Player Matchup

Thor
Thor
AshArner
Thor
Level 27
God Stats
32W - 20L
1,635 SR
Queue Stats
157W - 111L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
saiiika50
Cthulhu
Level 18
God Stats
0W - 3L
1,363 SR
Queue Stats
30W - 57L
1,049 Elo+
Solo
Chronos
Chronos
zibigar2
Chronos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
460W - 360L
1,478 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,341 Elo+

VS

Team Averages
Level 69
1,416 SR
1,462 Elo+
Sylvanus
Sylvanus
JPH22
Sylvanus
Level 111
God Stats
1W - 3L
1,295 SR
Queue Stats
46W - 53L
1,485 Elo+
Solo
Izanami
Izanami
TRAXOMETR
Izanami
Level 67
God Stats
2W - 5L
1,367 SR
Queue Stats
14W - 19L
1,440 Elo+
Party 2
Raijin
Raijin
TaTarein
Raijin
Level 28
God Stats
3W - 4L
1,585 SR
Queue Stats
14W - 18L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 5 / 7
12,891
645
14,523
17,317
9,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
saiiika50
Cthulhu
15
3 / 9 / 9
12,583
629
8,868
27,226
33,116
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
zibigar2
Chronos
17
6 / 6 / 6
13,482
674
28,318
27,564
9,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JPH22
Sylvanus
18
4 / 4 / 14
14,916
746
11,363
28,516
23,973
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TRAXOMETR
Izanami
17
8 / 3 / 10
14,520
726
27,394
20,493
8,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
TaTarein
Raijin
17
8 / 6 / 11
13,742
687
21,040
15,817
6,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
12
Kills
20
20
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
7
1.3
W
Sylvanus
JPH22
Sylvanus
4
4
14
2.75
W
Izanami
TRAXOMETR
Izanami
8
3
10
4.33
W
Raijin
TaTarein
Raijin
8
6
11
2.25
L
Cthulhu
saiiika50
Cthulhu
3
9
9
0.83
L
Chronos
zibigar2
Chronos
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,709
Damage
59,797
72,107
Taken
64,826
52,661
Mitigated
39,234
10,342
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
14,523
1,672
0
1,360
17,317
9,707
0
9,028
8,289
0
56,076
W
Sylvanus
JPH22
Sylvanus
11,363
4,036
6,377
13,140
28,516
23,973
336
18,163
10,353
33,320
0
W
Izanami
TRAXOMETR
Izanami
27,394
18,287
292
5,356
20,493
8,497
2,096
12,463
8,030
0
106,419
W
Raijin
TaTarein
Raijin
21,040
895
0
1,278
15,817
6,764
395
6,619
9,198
50,265
0
L
Cthulhu
saiiika50
Cthulhu
8,868
718
0
0
27,226
33,116
26
9,597
17,629
31,655
0
L
Chronos
zibigar2
Chronos
28,318
6,051
0
8,982
27,564
9,838
192
13,854
13,710
85,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,956
Gold Earned
43,178
203
Minions Killed
214
0
Camps Cleared
0
1,075,297
Distance Traveled
938,459
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,891
645
74
4
0
363,809
3
W
Sylvanus
14,916
746
45
2
0
320,651
3
W
Izanami
14,520
726
122
6
0
330,470
2
W
Raijin
13,742
687
47
2
0
287,338
4
L
Cthulhu
12,583
629
35
2
0
355,441
1
L
Chronos
13,482
674
94
5
0
356,047
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role