu
Kuiina
Cthulhu
0
4
1
0.13
W
2
0
11
7.5
L
1
7
0
0.14
W
15
0
3
16.5
L
Tsukuyomi
zReiGun
Tsukuyomi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,378
Damage
29,291
33,105
Taken
22,020
12,648
Mitigated
10,382
2,314
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,293
2,869
672
1,342
6,128
1,973
0
4,407
1,721
0
21,181
L
Cthulhu
Kuiina
Cthulhu
3,690
211
68
290
11,974
6,332
0
8,422
3,552
10,335
0
W
6,734
1,624
282
2,880
8,716
6,120
452
3,809
4,907
36,811
0
L
8,250
511
0
419
8,579
2,514
0
6,077
2,502
36,584
0
W
16,264
923
84
1,734
7,176
2,289
0
3,766
3,410
55,146
0
L
Tsukuyomi
zReiGun
Tsukuyomi
3,438
663
0
1,537
12,552
3,802
0
8,539
4,013
0
10,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,731
Gold Earned
28,241
90
Minions Killed
158
0
Camps Cleared
0
609,174
Distance Traveled
676,210
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,643
720
30
3
0
197,522
0
L
Cthulhu
6,878
573
16
1
0
205,324
3
W
Ymir
8,820
735
52
4
0
227,533
2
L
Zeus
7,199
600
54
5
0
176,853
3
W
Thoth
10,778
898
76
6
0
251,155
4
L
Tsukuyomi
6,654
555
20
2
0
226,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role