Player Matchup

Hel
Hel
Gatewood9
Hel
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,363 Elo+
Party 1
Neith
Neith
PIP BRUCE 1981
Neith
Level 109
God Stats
3W - 1L
1,707 SR
Queue Stats
43W - 46L
1,453 Elo+
Party 1
Nike
Nike
bigblackdude215
Nike
Level 76
God Stats
22W - 26L
1,504 SR
Queue Stats
45W - 54L
1,438 Elo+
Party 1
Team Averages
Level 88
1,570 SR
1,418 Elo+

VS

Team Averages
Level 83
1,506 SR
1,336 Elo+
Sun Wukong
Sun Wukong
Mrchailx7
Sun Wukong
Level 13
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 5L
1,231 Elo+
Solo
Baron Samedi
Baron Samedi
mr_green_27
Baron Samedi
Level 134
God Stats
33W - 41L
1,520 SR
Queue Stats
379W - 531L
1,401 Elo+
Solo
Heimdallr
Heimdallr
unionjack308
Heimdallr
Level 102
God Stats
1W - 4L
1,306 SR
Queue Stats
106W - 161L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 13
19,486
650
20,856
30,328
14,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 6 / 7
21,036
701
25,097
26,652
10,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 6 / 14
19,443
648
23,722
37,139
43,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mrchailx7
Sun Wukong
20
3 / 7 / 14
17,470
582
14,861
27,195
20,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
mr_green_27
Baron Samedi
20
11 / 10 / 10
19,975
666
37,440
31,409
17,801
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
unionjack308
Heimdallr
20
10 / 9 / 8
19,379
646
25,559
28,894
19,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
26
Kills
24
24
Deaths
26
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
12
13
0.96
L
Sun Wukong
Mrchailx7
Sun Wukong
3
7
14
1.43
W
15
6
7
3.08
W
6
6
14
2.17
L
Baron Samedi
mr_green_27
Baron Samedi
11
10
10
1.6
L
Heimdallr
unionjack308
Heimdallr
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,675
Damage
77,860
94,119
Taken
87,498
68,029
Mitigated
57,736
34,383
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,856
3,596
7,708
10,918
30,328
14,232
1,184
14,302
16,026
120,597
0
L
Sun Wukong
Mrchailx7
Sun Wukong
14,861
2,156
0
3,392
27,195
20,654
0
8,388
18,327
1,665
69,773
W
25,097
10,504
588
8,305
26,652
10,432
3,644
9,745
16,906
0
145,767
W
23,722
2,324
0
6,864
37,139
43,365
240
14,006
23,133
16,573
63,760
L
Baron Samedi
mr_green_27
Baron Samedi
37,440
764
3,152
9,127
31,409
17,801
419
6,765
24,344
121,776
0
L
Heimdallr
unionjack308
Heimdallr
25,559
6,195
1,376
5,642
28,894
19,281
3,044
9,938
18,506
0
86,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,965
Gold Earned
56,824
352
Minions Killed
312
0
Camps Cleared
0
1,645,952
Distance Traveled
1,378,327
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
19,486
650
121
4
0
531,285
2
L
Sun Wukong
17,470
582
70
2
0
484,488
5
W
Neith
21,036
701
149
5
0
470,022
4
W
Nike
19,443
648
82
3
0
644,645
0
L
Baron Samedi
19,975
666
133
4
0
447,744
2
L
Heimdallr
19,379
646
109
4
0
446,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role