Player Matchup

Chronos
Chronos
Cranberry3124
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 38L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
Lance3k-_-
Sun Wukong
Level 20
God Stats
29W - 25L
1,533 SR
Queue Stats
49W - 42L
1,529 Elo+
Solo
Jormungandr
Jormungandr
MizoWitGlizo
Jormungandr
Level 13
God Stats
4W - 7L
1,398 SR
Queue Stats
161W - 190L
1,277 Elo+
Solo
Bellona
Bellona
OctobIue
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,642 Elo+
Solo
Merlin
Merlin
Yezzzzzzzzzir19
Merlin
Level 27
God Stats
5W - 5L
1,568 SR
Queue Stats
80W - 70L
1,544 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,529 Elo+

VS

Team Averages
Level 19
1,567 SR
1,596 Elo+
Neith
Neith
DaddysFatSack_
Neith
Level 21
God Stats
8W - 5L
1,732 SR
Queue Stats
97W - 68L
1,606 Elo+
Solo
Cthulhu
Cthulhu
RASM19
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 128L
1,655 Elo+
Solo
Chang'e
Chang'e
ShottySerg
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
tsukx
Nemesis
Level 27
God Stats
95W - 73L
1,601 SR
Queue Stats
425W - 432L
1,495 Elo+
Solo
Bacchus
Bacchus
vlSurreallv
Bacchus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 18L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
0 / 4 / 0
7,244
402
4,314
14,043
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Lance3k-_-
Sun Wukong
13
2 / 6 / 1
8,265
459
9,779
14,127
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MizoWitGlizo
Jormungandr
11
0 / 4 / 0
7,159
398
3,767
16,109
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
OctobIue
Bellona
16
5 / 3 / 0
9,522
529
13,281
18,391
16,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 3 / 1
7,570
421
3,290
8,589
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
10,398
578
16,985
12,148
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RASM19
Cthulhu
16
3 / 3 / 1
10,111
562
10,314
15,597
15,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
ShottySerg
Chang'e
17
7 / 1 / 0
10,752
597
13,259
15,210
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
tsukx
Nemesis
15
4 / 3 / 4
9,453
525
7,414
11,872
4,327
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
vlSurreallv
Bacchus
11
0 / 0 / 8
8,161
453
6,388
8,542
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
7
Kills
20
20
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
4
0
0
W
6
0
4
8
L
Sun Wukong
Lance3k-_-
Sun Wukong
2
6
1
0.42
L
Jormungandr
MizoWitGlizo
Jormungandr
0
4
0
0
L
Bellona
OctobIue
Bellona
5
3
0
1.67
W
Cthulhu
RASM19
Cthulhu
3
3
1
1.17
W
Chang'e
ShottySerg
Chang'e
7
1
0
7
L
0
3
1
0.17
W
Nemesis
tsukx
Nemesis
4
3
4
2
W
Bacchus
vlSurreallv
Bacchus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,431
Damage
54,360
71,259
Taken
63,369
37,438
Mitigated
37,234
13,896
Healing
28,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
4,314
287
0
4,060
14,043
4,206
0
5,319
8,724
49,752
0
W
16,985
8,211
0
6,307
12,148
4,710
2,970
5,754
6,326
0
81,413
L
Sun Wukong
Lance3k-_-
Sun Wukong
9,779
2,727
0
3,102
14,127
6,636
36
6,743
7,234
0
53,938
L
Jormungandr
MizoWitGlizo
Jormungandr
3,767
889
0
3,387
16,109
6,845
0
2,957
13,152
20,580
0
L
Bellona
OctobIue
Bellona
13,281
3,206
0
2,412
18,391
16,810
0
9,105
8,356
104
56,671
W
Cthulhu
RASM19
Cthulhu
10,314
1,724
91
6,463
15,597
15,652
495
26
14,657
59,205
0
W
Chang'e
ShottySerg
Chang'e
13,259
849
1,954
10,352
15,210
5,781
1,635
2,727
12,227
85,712
0
L
3,290
141
0
935
8,589
2,941
0
4,757
3,832
39,453
0
W
Nemesis
tsukx
Nemesis
7,414
4,075
0
577
11,872
4,327
0
195
11,467
0
67,032
W
Bacchus
vlSurreallv
Bacchus
6,388
683
0
3,007
8,542
6,764
0
2,419
6,030
16,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
48,875
435
Minions Killed
512
0
Camps Cleared
0
1,517,206
Distance Traveled
1,771,183
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,244
402
87
5
0
301,256
7
W
Neith
10,398
578
138
8
0
302,431
2
L
Sun Wukong
8,265
459
105
6
0
329,884
1
L
Jormungandr
7,159
398
30
2
0
286,477
0
L
Bellona
9,522
529
117
7
0
319,811
0
W
Cthulhu
10,111
562
121
7
0
340,700
2
W
Chang'e
10,752
597
138
8
0
352,833
4
L
Merlin
7,570
421
96
5
0
279,778
2
W
Nemesis
9,453
525
98
5
0
403,852
2
W
Bacchus
8,161
453
17
1
0
371,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role